drm-uapi: Update virtgpu header

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23533>
This commit is contained in:
Rob Clark
2023-05-19 13:33:11 -07:00
committed by Marge Bot
parent 5d701d4eba
commit b0deba6210
5 changed files with 95 additions and 22 deletions
+15 -1
View File
@@ -64,6 +64,16 @@ struct drm_virtgpu_map {
__u32 pad;
};
#define VIRTGPU_EXECBUF_SYNCOBJ_RESET 0x01
#define VIRTGPU_EXECBUF_SYNCOBJ_FLAGS ( \
VIRTGPU_EXECBUF_SYNCOBJ_RESET | \
0)
struct drm_virtgpu_execbuffer_syncobj {
__u32 handle;
__u32 flags;
__u64 point;
};
/* fence_fd is modified on success if VIRTGPU_EXECBUF_FENCE_FD_OUT flag is set. */
struct drm_virtgpu_execbuffer {
__u32 flags;
@@ -73,7 +83,11 @@ struct drm_virtgpu_execbuffer {
__u32 num_bo_handles;
__s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */
__u32 ring_idx; /* command ring index (see VIRTGPU_EXECBUF_RING_IDX) */
__u32 pad;
__u32 syncobj_stride; /* size of @drm_virtgpu_execbuffer_syncobj */
__u32 num_in_syncobjs;
__u32 num_out_syncobjs;
__u64 in_syncobjs;
__u64 out_syncobjs;
};
#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */