Initial revision

This commit is contained in:
jtg
1999-08-19 00:55:39 +00:00
parent f2544d4920
commit afb833d4e8
359 changed files with 145077 additions and 0 deletions
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## Process this file with automake to produce Makefile.in
GLincludedir = $(includedir)/GL
if HAVE_FX
INC_FX = fxmesa.h
endif
if HAVE_GGI
INC_GGI = ggimesa.h
endif
if HAVE_OSMESA
INC_OSMESA = osmesa.h
endif
if HAVE_SVGA
INC_SVGA = svgamesa.h
endif
if HAVE_X11
INC_X11 = glx.h glx_mangle.h xmesa.h xmesa_x.h xmesa_xf86.h
endif
EXTRA_DIST = fxmesa.h ggimesa.h osmesa.h svgamesa.h \
glx.h glx_mangle.h xmesa.h xmesa_x.h xmesa_xf86.h
GLinclude_HEADERS = gl.h gl_mangle.h glu.h glu_mangle.h \
$(INC_FX) $(INC_GGI) $(INC_OSMESA) $(INC_SVGA) $(INC_X11)
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/* $Id: amesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* $Log: amesa.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 1.1 1999/03/16 01:24:13 brianp
* initial check-in
*
*/
/* Allegro (DJGPP) driver by Bernhard Tschirren (bernie-t@geocities.com) */
#ifndef AMESA_H
#define AMESA_H
typedef struct amesa_visual *AMesaVisual;
typedef struct amesa_buffer *AMesaBuffer;
typedef struct amesa_context *AMesaContext;
extern AMesaVisual AMesaCreateVisual(GLboolean dbFlag, GLint depth,
GLint depthSize,
GLint stencilSize,
GLint accumSize);
extern void AMesaDestroyVisual(AMesaVisual visual);
extern AMesaBuffer AMesaCreateBuffer(AMesaVisual visual,
GLint width, GLint height);
extern void AMesaDestroyBuffer(AMesaBuffer buffer);
extern AMesaContext AMesaCreateContext(AMesaVisual visual,
AMesaContext sharelist);
extern void AMesaDestroyContext(AMesaContext context);
extern GLboolean AMesaMakeCurrent(AMesaContext context, AMesaBuffer buffer);
extern void AMesaSwapBuffers(AMesaBuffer buffer);
#endif /* AMESA_H */
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/* $Id: foomesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: foomesa.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 1.1 1998/06/02 01:34:18 brianp
* Initial revision
*
*/
/*
* Example Foo/Mesa interface. See src/ddsample.c for more info.
*/
#ifndef FOOMESA_H
#define FOOMESA_H
typedef struct foo_mesa_visual *FooMesaVisual;
typedef struct foo_mesa_buffer *FooMesaBuffer;
typedef struct foo_mesa_context *FooMesaContext;
#ifdef BEOS
#pragma export on
#endif
extern FooMesaVisual FooMesaChooseVisual( /* your params */ );
extern void FooMesaDestroyVisual( FooMesaVisual visual );
extern FooMesaBuffer FooMesaCreateBuffer( FooMesaVisual visual,
void *your_window_id );
extern void FooMesaDestroyBuffer( FooMesaBuffer buffer );
extern FooMesaContext FooMesaCreateContext( FooMesaVisual visual,
FooMesaContext sharelist );
extern void FooMesaDestroyContext( FooMesaContext context );
extern void FooMesaMakeCurrent( FooMesaContext context, FooMesaBuffer buffer );
extern void FooMesaSwapBuffers( FooMesaBuffer buffer );
/* Probably some more functions... */
#ifdef BEOS
#pragma export off
#endif
#endif
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/* $Id: fxmesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
* Copyright (C) 1995-1999 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: fxmesa.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 3.2 1999/01/03 02:46:31 brianp
* now using GLAPI and GLAPIENTRY keywords (Ted Jump)
*
* Revision 3.1 1998/04/01 03:00:28 brianp
* updated for v0.24 of 3Dfx/Glide driver
*
* Revision 3.0 1998/02/20 05:04:45 brianp
* initial rev
*
*/
/*
* FXMesa - 3Dfx Glide driver for Mesa. Contributed by David Bucciarelli
*
* NOTE: This version requires Glide 2.3 or later.
*/
#ifndef FXMESA_H
#define FXMESA_H
#include <glide.h>
#ifdef __cplusplus
extern "C" {
#endif
#define FXMESA_MAJOR_VERSION 3
#define FXMESA_MINOR_VERSION 0
/*
* Values for attribList parameter to fxMesaCreateContext():
*/
#define FXMESA_NONE 0 /* to terminate attribList */
#define FXMESA_DOUBLEBUFFER 10
#define FXMESA_ALPHA_SIZE 11 /* followed by an integer */
#define FXMESA_DEPTH_SIZE 12 /* followed by an integer */
#define FXMESA_STENCIL_SIZE 13 /* followed by an integer */
#define FXMESA_ACCUM_SIZE 14 /* followed by an integer */
typedef struct tfxMesaContext *fxMesaContext;
#if defined (__BEOS__)
#pragma export on
#endif
GLAPI fxMesaContext GLAPIENTRY fxMesaCreateContext(GLuint win, GrScreenResolution_t,
GrScreenRefresh_t,
const GLint attribList[]);
GLAPI fxMesaContext GLAPIENTRY fxMesaCreateBestContext(GLuint win,
GLint width, GLint height,
const GLint attribList[]);
GLAPI void GLAPIENTRY fxMesaDestroyContext(fxMesaContext ctx);
GLAPI GLboolean GLAPIENTRY fxMesaSelectCurrentBoard(int n);
GLAPI void GLAPIENTRY fxMesaMakeCurrent(fxMesaContext ctx);
GLAPI fxMesaContext GLAPIENTRY fxMesaGetCurrentContext(void);
GLAPI void GLAPIENTRY fxMesaSwapBuffers(void);
GLAPI void GLAPIENTRY fxMesaSetNearFar(GLfloat nearVal, GLfloat farVal);
GLAPI void GLAPIENTRY fxMesaUpdateScreenSize(fxMesaContext ctx);
GLAPI int GLAPIENTRY fxQueryHardware(void);
GLAPI void GLAPIENTRY fxCloseHardware(void);
#if defined (__BEOS__)
#pragma export off
#endif
#ifdef __cplusplus
}
#endif
#endif
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/* $Id: ggimesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
* Copyright (C) 1995-1998 Brian Paul
* Copyright (C) 1998 Uwe Maurer
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: ggimesa.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 1.2 1998/09/29 01:46:40 brianp
* applied Emmanuel Marty's patches for latest GGI
*
*/
#ifndef GGIMESA_H
#define GGIMESA_H
#ifdef __cplusplus
extern "C" {
#endif
#include "GL/gl.h"
typedef struct ggi_mesa_context *GGIMesaContext;
#include <ggi/ggi.h>
extern GGIMesaContext GGIMesaCreateContext(void);
extern void GGIMesaDestroyContext( GGIMesaContext ctx );
extern void GGIMesaMakeCurrent(GGIMesaContext ctx );
extern GGIMesaContext GGIMesaGetCurrentContext( void );
extern void GGIMesaSwapBuffers( void );
extern int GGIMesaSetVisual(GGIMesaContext ctx,ggi_visual_t vis,
GLboolean rgb_flag,GLboolean db_flag);
#ifdef __cplusplus
}
#endif
#endif
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/* $Id: gl_mangle.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
* your application both with OpenGL and Mesa. The Mesa functions will
* be redefined so they are prefixed with "mgl" instead of "gl".
* Contributed by Randy Frank (rfrank@rsinc.com)
*/
#ifndef GL_MANGLE_H
#define GL_MANGLE_H
#define glClearIndex mglClearIndex
#define glClearColor mglClearColor
#define glClear mglClear
#define glIndexMask mglIndexMask
#define glColorMask mglColorMask
#define glAlphaFunc mglAlphaFunc
#define glBlendFunc mglBlendFunc
#define glLogicOp mglLogicOp
#define glCullFace mglCullFace
#define glFrontFace mglFrontFace
#define glPointSize mglPointSize
#define glLineWidth mglLineWidth
#define glLineStipple mglLineStipple
#define glPolygonMode mglPolygonMode
#define glPolygonOffset mglPolygonOffset
#define glPolygonStipple mglPolygonStipple
#define glGetPolygonStipple mglGetPolygonStipple
#define glEdgeFlag mglEdgeFlag
#define glEdgeFlagv mglEdgeFlagv
#define glScissor mglScissor
#define glClipPlane mglClipPlane
#define glGetClipPlane mglGetClipPlane
#define glDrawBuffer mglDrawBuffer
#define glReadBuffer mglReadBuffer
#define glEnable mglEnable
#define glDisable mglDisable
#define glIsEnabled mglIsEnabled
#define glEnableClientState mglEnableClientState
#define glDisableClientState mglDisableClientState
#define glGetBooleanv mglGetBooleanv
#define glGetDoublev mglGetDoublev
#define glGetFloatv mglGetFloatv
#define glGetIntegerv mglGetIntegerv
#define glPushAttrib mglPushAttrib
#define glPopAttrib mglPopAttrib
#define glPushClientAttrib mglPushClientAttrib
#define glPopClientAttrib mglPopClientAttrib
#define glRenderMode mglRenderMode
#define glGetError mglGetError
#define glGetString mglGetString
#define glFinish mglFinish
#define glFlush mglFlush
#define glHint mglHint
#define glClearDepth mglClearDepth
#define glDepthFunc mglDepthFunc
#define glDepthMask mglDepthMask
#define glDepthRange mglDepthRange
#define glClearAccum mglClearAccum
#define glAccum mglAccum
#define glMatrixMode mglMatrixMode
#define glOrtho mglOrtho
#define glFrustum mglFrustum
#define glViewport mglViewport
#define glPushMatrix mglPushMatrix
#define glPopMatrix mglPopMatrix
#define glLoadIdentity mglLoadIdentity
#define glLoadMatrixd mglLoadMatrixd
#define glLoadMatrixf mglLoadMatrixf
#define glMultMatrixd mglMultMatrixd
#define glMultMatrixf mglMultMatrixf
#define glRotated mglRotated
#define glRotatef mglRotatef
#define glScaled mglScaled
#define glScalef mglScalef
#define glTranslated mglTranslated
#define glTranslatef mglTranslatef
#define glIsList mglIsList
#define glDeleteLists mglDeleteLists
#define glGenLists mglGenLists
#define glNewList mglNewList
#define glEndList mglEndList
#define glCallList mglCallList
#define glCallLists mglCallLists
#define glListBase mglListBase
#define glBegin mglBegin
#define glEnd mglEnd
#define glVertex2d mglVertex2d
#define glVertex2f mglVertex2f
#define glVertex2i mglVertex2i
#define glVertex2s mglVertex2s
#define glVertex3d mglVertex3d
#define glVertex3f mglVertex3f
#define glVertex3i mglVertex3i
#define glVertex3s mglVertex3s
#define glVertex4d mglVertex4d
#define glVertex4f mglVertex4f
#define glVertex4i mglVertex4i
#define glVertex4s mglVertex4s
#define glVertex2dv mglVertex2dv
#define glVertex2fv mglVertex2fv
#define glVertex2iv mglVertex2iv
#define glVertex2sv mglVertex2sv
#define glVertex3dv mglVertex3dv
#define glVertex3fv mglVertex3fv
#define glVertex3iv mglVertex3iv
#define glVertex3sv mglVertex3sv
#define glVertex4dv mglVertex4dv
#define glVertex4fv mglVertex4fv
#define glVertex4iv mglVertex4iv
#define glVertex4sv mglVertex4sv
#define glNormal3b mglNormal3b
#define glNormal3d mglNormal3d
#define glNormal3f mglNormal3f
#define glNormal3i mglNormal3i
#define glNormal3s mglNormal3s
#define glNormal3bv mglNormal3bv
#define glNormal3dv mglNormal3dv
#define glNormal3fv mglNormal3fv
#define glNormal3iv mglNormal3iv
#define glNormal3sv mglNormal3sv
#define glIndexd mglIndexd
#define glIndexf mglIndexf
#define glIndexi mglIndexi
#define glIndexs mglIndexs
#define glIndexub mglIndexub
#define glIndexdv mglIndexdv
#define glIndexfv mglIndexfv
#define glIndexiv mglIndexiv
#define glIndexsv mglIndexsv
#define glIndexubv mglIndexubv
#define glColor3b mglColor3b
#define glColor3d mglColor3d
#define glColor3f mglColor3f
#define glColor3i mglColor3i
#define glColor3s mglColor3s
#define glColor3ub mglColor3ub
#define glColor3ui mglColor3ui
#define glColor3us mglColor3us
#define glColor4b mglColor4b
#define glColor4d mglColor4d
#define glColor4f mglColor4f
#define glColor4i mglColor4i
#define glColor4s mglColor4s
#define glColor4ub mglColor4ub
#define glColor4ui mglColor4ui
#define glColor4us mglColor4us
#define glColor3bv mglColor3bv
#define glColor3dv mglColor3dv
#define glColor3fv mglColor3fv
#define glColor3iv mglColor3iv
#define glColor3sv mglColor3sv
#define glColor3ubv mglColor3ubv
#define glColor3uiv mglColor3uiv
#define glColor3usv mglColor3usv
#define glColor4bv mglColor4bv
#define glColor4dv mglColor4dv
#define glColor4fv mglColor4fv
#define glColor4iv mglColor4iv
#define glColor4sv mglColor4sv
#define glColor4ubv mglColor4ubv
#define glColor4uiv mglColor4uiv
#define glColor4usv mglColor4usv
#define glTexCoord1d mglTexCoord1d
#define glTexCoord1f mglTexCoord1f
#define glTexCoord1i mglTexCoord1i
#define glTexCoord1s mglTexCoord1s
#define glTexCoord2d mglTexCoord2d
#define glTexCoord2f mglTexCoord2f
#define glTexCoord2i mglTexCoord2i
#define glTexCoord2s mglTexCoord2s
#define glTexCoord3d mglTexCoord3d
#define glTexCoord3f mglTexCoord3f
#define glTexCoord3i mglTexCoord3i
#define glTexCoord3s mglTexCoord3s
#define glTexCoord4d mglTexCoord4d
#define glTexCoord4f mglTexCoord4f
#define glTexCoord4i mglTexCoord4i
#define glTexCoord4s mglTexCoord4s
#define glTexCoord1dv mglTexCoord1dv
#define glTexCoord1fv mglTexCoord1fv
#define glTexCoord1iv mglTexCoord1iv
#define glTexCoord1sv mglTexCoord1sv
#define glTexCoord2dv mglTexCoord2dv
#define glTexCoord2fv mglTexCoord2fv
#define glTexCoord2iv mglTexCoord2iv
#define glTexCoord2sv mglTexCoord2sv
#define glTexCoord3dv mglTexCoord3dv
#define glTexCoord3fv mglTexCoord3fv
#define glTexCoord3iv mglTexCoord3iv
#define glTexCoord3sv mglTexCoord3sv
#define glTexCoord4dv mglTexCoord4dv
#define glTexCoord4fv mglTexCoord4fv
#define glTexCoord4iv mglTexCoord4iv
#define glTexCoord4sv mglTexCoord4sv
#define glRasterPos2d mglRasterPos2d
#define glRasterPos2f mglRasterPos2f
#define glRasterPos2i mglRasterPos2i
#define glRasterPos2s mglRasterPos2s
#define glRasterPos3d mglRasterPos3d
#define glRasterPos3f mglRasterPos3f
#define glRasterPos3i mglRasterPos3i
#define glRasterPos3s mglRasterPos3s
#define glRasterPos4d mglRasterPos4d
#define glRasterPos4f mglRasterPos4f
#define glRasterPos4i mglRasterPos4i
#define glRasterPos4s mglRasterPos4s
#define glRasterPos2dv mglRasterPos2dv
#define glRasterPos2fv mglRasterPos2fv
#define glRasterPos2iv mglRasterPos2iv
#define glRasterPos2sv mglRasterPos2sv
#define glRasterPos3dv mglRasterPos3dv
#define glRasterPos3fv mglRasterPos3fv
#define glRasterPos3iv mglRasterPos3iv
#define glRasterPos3sv mglRasterPos3sv
#define glRasterPos4dv mglRasterPos4dv
#define glRasterPos4fv mglRasterPos4fv
#define glRasterPos4iv mglRasterPos4iv
#define glRasterPos4sv mglRasterPos4sv
#define glRectd mglRectd
#define glRectf mglRectf
#define glRecti mglRecti
#define glRects mglRects
#define glRectdv mglRectdv
#define glRectfv mglRectfv
#define glRectiv mglRectiv
#define glRectsv mglRectsv
#define glVertexPointer mglVertexPointer
#define glNormalPointer mglNormalPointer
#define glColorPointer mglColorPointer
#define glIndexPointer mglIndexPointer
#define glTexCoordPointer mglTexCoordPointer
#define glEdgeFlagPointer mglEdgeFlagPointer
#define glGetPointerv mglGetPointerv
#define glArrayElement mglArrayElement
#define glDrawArrays mglDrawArrays
#define glDrawElements mglDrawElements
#define glInterleavedArrays mglInterleavedArrays
#define glShadeModel mglShadeModel
#define glLightf mglLightf
#define glLighti mglLighti
#define glLightfv mglLightfv
#define glLightiv mglLightiv
#define glGetLightfv mglGetLightfv
#define glGetLightiv mglGetLightiv
#define glLightModelf mglLightModelf
#define glLightModeli mglLightModeli
#define glLightModelfv mglLightModelfv
#define glLightModeliv mglLightModeliv
#define glMaterialf mglMaterialf
#define glMateriali mglMateriali
#define glMaterialfv mglMaterialfv
#define glMaterialiv mglMaterialiv
#define glGetMaterialfv mglGetMaterialfv
#define glGetMaterialiv mglGetMaterialiv
#define glColorMaterial mglColorMaterial
#define glPixelZoom mglPixelZoom
#define glPixelStoref mglPixelStoref
#define glPixelStorei mglPixelStorei
#define glPixelTransferf mglPixelTransferf
#define glPixelTransferi mglPixelTransferi
#define glPixelMapfv mglPixelMapfv
#define glPixelMapuiv mglPixelMapuiv
#define glPixelMapusv mglPixelMapusv
#define glGetPixelMapfv mglGetPixelMapfv
#define glGetPixelMapuiv mglGetPixelMapuiv
#define glGetPixelMapusv mglGetPixelMapusv
#define glBitmap mglBitmap
#define glReadPixels mglReadPixels
#define glDrawPixels mglDrawPixels
#define glCopyPixels mglCopyPixels
#define glStencilFunc mglStencilFunc
#define glStencilMask mglStencilMask
#define glStencilOp mglStencilOp
#define glClearStencil mglClearStencil
#define glTexGend mglTexGend
#define glTexGenf mglTexGenf
#define glTexGeni mglTexGeni
#define glTexGendv mglTexGendv
#define glTexGenfv mglTexGenfv
#define glTexGeniv mglTexGeniv
#define glGetTexGendv mglGetTexGendv
#define glGetTexGenfv mglGetTexGenfv
#define glGetTexGeniv mglGetTexGeniv
#define glTexEnvf mglTexEnvf
#define glTexEnvi mglTexEnvi
#define glTexEnvfv mglTexEnvfv
#define glTexEnviv mglTexEnviv
#define glGetTexEnvfv mglGetTexEnvfv
#define glGetTexEnviv mglGetTexEnviv
#define glTexParameterf mglTexParameterf
#define glTexParameteri mglTexParameteri
#define glTexParameterfv mglTexParameterfv
#define glTexParameteriv mglTexParameteriv
#define glGetTexParameterfv mglGetTexParameterfv
#define glGetTexParameteriv mglGetTexParameteriv
#define glGetTexLevelParameterfv mglGetTexLevelParameterfv
#define glGetTexLevelParameteriv mglGetTexLevelParameteriv
#define glTexImage1D mglTexImage1D
#define glTexImage2D mglTexImage2D
#define glGetTexImage mglGetTexImage
#define glGenTextures mglGenTextures
#define glDeleteTextures mglDeleteTextures
#define glBindTexture mglBindTexture
#define glPrioritizeTextures mglPrioritizeTextures
#define glAreTexturesResident mglAreTexturesResident
#define glIsTexture mglIsTexture
#define glTexSubImage1D mglTexSubImage1D
#define glTexSubImage2D mglTexSubImage2D
#define glCopyTexImage1D mglCopyTexImage1D
#define glCopyTexImage2D mglCopyTexImage2D
#define glCopyTexSubImage1D mglCopyTexSubImage1D
#define glCopyTexSubImage2D mglCopyTexSubImage2D
#define glMap1d mglMap1d
#define glMap1f mglMap1f
#define glMap2d mglMap2d
#define glMap2f mglMap2f
#define glGetMapdv mglGetMapdv
#define glGetMapfv mglGetMapfv
#define glGetMapiv mglGetMapiv
#define glEvalCoord1d mglEvalCoord1d
#define glEvalCoord1f mglEvalCoord1f
#define glEvalCoord1dv mglEvalCoord1dv
#define glEvalCoord1fv mglEvalCoord1fv
#define glEvalCoord2d mglEvalCoord2d
#define glEvalCoord2f mglEvalCoord2f
#define glEvalCoord2dv mglEvalCoord2dv
#define glEvalCoord2fv mglEvalCoord2fv
#define glMapGrid1d mglMapGrid1d
#define glMapGrid1f mglMapGrid1f
#define glMapGrid2d mglMapGrid2d
#define glMapGrid2f mglMapGrid2f
#define glEvalPoint1 mglEvalPoint1
#define glEvalPoint2 mglEvalPoint2
#define glEvalMesh1 mglEvalMesh1
#define glEvalMesh2 mglEvalMesh2
#define glFogf mglFogf
#define glFogi mglFogi
#define glFogfv mglFogfv
#define glFogiv mglFogiv
#define glFeedbackBuffer mglFeedbackBuffer
#define glPassThrough mglPassThrough
#define glSelectBuffer mglSelectBuffer
#define glInitNames mglInitNames
#define glLoadName mglLoadName
#define glPushName mglPushName
#define glPopName mglPopName
#define glBlendEquation mglBlendEquation
#define glBlendEquationEXT mglBlendEquationEXT
#define glBlendColor mglBlendColor
#define glBlendColorEXT mglBlendColorEXT
#define glPolygonOffsetEXT mglPolygonOffsetEXT
#define glVertexPointerEXT mglVertexPointerEXT
#define glNormalPointerEXT mglNormalPointerEXT
#define glColorPointerEXT mglColorPointerEXT
#define glIndexPointerEXT mglIndexPointerEXT
#define glTexCoordPointerEXT mglTexCoordPointerEXT
#define glEdgeFlagPointerEXT mglEdgeFlagPointerEXT
#define glGetPointervEXT mglGetPointervEXT
#define glArrayElementEXT mglArrayElementEXT
#define glDrawArraysEXT mglDrawArraysEXT
#define glGenTexturesEXT mglGenTexturesEXT
#define glDeleteTexturesEXT mglDeleteTexturesEXT
#define glBindTextureEXT mglBindTextureEXT
#define glPrioritizeTexturesEXT mglPrioritizeTexturesEXT
#define glAreTexturesResidentEXT mglAreTexturesResidentEXT
#define glIsTextureEXT mglIsTextureEXT
#define glTexImage3DEXT mglTexImage3DEXT
#define glTexSubImage3DEXT mglTexSubImage3DEXT
#define glCopyTexSubImage3DEXT mglCopyTexSubImage3DEXT
#define glColorTableEXT mglColorTableEXT
#define glColorSubTableEXT mglColorSubTableEXT
#define glGetColorTableEXT mglGetColorTableEXT
#define glGetColorTableParameterfvEXT mglGetColorTableParameterfvEXT
#define glGetColorTableParameterivEXT mglGetColorTableParameterivEXT
#define glGetMinMax mglGetMinMax
#define glMultiTexCoord1dSGIS mglMultiTexCoord1dSGIS
#define glMultiTexCoord1dvSGIS mglMultiTexCoord1dvSGIS
#define glMultiTexCoord1fSGIS mglMultiTexCoord1fSGIS
#define glMultiTexCoord1fvSGIS mglMultiTexCoord1fvSGIS
#define glMultiTexCoord1iSGIS mglMultiTexCoord1iSGIS
#define glMultiTexCoord1ivSGIS mglMultiTexCoord1ivSGIS
#define glMultiTexCoord1sSGIS mglMultiTexCoord1sSGIS
#define glMultiTexCoord1svSGIS mglMultiTexCoord1svSGIS
#define glMultiTexCoord2dSGIS mglMultiTexCoord2dSGIS
#define glMultiTexCoord2dvSGIS mglMultiTexCoord2dvSGIS
#define glMultiTexCoord2fSGIS mglMultiTexCoord2fSGIS
#define glMultiTexCoord2fvSGIS mglMultiTexCoord2fvSGIS
#define glMultiTexCoord2iSGIS mglMultiTexCoord2iSGIS
#define glMultiTexCoord2ivSGIS mglMultiTexCoord2ivSGIS
#define glMultiTexCoord2sSGIS mglMultiTexCoord2sSGIS
#define glMultiTexCoord2svSGIS mglMultiTexCoord2svSGIS
#define glMultiTexCoord3dSGIS mglMultiTexCoord3dSGIS
#define glMultiTexCoord3dvSGIS mglMultiTexCoord3dvSGIS
#define glMultiTexCoord3fSGIS mglMultiTexCoord3fSGIS
#define glMultiTexCoord3fvSGIS mglMultiTexCoord3fvSGIS
#define glMultiTexCoord3iSGIS mglMultiTexCoord3iSGIS
#define glMultiTexCoord3ivSGIS mglMultiTexCoord3ivSGIS
#define glMultiTexCoord3sSGIS mglMultiTexCoord3sSGIS
#define glMultiTexCoord3svSGIS mglMultiTexCoord3svSGIS
#define glMultiTexCoord4dSGIS mglMultiTexCoord4dSGIS
#define glMultiTexCoord4dvSGIS mglMultiTexCoord4dvSGIS
#define glMultiTexCoord4fSGIS mglMultiTexCoord4fSGIS
#define glMultiTexCoord4fvSGIS mglMultiTexCoord4fvSGIS
#define glMultiTexCoord4iSGIS mglMultiTexCoord4iSGIS
#define glMultiTexCoord4ivSGIS mglMultiTexCoord4ivSGIS
#define glMultiTexCoord4sSGIS mglMultiTexCoord4sSGIS
#define glMultiTexCoord4svSGIS mglMultiTexCoord4svSGIS
#define glMultiTexCoordPointerSGIS mglMultiTexCoordPointerSGIS
#define glSelectTextureSGIS mglSelectTextureSGIS
#define glSelectTextureCoordSetSGIS mglSelectTextureCoordSetSGIS
#define glActiveTextureARB mglActiveTextureARB
#define glClientActiveTextureARB mglClientActiveTextureARB
#define glMultiTexCoord1dARB mglMultiTexCoord1dARB
#define glMultiTexCoord1dvARB mglMultiTexCoord1dvARB
#define glMultiTexCoord1fARB mglMultiTexCoord1fARB
#define glMultiTexCoord1fvARB mglMultiTexCoord1fvARB
#define glMultiTexCoord1iARB mglMultiTexCoord1iARB
#define glMultiTexCoord1ivARB mglMultiTexCoord1ivARB
#define glMultiTexCoord1sARB mglMultiTexCoord1sARB
#define glMultiTexCoord1svARB mglMultiTexCoord1svARB
#define glMultiTexCoord2dARB mglMultiTexCoord2dARB
#define glMultiTexCoord2dvARB mglMultiTexCoord2dvARB
#define glMultiTexCoord2fARB mglMultiTexCoord2fARB
#define glMultiTexCoord2fvARB mglMultiTexCoord2fvARB
#define glMultiTexCoord2iARB mglMultiTexCoord2iARB
#define glMultiTexCoord2ivARB mglMultiTexCoord2ivARB
#define glMultiTexCoord2sARB mglMultiTexCoord2sARB
#define glMultiTexCoord2svARB mglMultiTexCoord2svARB
#define glMultiTexCoord3dARB mglMultiTexCoord3dARB
#define glMultiTexCoord3dvARB mglMultiTexCoord3dvARB
#define glMultiTexCoord3fARB mglMultiTexCoord3fARB
#define glMultiTexCoord3fvARB mglMultiTexCoord3fvARB
#define glMultiTexCoord3iARB mglMultiTexCoord3iARB
#define glMultiTexCoord3ivARB mglMultiTexCoord3ivARB
#define glMultiTexCoord3sARB mglMultiTexCoord3sARB
#define glMultiTexCoord3svARB mglMultiTexCoord3svARB
#define glMultiTexCoord4dARB mglMultiTexCoord4dARB
#define glMultiTexCoord4dvARB mglMultiTexCoord4dvARB
#define glMultiTexCoord4fARB mglMultiTexCoord4fARB
#define glMultiTexCoord4fvARB mglMultiTexCoord4fvARB
#define glMultiTexCoord4iARB mglMultiTexCoord4iARB
#define glMultiTexCoord4ivARB mglMultiTexCoord4ivARB
#define glMultiTexCoord4sARB mglMultiTexCoord4sARB
#define glMultiTexCoord4svARB mglMultiTexCoord4svARB
#define glPointParameterfEXT mglPointParameterfEXT
#define glPointParameterfvEXT mglPointParameterfvEXT
#define glBlendFuncSeparateINGR mglBlendFuncSeparateINGR
#define glWindowPos2iMESA mglWindowPos2iMESA
#define glWindowPos2sMESA mglWindowPos2sMESA
#define glWindowPos2fMESA mglWindowPos2fMESA
#define glWindowPos2dMESA mglWindowPos2dMESA
#define glWindowPos2ivMESA mglWindowPos2ivMESA
#define glWindowPos2svMESA mglWindowPos2svMESA
#define glWindowPos2fvMESA mglWindowPos2fvMESA
#define glWindowPos2dvMESA mglWindowPos2dvMESA
#define glWindowPos3iMESA mglWindowPos3iMESA
#define glWindowPos3sMESA mglWindowPos3sMESA
#define glWindowPos3fMESA mglWindowPos3fMESA
#define glWindowPos3dMESA mglWindowPos3dMESA
#define glWindowPos3ivMESA mglWindowPos3ivMESA
#define glWindowPos3svMESA mglWindowPos3svMESA
#define glWindowPos3fvMESA mglWindowPos3fvMESA
#define glWindowPos3dvMESA mglWindowPos3dvMESA
#define glWindowPos4iMESA mglWindowPos4iMESA
#define glWindowPos4sMESA mglWindowPos4sMESA
#define glWindowPos4fMESA mglWindowPos4fMESA
#define glWindowPos4dMESA mglWindowPos4dMESA
#define glWindowPos4ivMESA mglWindowPos4ivMESA
#define glWindowPos4svMESA mglWindowPos4svMESA
#define glWindowPos4fvMESA mglWindowPos4fvMESA
#define glWindowPos4dvMESA mglWindowPos4dvMESA
#define glResizeBuffersMESA mglResizeBuffersMESA
#define glDrawRangeElements mglDrawRangeElements
#define glTexImage3D mglTexImage3D
#define glTexSubImage3D mglTexSubImage3D
#define glCopyTexSubImage3D mglCopyTexSubImage3D
#define glHistogram mglHistogram
#define glResetHistogram mglResetHistogram
#define glGetHistogram mglGetHistogram
#define glGetHistogramParameterfv mglGetHistogramParameterfv
#define glGetHistogramParameteriv mglGetHistogramParameteriv
#define glMinmax mglMinmax
#define glResetMinmax mglResetMinmax
#define glGetMinmaxParameterfv mglGetMinmaxParameterfv
#define glGetMinmaxParameteriv mglGetMinmaxParameteriv
#define glConvolutionFilter1D mglConvolutionFilter1D
#define glConvolutionFilter2D mglConvolutionFilter2D
#define glConvolutionParameterf mglConvolutionParameterf
#define glConvolutionParameterfv mglConvolutionParameterfv
#define glConvolutionParameteri mglConvolutionParameteri
#define glConvolutionParameteriv mglConvolutionParameteriv
#define glCopyConvolutionFilter1D mglCopyConvolutionFilter1D
#define glCopyConvolutionFilter2D mglCopyConvolutionFilter2D
#define glGetConvolutionFilter mglGetConvolutionFilter
#define glGetConvolutionParameterfv mglGetConvolutionParameterfv
#define glGetConvolutionParameteriv mglGetConvolutionParameteriv
#define glSeparableFilter2D mglSeparableFilter2D
#define glGetSeparableFilter mglGetSeparableFilter
#define glCopyColorSubTable mglCopyColorSubTable
#define glCopyColorTable mglCopyColorTable
#define glLockArraysEXT mglLockArraysEXT
#define glUnlockArraysEXT mglUnlockArraysEXT
#endif
+444
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/* $Id: glu.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
* Copyright (C) 1995-1999 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: glu.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 3.6 1999/02/14 03:39:45 brianp
* updated for BeOS R4
*
* Revision 3.5 1999/01/03 03:02:55 brianp
* now using GLAPI and GLAPIENTRY keywords, misc Windows changes (Ted Jump)
*
* Revision 3.4 1998/12/01 02:34:27 brianp
* applied Mark Kilgard's patches from November 30, 1998
*
* Revision 3.3 1998/11/17 01:14:02 brianp
* minor changes for OpenStep compilation (pete@ohm.york.ac.uk)
*
* Revision 3.2 1998/07/26 01:36:27 brianp
* changes for Windows compilation per Ted Jump
*
* Revision 3.1 1998/06/23 00:33:08 brianp
* added some WIN32 APIENTRY, CALLBACK stuff (Eric Lassauge)
*
* Revision 3.0 1998/02/20 05:06:01 brianp
* initial rev
*
*/
#ifndef GLU_H
#define GLU_H
#if defined(USE_MGL_NAMESPACE)
#include "glu_mangle.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
#include "GL/gl.h"
/* to facilitate clean DLL building ... */
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
# if defined(_MSC_VER) && defined(BUILD_GLU32) /* tag specify we're building mesa as a DLL */
# define GLUAPI __declspec(dllexport)
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define GLUAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define GLUAPI extern
# endif /* _STATIC_MESA support */
#else
# define GLUAPI extern
#endif /* WIN32 / CYGWIN32 bracket */
#ifdef macintosh
#pragma enumsalwaysint on
#if PRAGMA_IMPORT_SUPPORTED
#pragma import on
#endif
#endif
#define GLU_VERSION_1_1 1
#define GLU_TRUE GL_TRUE
#define GLU_FALSE GL_FALSE
enum {
/* Normal vectors */
GLU_SMOOTH = 100000,
GLU_FLAT = 100001,
GLU_NONE = 100002,
/* Quadric draw styles */
GLU_POINT = 100010,
GLU_LINE = 100011,
GLU_FILL = 100012,
GLU_SILHOUETTE = 100013,
/* Quadric orientation */
GLU_OUTSIDE = 100020,
GLU_INSIDE = 100021,
/* Tesselator */
GLU_BEGIN = 100100,
GLU_VERTEX = 100101,
GLU_END = 100102,
GLU_ERROR = 100103,
GLU_EDGE_FLAG = 100104,
/* Contour types */
GLU_CW = 100120,
GLU_CCW = 100121,
GLU_INTERIOR = 100122,
GLU_EXTERIOR = 100123,
GLU_UNKNOWN = 100124,
/* Tesselation errors */
GLU_TESS_ERROR1 = 100151, /* missing gluEndPolygon */
GLU_TESS_ERROR2 = 100152, /* missing gluBeginPolygon */
GLU_TESS_ERROR3 = 100153, /* misoriented contour */
GLU_TESS_ERROR4 = 100154, /* vertex/edge intersection */
GLU_TESS_ERROR5 = 100155, /* misoriented or self-intersecting loops */
GLU_TESS_ERROR6 = 100156, /* coincident vertices */
GLU_TESS_ERROR7 = 100157, /* all vertices collinear */
GLU_TESS_ERROR8 = 100158, /* intersecting edges */
GLU_TESS_ERROR9 = 100159, /* not coplanar contours */
/* NURBS */
GLU_AUTO_LOAD_MATRIX = 100200,
GLU_CULLING = 100201,
GLU_PARAMETRIC_TOLERANCE= 100202,
GLU_SAMPLING_TOLERANCE = 100203,
GLU_DISPLAY_MODE = 100204,
GLU_SAMPLING_METHOD = 100205,
GLU_U_STEP = 100206,
GLU_V_STEP = 100207,
GLU_PATH_LENGTH = 100215,
GLU_PARAMETRIC_ERROR = 100216,
GLU_DOMAIN_DISTANCE = 100217,
GLU_MAP1_TRIM_2 = 100210,
GLU_MAP1_TRIM_3 = 100211,
GLU_OUTLINE_POLYGON = 100240,
GLU_OUTLINE_PATCH = 100241,
GLU_NURBS_ERROR1 = 100251, /* spline order un-supported */
GLU_NURBS_ERROR2 = 100252, /* too few knots */
GLU_NURBS_ERROR3 = 100253, /* valid knot range is empty */
GLU_NURBS_ERROR4 = 100254, /* decreasing knot sequence */
GLU_NURBS_ERROR5 = 100255, /* knot multiplicity > spline order */
GLU_NURBS_ERROR6 = 100256, /* endcurve() must follow bgncurve() */
GLU_NURBS_ERROR7 = 100257, /* bgncurve() must precede endcurve() */
GLU_NURBS_ERROR8 = 100258, /* ctrlarray or knot vector is NULL */
GLU_NURBS_ERROR9 = 100259, /* can't draw pwlcurves */
GLU_NURBS_ERROR10 = 100260, /* missing gluNurbsCurve() */
GLU_NURBS_ERROR11 = 100261, /* missing gluNurbsSurface() */
GLU_NURBS_ERROR12 = 100262, /* endtrim() must precede endsurface() */
GLU_NURBS_ERROR13 = 100263, /* bgnsurface() must precede endsurface() */
GLU_NURBS_ERROR14 = 100264, /* curve of improper type passed as trim curve */
GLU_NURBS_ERROR15 = 100265, /* bgnsurface() must precede bgntrim() */
GLU_NURBS_ERROR16 = 100266, /* endtrim() must follow bgntrim() */
GLU_NURBS_ERROR17 = 100267, /* bgntrim() must precede endtrim()*/
GLU_NURBS_ERROR18 = 100268, /* invalid or missing trim curve*/
GLU_NURBS_ERROR19 = 100269, /* bgntrim() must precede pwlcurve() */
GLU_NURBS_ERROR20 = 100270, /* pwlcurve referenced twice*/
GLU_NURBS_ERROR21 = 100271, /* pwlcurve and nurbscurve mixed */
GLU_NURBS_ERROR22 = 100272, /* improper usage of trim data type */
GLU_NURBS_ERROR23 = 100273, /* nurbscurve referenced twice */
GLU_NURBS_ERROR24 = 100274, /* nurbscurve and pwlcurve mixed */
GLU_NURBS_ERROR25 = 100275, /* nurbssurface referenced twice */
GLU_NURBS_ERROR26 = 100276, /* invalid property */
GLU_NURBS_ERROR27 = 100277, /* endsurface() must follow bgnsurface() */
GLU_NURBS_ERROR28 = 100278, /* intersecting or misoriented trim curves */
GLU_NURBS_ERROR29 = 100279, /* intersecting trim curves */
GLU_NURBS_ERROR30 = 100280, /* UNUSED */
GLU_NURBS_ERROR31 = 100281, /* unconnected trim curves */
GLU_NURBS_ERROR32 = 100282, /* unknown knot error */
GLU_NURBS_ERROR33 = 100283, /* negative vertex count encountered */
GLU_NURBS_ERROR34 = 100284, /* negative byte-stride */
GLU_NURBS_ERROR35 = 100285, /* unknown type descriptor */
GLU_NURBS_ERROR36 = 100286, /* null control point reference */
GLU_NURBS_ERROR37 = 100287, /* duplicate point on pwlcurve */
/* Errors */
GLU_INVALID_ENUM = 100900,
GLU_INVALID_VALUE = 100901,
GLU_OUT_OF_MEMORY = 100902,
GLU_INCOMPATIBLE_GL_VERSION = 100903,
/* New in GLU 1.1 */
GLU_VERSION = 100800,
GLU_EXTENSIONS = 100801
};
/*
* These are the GLU 1.1 typedefs. GLU 1.2 has different ones!
*/
#if defined(__BEOS__)
/* The BeOS does something funky and makes these typedefs in one
* of its system headers.
*/
#else
typedef struct GLUquadric GLUquadricObj;
typedef struct GLUtesselator GLUtriangulatorObj;
typedef struct GLUnurbs GLUnurbsObj;
#endif
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export on
#endif
/*
*
* Miscellaneous functions
*
*/
GLUAPI void GLAPIENTRY gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez,
GLdouble centerx, GLdouble centery,
GLdouble centerz,
GLdouble upx, GLdouble upy, GLdouble upz );
GLUAPI void GLAPIENTRY gluOrtho2D( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top );
GLUAPI void GLAPIENTRY gluPerspective( GLdouble fovy, GLdouble aspect,
GLdouble zNear, GLdouble zFar );
GLUAPI void GLAPIENTRY gluPickMatrix( GLdouble x, GLdouble y,
GLdouble width, GLdouble height,
const GLint viewport[4] );
GLUAPI GLint GLAPIENTRY gluProject( GLdouble objx, GLdouble objy, GLdouble objz,
const GLdouble modelMatrix[16],
const GLdouble projMatrix[16],
const GLint viewport[4],
GLdouble *winx, GLdouble *winy,
GLdouble *winz );
GLUAPI GLint GLAPIENTRY gluUnProject( GLdouble winx, GLdouble winy,
GLdouble winz,
const GLdouble modelMatrix[16],
const GLdouble projMatrix[16],
const GLint viewport[4],
GLdouble *objx, GLdouble *objy,
GLdouble *objz );
GLUAPI const GLubyte* GLAPIENTRY gluErrorString( GLenum errorCode );
/*
*
* Mipmapping and image scaling
*
*/
GLUAPI GLint GLAPIENTRY gluScaleImage( GLenum format,
GLint widthin, GLint heightin,
GLenum typein, const void *datain,
GLint widthout, GLint heightout,
GLenum typeout, void *dataout );
GLUAPI GLint GLAPIENTRY gluBuild1DMipmaps( GLenum target, GLint components,
GLint width, GLenum format,
GLenum type, const void *data );
GLUAPI GLint GLAPIENTRY gluBuild2DMipmaps( GLenum target, GLint components,
GLint width, GLint height,
GLenum format,
GLenum type, const void *data );
/*
*
* Quadrics
*
*/
GLUAPI GLUquadricObj* GLAPIENTRY gluNewQuadric( void );
GLUAPI void GLAPIENTRY gluDeleteQuadric( GLUquadricObj *state );
GLUAPI void GLAPIENTRY gluQuadricDrawStyle( GLUquadricObj *quadObject,
GLenum drawStyle );
GLUAPI void GLAPIENTRY gluQuadricOrientation( GLUquadricObj *quadObject,
GLenum orientation );
GLUAPI void GLAPIENTRY gluQuadricNormals( GLUquadricObj *quadObject,
GLenum normals );
GLUAPI void GLAPIENTRY gluQuadricTexture( GLUquadricObj *quadObject,
GLboolean textureCoords );
GLUAPI void GLAPIENTRY gluQuadricCallback( GLUquadricObj *qobj,
GLenum which, void (GLCALLBACK *fn)() );
GLUAPI void GLAPIENTRY gluCylinder( GLUquadricObj *qobj,
GLdouble baseRadius,
GLdouble topRadius,
GLdouble height,
GLint slices, GLint stacks );
GLUAPI void GLAPIENTRY gluSphere( GLUquadricObj *qobj,
GLdouble radius, GLint slices, GLint stacks );
GLUAPI void GLAPIENTRY gluDisk( GLUquadricObj *qobj,
GLdouble innerRadius, GLdouble outerRadius,
GLint slices, GLint loops );
GLUAPI void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius,
GLdouble outerRadius, GLint slices,
GLint loops, GLdouble startAngle,
GLdouble sweepAngle );
/*
*
* Nurbs
*
*/
GLUAPI GLUnurbsObj* GLAPIENTRY gluNewNurbsRenderer( void );
GLUAPI void GLAPIENTRY gluDeleteNurbsRenderer( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluLoadSamplingMatrices( GLUnurbsObj *nobj,
const GLfloat modelMatrix[16],
const GLfloat projMatrix[16],
const GLint viewport[4] );
GLUAPI void GLAPIENTRY gluNurbsProperty( GLUnurbsObj *nobj, GLenum property,
GLfloat value );
GLUAPI void GLAPIENTRY gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property,
GLfloat *value );
GLUAPI void GLAPIENTRY gluBeginCurve( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluEndCurve( GLUnurbsObj * nobj );
GLUAPI void GLAPIENTRY gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots,
GLfloat *knot, GLint stride,
GLfloat *ctlarray, GLint order,
GLenum type );
GLUAPI void GLAPIENTRY gluBeginSurface( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluEndSurface( GLUnurbsObj * nobj );
GLUAPI void GLAPIENTRY gluNurbsSurface( GLUnurbsObj *nobj,
GLint sknot_count, GLfloat *sknot,
GLint tknot_count, GLfloat *tknot,
GLint s_stride, GLint t_stride,
GLfloat *ctlarray,
GLint sorder, GLint torder,
GLenum type );
GLUAPI void GLAPIENTRY gluBeginTrim( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluEndTrim( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluPwlCurve( GLUnurbsObj *nobj, GLint count,
GLfloat *array, GLint stride, GLenum type );
GLUAPI void GLAPIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which,
void (GLCALLBACK *fn)() );
/*
*
* Polygon tesselation
*
*/
GLUAPI GLUtriangulatorObj* GLAPIENTRY gluNewTess( void );
GLUAPI void GLAPIENTRY gluTessCallback( GLUtriangulatorObj *tobj, GLenum which,
void (GLCALLBACK *fn)() );
GLUAPI void GLAPIENTRY gluDeleteTess( GLUtriangulatorObj *tobj );
GLUAPI void GLAPIENTRY gluBeginPolygon( GLUtriangulatorObj *tobj );
GLUAPI void GLAPIENTRY gluEndPolygon( GLUtriangulatorObj *tobj );
GLUAPI void GLAPIENTRY gluNextContour( GLUtriangulatorObj *tobj, GLenum type );
GLUAPI void GLAPIENTRY gluTessVertex( GLUtriangulatorObj *tobj, GLdouble v[3],
void *data );
/*
*
* New functions in GLU 1.1
*
*/
GLUAPI const GLubyte* GLAPIENTRY gluGetString( GLenum name );
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export off
#endif
#ifdef macintosh
#pragma enumsalwaysint reset
#if PRAGMA_IMPORT_SUPPORTED
#pragma import off
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif
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/* $Id: glu_mangle.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: glu_mangle.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 3.1 1999/06/21 22:00:42 brianp
* added #ifndef GLU_MANGLE_H stuff
*
* Revision 3.0 1998/02/20 05:04:45 brianp
* initial rev
*
*/
#ifndef GLU_MANGLE_H
#define GLU_MANGLE_H
#define gluLookAt mgluLookAt
#define gluOrtho2D mgluOrtho2D
#define gluPerspective mgluPerspective
#define gluPickMatrix mgluPickMatrix
#define gluProject mgluProject
#define gluUnProject mgluUnProject
#define gluErrorString mgluErrorString
#define gluScaleImage mgluScaleImage
#define gluBuild1DMipmaps mgluBuild1DMipmaps
#define gluBuild2DMipmaps mgluBuild2DMipmaps
#define gluNewQuadric mgluNewQuadric
#define gluDeleteQuadric mgluDeleteQuadric
#define gluQuadricDrawStyle mgluQuadricDrawStyle
#define gluQuadricOrientation mgluQuadricOrientation
#define gluQuadricNormals mgluQuadricNormals
#define gluQuadricTexture mgluQuadricTexture
#define gluQuadricCallback mgluQuadricCallback
#define gluCylinder mgluCylinder
#define gluSphere mgluSphere
#define gluDisk mgluDisk
#define gluPartialDisk mgluPartialDisk
#define gluNewNurbsRenderer mgluNewNurbsRenderer
#define gluDeleteNurbsRenderer mgluDeleteNurbsRenderer
#define gluLoadSamplingMatrices mgluLoadSamplingMatrices
#define gluNurbsProperty mgluNurbsProperty
#define gluGetNurbsProperty mgluGetNurbsProperty
#define gluBeginCurve mgluBeginCurve
#define gluEndCurve mgluEndCurve
#define gluNurbsCurve mgluNurbsCurve
#define gluBeginSurface mgluBeginSurface
#define gluEndSurface mgluEndSurface
#define gluNurbsSurface mgluNurbsSurface
#define gluBeginTrim mgluBeginTrim
#define gluEndTrim mgluEndTrim
#define gluPwlCurve mgluPwlCurve
#define gluNurbsCallback mgluNurbsCallback
#define gluNewTess mgluNewTess
#define gluTessCallback mgluTessCallback
#define gluDeleteTess mgluDeleteTess
#define gluBeginPolygon mgluBeginPolygon
#define gluEndPolygon mgluEndPolygon
#define gluNextContour mgluNextContour
#define gluTessVertex mgluTessVertex
#define gluGetString mgluGetString
#endif
+751
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@@ -0,0 +1,751 @@
#ifndef __glut_h__
#define __glut_h__
/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */
/* This program is freely distributable without licensing fees and is
provided without guarantee or warrantee expressed or implied. This
program is -not- in the public domain. */
#include <GL/gl.h>
#include <GL/glu.h>
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_WIN32)
/* GLUT 3.7 now tries to avoid including <windows.h>
to avoid name space pollution, but Win32's <GL/gl.h>
needs APIENTRY and WINGDIAPI defined properly.
tjump@spgs.com contributes:
If users are building glut code on MS Windows, then they should
make sure they include windows.h early, let's not get into a
header definitions war since MS has proven it's capability to
change header dependencies w/o publishing they have done so.
So, let's not include windows.h here, as it's not really required and
MS own gl/gl.h *should* include it if the dependency is there. */
/* To disable automatic library usage for GLUT, define GLUT_NO_LIB_PRAGMA
in your compile preprocessor options. */
# if !defined(GLUT_BUILDING_LIB) && !defined(GLUT_NO_LIB_PRAGMA)
# pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
/* To enable automatic SGI OpenGL for Windows library usage for GLUT,
define GLUT_USE_SGI_OPENGL in your compile preprocessor options. */
# ifdef GLUT_USE_SGI_OPENGL
# pragma comment (lib, "opengl.lib") /* link with SGI OpenGL for Windows lib */
# pragma comment (lib, "glu.lib") /* link with SGI OpenGL Utility lib */
# pragma comment (lib, "glut.lib") /* link with Win32 GLUT for SGI OpenGL lib */
# else
# pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
# pragma comment (lib, "glu32.lib") /* link with Microsoft OpenGL Utility lib */
# pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */
# endif
# endif
/* To disable supression of annoying warnings about floats being promoted
to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor
options. */
# ifndef GLUT_NO_WARNING_DISABLE
# pragma warning (disable:4244) /* Disable bogus VC++ 4.2 conversion warnings. */
# pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
# endif
/* Win32 has an annoying issue where there are multiple C run-time
libraries (CRTs). If the executable is linked with a different CRT
from the GLUT DLL, the GLUT DLL will not share the same CRT static
data seen by the executable. In particular, atexit callbacks registered
in the executable will not be called if GLUT calls its (different)
exit routine). GLUT is typically built with the
"/MD" option (the CRT with multithreading DLL support), but the Visual
C++ linker default is "/ML" (the single threaded CRT).
One workaround to this issue is requiring users to always link with
the same CRT as GLUT is compiled with. That requires users supply a
non-standard option. GLUT 3.7 has its own built-in workaround where
the executable's "exit" function pointer is covertly passed to GLUT.
GLUT then calls the executable's exit function pointer to ensure that
any "atexit" calls registered by the application are called if GLUT
needs to exit.
Note that the __glut*WithExit routines should NEVER be called directly.
To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
/* XXX This is from Win32's <process.h> */
# if !defined(_MSC_VER) && !defined(__cdecl)
/* Define __cdecl for non-Microsoft compilers. */
# define __cdecl
# define GLUT_DEFINED___CDECL
# endif
# ifndef _CRTIMP
# ifdef _NTSDK
/* Definition compatible with NT SDK */
# define _CRTIMP
# else
/* Current definition */
# ifdef _DLL
# define _CRTIMP __declspec(dllimport)
# else
# define _CRTIMP
# endif
# endif
# define GLUT_DEFINED__CRTIMP
# endif
# ifndef GLUT_BUILDING_LIB
extern _CRTIMP void __cdecl exit(int);
# endif
/* GLUT callback calling convention for Win32. */
# define GLUTCALLBACK __cdecl
/* for callback/function pointer defs */
# define GLUTAPIENTRYV __cdecl
/* glut-win32 specific macros, defined to prevent collision with
and redifinition of Windows system defs, also removes requirement of
pretty much any standard windows header from this file */
#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
# define GLUTAPIENTRY __stdcall
#else
# define GLUTAPIENTRY
#endif
/* GLUT API entry point declarations for Win32. */
#if defined(GLUT_BUILDING_LIB) && defined(_DLL)
# define GLUTAPI __declspec(dllexport)
#elif defined(_DLL)
# define GLUTAPI __declspec(dllimport)
#else
# define GLUTAPI extern
#endif
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(MESA)
# if !defined(MESA_MINWARN)
# pragma message( "note: WINDOWS.H not included, providing Mesa definition of CALLBACK macro" )
# pragma message( "----: and PROC typedef. If you receive compiler warnings about either ")
# pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" )
# endif
# define CALLBACK __stdcall
typedef int (GLUTAPIENTRY *PROC)();
typedef void *HGLRC;
typedef void *HDC;
typedef unsigned long COLORREF;
#endif
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(MESA)
# if !defined(MESA_MINWARN)
# pragma message( "note: WINDOWS.H not included, providing Mesa definition of wgl functions" )
# pragma message( "----: and macros. If you receive compiler warnings about any being multiply ")
# pragma message( "----: defined you should include WINDOWS.H priot to gl/glut.h" )
# endif
# define WGL_FONT_LINES 0
# define WGL_FONT_POLYGONS 1
# ifdef UNICODE
# define wglUseFontBitmaps wglUseFontBitmapsW
# define wglUseFontOutlines wglUseFontOutlinesW
# else
# define wglUseFontBitmaps wglUseFontBitmapsA
# define wglUseFontOutlines wglUseFontOutlinesA
# endif /* !UNICODE */
typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
GLUTAPI int GLUTAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
GLUTAPI HGLRC GLUTAPIENTRY wglCreateContext(HDC);
GLUTAPI HGLRC GLUTAPIENTRY wglCreateLayerContext(HDC, int);
GLUTAPI int GLUTAPIENTRY wglDeleteContext(HGLRC);
GLUTAPI HGLRC GLUTAPIENTRY wglGetCurrentContext(void);
GLUTAPI HDC GLUTAPIENTRY wglGetCurrentDC(void);
GLUTAPI PROC GLUTAPIENTRY wglGetProcAddress(char*);
GLUTAPI int GLUTAPIENTRY wglMakeCurrent(HDC, HGLRC);
GLUTAPI int GLUTAPIENTRY wglShareLists(HGLRC, HGLRC);
GLUTAPI int GLUTAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, unsigned long);
GLUTAPI int GLUTAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
GLUTAPI int GLUTAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
GLUTAPI int GLUTAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
GLUTAPI int GLUTAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
GLUTAPI int GLUTAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
GLUTAPI int GLUTAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
GLUTAPI int GLUTAPIENTRY wglRealizeLayerPalette(HDC, int, int);
GLUTAPI int GLUTAPIENTRY wglSwapLayerBuffers(HDC, unsigned int);
GLUTAPI int GLUTAPIENTRY SwapBuffers(HDC);
#endif
#else /* _WIN32 not defined */
/* Define GLUTAPIENTRY and GLUTCALLBACK to nothing if we aren't on Win32. */
# define GLUTAPIENTRY
# define GLUTAPIENTRYV
# define GLUT_APIENTRY_DEFINED
# define GLUTCALLBACK
# define GLUTAPI extern
/* Prototype exit for the non-Win32 case (see above). */
extern void exit(int);
#endif
/**
GLUT API revision history:
GLUT_API_VERSION is updated to reflect incompatible GLUT
API changes (interface changes, semantic changes, deletions,
or additions).
GLUT_API_VERSION=1 First public release of GLUT. 11/29/94
GLUT_API_VERSION=2 Added support for OpenGL/GLX multisampling,
extension. Supports new input devices like tablet, dial and button
box, and Spaceball. Easy to query OpenGL extensions.
GLUT_API_VERSION=3 glutMenuStatus added.
GLUT_API_VERSION=4 glutInitDisplayString, glutWarpPointer,
glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic
video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc,
glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat,
glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
**/
#ifndef GLUT_API_VERSION /* allow this to be overriden */
#define GLUT_API_VERSION 3
#endif
/**
GLUT implementation revision history:
GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT
API revisions and implementation revisions (ie, bug fixes).
GLUT_XLIB_IMPLEMENTATION=1 mjk's first public release of
GLUT Xlib-based implementation. 11/29/94
GLUT_XLIB_IMPLEMENTATION=2 mjk's second public release of
GLUT Xlib-based implementation providing GLUT version 2
interfaces.
GLUT_XLIB_IMPLEMENTATION=3 mjk's GLUT 2.2 images. 4/17/95
GLUT_XLIB_IMPLEMENTATION=4 mjk's GLUT 2.3 images. 6/?/95
GLUT_XLIB_IMPLEMENTATION=5 mjk's GLUT 3.0 images. 10/?/95
GLUT_XLIB_IMPLEMENTATION=7 mjk's GLUT 3.1+ with glutWarpPoitner. 7/24/96
GLUT_XLIB_IMPLEMENTATION=8 mjk's GLUT 3.1+ with glutWarpPoitner
and video resize. 1/3/97
GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines.
GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release.
GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling.
GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 beta with GameGLUT support.
GLUT_XLIB_IMPLEMENTATION=14 mjk's GLUT 3.7 beta with f90gl friend interface.
GLUT_XLIB_IMPLEMENTATION=15 mjk's GLUT 3.7 beta sync'ed with Mesa <GL/glut.h>
**/
#ifndef GLUT_XLIB_IMPLEMENTATION /* Allow this to be overriden. */
#define GLUT_XLIB_IMPLEMENTATION 15
#endif
/* Display mode bit masks. */
#define GLUT_RGB 0
#define GLUT_RGBA GLUT_RGB
#define GLUT_INDEX 1
#define GLUT_SINGLE 0
#define GLUT_DOUBLE 2
#define GLUT_ACCUM 4
#define GLUT_ALPHA 8
#define GLUT_DEPTH 16
#define GLUT_STENCIL 32
#if (GLUT_API_VERSION >= 2)
#define GLUT_MULTISAMPLE 128
#define GLUT_STEREO 256
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_LUMINANCE 512
#endif
/* Mouse buttons. */
#define GLUT_LEFT_BUTTON 0
#define GLUT_MIDDLE_BUTTON 1
#define GLUT_RIGHT_BUTTON 2
/* Mouse button state. */
#define GLUT_DOWN 0
#define GLUT_UP 1
#if (GLUT_API_VERSION >= 2)
/* function keys */
#define GLUT_KEY_F1 1
#define GLUT_KEY_F2 2
#define GLUT_KEY_F3 3
#define GLUT_KEY_F4 4
#define GLUT_KEY_F5 5
#define GLUT_KEY_F6 6
#define GLUT_KEY_F7 7
#define GLUT_KEY_F8 8
#define GLUT_KEY_F9 9
#define GLUT_KEY_F10 10
#define GLUT_KEY_F11 11
#define GLUT_KEY_F12 12
/* directional keys */
#define GLUT_KEY_LEFT 100
#define GLUT_KEY_UP 101
#define GLUT_KEY_RIGHT 102
#define GLUT_KEY_DOWN 103
#define GLUT_KEY_PAGE_UP 104
#define GLUT_KEY_PAGE_DOWN 105
#define GLUT_KEY_HOME 106
#define GLUT_KEY_END 107
#define GLUT_KEY_INSERT 108
#endif
/* Entry/exit state. */
#define GLUT_LEFT 0
#define GLUT_ENTERED 1
/* Menu usage state. */
#define GLUT_MENU_NOT_IN_USE 0
#define GLUT_MENU_IN_USE 1
/* Visibility state. */
#define GLUT_NOT_VISIBLE 0
#define GLUT_VISIBLE 1
/* Window status state. */
#define GLUT_HIDDEN 0
#define GLUT_FULLY_RETAINED 1
#define GLUT_PARTIALLY_RETAINED 2
#define GLUT_FULLY_COVERED 3
/* Color index component selection values. */
#define GLUT_RED 0
#define GLUT_GREEN 1
#define GLUT_BLUE 2
/* Layers for use. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
#if defined(_WIN32)
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN ((void*)0)
#define GLUT_STROKE_MONO_ROMAN ((void*)1)
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15 ((void*)2)
#define GLUT_BITMAP_8_BY_13 ((void*)3)
#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
#endif
#else
/* Stroke font opaque addresses (use constants instead in source code). */
GLUTAPI void *glutStrokeRoman;
GLUTAPI void *glutStrokeMonoRoman;
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN (&glutStrokeRoman)
#define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
/* Bitmap font opaque addresses (use constants instead in source code). */
GLUTAPI void *glutBitmap9By15;
GLUTAPI void *glutBitmap8By13;
GLUTAPI void *glutBitmapTimesRoman10;
GLUTAPI void *glutBitmapTimesRoman24;
GLUTAPI void *glutBitmapHelvetica10;
GLUTAPI void *glutBitmapHelvetica12;
GLUTAPI void *glutBitmapHelvetica18;
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
#endif
#endif
/* glutGet parameters. */
#define GLUT_WINDOW_X 100
#define GLUT_WINDOW_Y 101
#define GLUT_WINDOW_WIDTH 102
#define GLUT_WINDOW_HEIGHT 103
#define GLUT_WINDOW_BUFFER_SIZE 104
#define GLUT_WINDOW_STENCIL_SIZE 105
#define GLUT_WINDOW_DEPTH_SIZE 106
#define GLUT_WINDOW_RED_SIZE 107
#define GLUT_WINDOW_GREEN_SIZE 108
#define GLUT_WINDOW_BLUE_SIZE 109
#define GLUT_WINDOW_ALPHA_SIZE 110
#define GLUT_WINDOW_ACCUM_RED_SIZE 111
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
#define GLUT_WINDOW_DOUBLEBUFFER 115
#define GLUT_WINDOW_RGBA 116
#define GLUT_WINDOW_PARENT 117
#define GLUT_WINDOW_NUM_CHILDREN 118
#define GLUT_WINDOW_COLORMAP_SIZE 119
#if (GLUT_API_VERSION >= 2)
#define GLUT_WINDOW_NUM_SAMPLES 120
#define GLUT_WINDOW_STEREO 121
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_WINDOW_CURSOR 122
#endif
#define GLUT_SCREEN_WIDTH 200
#define GLUT_SCREEN_HEIGHT 201
#define GLUT_SCREEN_WIDTH_MM 202
#define GLUT_SCREEN_HEIGHT_MM 203
#define GLUT_MENU_NUM_ITEMS 300
#define GLUT_DISPLAY_MODE_POSSIBLE 400
#define GLUT_INIT_WINDOW_X 500
#define GLUT_INIT_WINDOW_Y 501
#define GLUT_INIT_WINDOW_WIDTH 502
#define GLUT_INIT_WINDOW_HEIGHT 503
#define GLUT_INIT_DISPLAY_MODE 504
#if (GLUT_API_VERSION >= 2)
#define GLUT_ELAPSED_TIME 700
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
#define GLUT_WINDOW_FORMAT_ID 123
#endif
#if (GLUT_API_VERSION >= 2)
/* glutDeviceGet parameters. */
#define GLUT_HAS_KEYBOARD 600
#define GLUT_HAS_MOUSE 601
#define GLUT_HAS_SPACEBALL 602
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
#define GLUT_HAS_TABLET 604
#define GLUT_NUM_MOUSE_BUTTONS 605
#define GLUT_NUM_SPACEBALL_BUTTONS 606
#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
#define GLUT_NUM_DIALS 608
#define GLUT_NUM_TABLET_BUTTONS 609
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
#define GLUT_DEVICE_KEY_REPEAT 611
#define GLUT_HAS_JOYSTICK 612
#define GLUT_OWNS_JOYSTICK 613
#define GLUT_JOYSTICK_BUTTONS 614
#define GLUT_JOYSTICK_AXES 615
#define GLUT_JOYSTICK_POLL_RATE 616
#endif
#if (GLUT_API_VERSION >= 3)
/* glutLayerGet parameters. */
#define GLUT_OVERLAY_POSSIBLE 800
#define GLUT_LAYER_IN_USE 801
#define GLUT_HAS_OVERLAY 802
#define GLUT_TRANSPARENT_INDEX 803
#define GLUT_NORMAL_DAMAGED 804
#define GLUT_OVERLAY_DAMAGED 805
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
/* glutVideoResizeGet parameters. */
#define GLUT_VIDEO_RESIZE_POSSIBLE 900
#define GLUT_VIDEO_RESIZE_IN_USE 901
#define GLUT_VIDEO_RESIZE_X_DELTA 902
#define GLUT_VIDEO_RESIZE_Y_DELTA 903
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
#define GLUT_VIDEO_RESIZE_X 906
#define GLUT_VIDEO_RESIZE_Y 907
#define GLUT_VIDEO_RESIZE_WIDTH 908
#define GLUT_VIDEO_RESIZE_HEIGHT 909
#endif
/* glutUseLayer parameters. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
/* glutGetModifiers return mask. */
#define GLUT_ACTIVE_SHIFT 1
#define GLUT_ACTIVE_CTRL 2
#define GLUT_ACTIVE_ALT 4
/* glutSetCursor parameters. */
/* Basic arrows. */
#define GLUT_CURSOR_RIGHT_ARROW 0
#define GLUT_CURSOR_LEFT_ARROW 1
/* Symbolic cursor shapes. */
#define GLUT_CURSOR_INFO 2
#define GLUT_CURSOR_DESTROY 3
#define GLUT_CURSOR_HELP 4
#define GLUT_CURSOR_CYCLE 5
#define GLUT_CURSOR_SPRAY 6
#define GLUT_CURSOR_WAIT 7
#define GLUT_CURSOR_TEXT 8
#define GLUT_CURSOR_CROSSHAIR 9
/* Directional cursors. */
#define GLUT_CURSOR_UP_DOWN 10
#define GLUT_CURSOR_LEFT_RIGHT 11
/* Sizing cursors. */
#define GLUT_CURSOR_TOP_SIDE 12
#define GLUT_CURSOR_BOTTOM_SIDE 13
#define GLUT_CURSOR_LEFT_SIDE 14
#define GLUT_CURSOR_RIGHT_SIDE 15
#define GLUT_CURSOR_TOP_LEFT_CORNER 16
#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
/* Inherit from parent window. */
#define GLUT_CURSOR_INHERIT 100
/* Blank cursor. */
#define GLUT_CURSOR_NONE 101
/* Fullscreen crosshair (if available). */
#define GLUT_CURSOR_FULL_CROSSHAIR 102
#endif
/* GLUT initialization sub-API. */
GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
#define glutInit glutInit_ATEXIT_HACK
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI void GLUTAPIENTRY glutInitDisplayString(const char *string);
#endif
GLUTAPI void GLUTAPIENTRY glutInitWindowPosition(int x, int y);
GLUTAPI void GLUTAPIENTRY glutInitWindowSize(int width, int height);
GLUTAPI void GLUTAPIENTRY glutMainLoop(void);
/* GLUT window sub-API. */
GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
#endif
#endif
GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
GLUTAPI void GLUTAPIENTRY glutDestroyWindow(int win);
GLUTAPI void GLUTAPIENTRY glutPostRedisplay(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
GLUTAPI void GLUTAPIENTRY glutPostWindowRedisplay(int win);
#endif
GLUTAPI void GLUTAPIENTRY glutSwapBuffers(void);
GLUTAPI int GLUTAPIENTRY glutGetWindow(void);
GLUTAPI void GLUTAPIENTRY glutSetWindow(int win);
GLUTAPI void GLUTAPIENTRY glutSetWindowTitle(const char *title);
GLUTAPI void GLUTAPIENTRY glutSetIconTitle(const char *title);
GLUTAPI void GLUTAPIENTRY glutPositionWindow(int x, int y);
GLUTAPI void GLUTAPIENTRY glutReshapeWindow(int width, int height);
GLUTAPI void GLUTAPIENTRY glutPopWindow(void);
GLUTAPI void GLUTAPIENTRY glutPushWindow(void);
GLUTAPI void GLUTAPIENTRY glutIconifyWindow(void);
GLUTAPI void GLUTAPIENTRY glutShowWindow(void);
GLUTAPI void GLUTAPIENTRY glutHideWindow(void);
#if (GLUT_API_VERSION >= 3)
GLUTAPI void GLUTAPIENTRY glutFullScreen(void);
GLUTAPI void GLUTAPIENTRY glutSetCursor(int cursor);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI void GLUTAPIENTRY glutWarpPointer(int x, int y);
#endif
/* GLUT overlay sub-API. */
GLUTAPI void GLUTAPIENTRY glutEstablishOverlay(void);
GLUTAPI void GLUTAPIENTRY glutRemoveOverlay(void);
GLUTAPI void GLUTAPIENTRY glutUseLayer(GLenum layer);
GLUTAPI void GLUTAPIENTRY glutPostOverlayRedisplay(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
GLUTAPI void GLUTAPIENTRY glutPostWindowOverlayRedisplay(int win);
#endif
GLUTAPI void GLUTAPIENTRY glutShowOverlay(void);
GLUTAPI void GLUTAPIENTRY glutHideOverlay(void);
#endif
/* GLUT menu sub-API. */
GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
#ifndef GLUT_BUILDING_LIB
static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
#endif
#endif
GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu);
GLUTAPI int GLUTAPIENTRY glutGetMenu(void);
GLUTAPI void GLUTAPIENTRY glutSetMenu(int menu);
GLUTAPI void GLUTAPIENTRY glutAddMenuEntry(const char *label, int value);
GLUTAPI void GLUTAPIENTRY glutAddSubMenu(const char *label, int submenu);
GLUTAPI void GLUTAPIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
GLUTAPI void GLUTAPIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
GLUTAPI void GLUTAPIENTRY glutRemoveMenuItem(int item);
GLUTAPI void GLUTAPIENTRY glutAttachMenu(int button);
GLUTAPI void GLUTAPIENTRY glutDetachMenu(int button);
/* GLUT window callback sub-API. */
GLUTAPI void GLUTAPIENTRY glutDisplayFunc(void (GLUTCALLBACK *func)(void));
GLUTAPI void GLUTAPIENTRY glutReshapeFunc(void (GLUTCALLBACK *func)(int width, int height));
GLUTAPI void GLUTAPIENTRY glutKeyboardFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
GLUTAPI void GLUTAPIENTRY glutMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
GLUTAPI void GLUTAPIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
GLUTAPI void GLUTAPIENTRY glutEntryFunc(void (GLUTCALLBACK *func)(int state));
GLUTAPI void GLUTAPIENTRY glutVisibilityFunc(void (GLUTCALLBACK *func)(int state));
GLUTAPI void GLUTAPIENTRY glutIdleFunc(void (GLUTCALLBACK *func)(void));
GLUTAPI void GLUTAPIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK *func)(int value), int value);
GLUTAPI void GLUTAPIENTRY glutMenuStateFunc(void (GLUTCALLBACK *func)(int state));
#if (GLUT_API_VERSION >= 2)
GLUTAPI void GLUTAPIENTRY glutSpecialFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
GLUTAPI void GLUTAPIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
GLUTAPI void GLUTAPIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK *func)(int button, int state));
GLUTAPI void GLUTAPIENTRY glutButtonBoxFunc(void (GLUTCALLBACK *func)(int button, int state));
GLUTAPI void GLUTAPIENTRY glutDialsFunc(void (GLUTCALLBACK *func)(int dial, int value));
GLUTAPI void GLUTAPIENTRY glutTabletMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
GLUTAPI void GLUTAPIENTRY glutTabletButtonFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
#if (GLUT_API_VERSION >= 3)
GLUTAPI void GLUTAPIENTRY glutMenuStatusFunc(void (GLUTCALLBACK *func)(int status, int x, int y));
GLUTAPI void GLUTAPIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK *func)(void));
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI void GLUTAPIENTRY glutWindowStatusFunc(void (GLUTCALLBACK *func)(int state));
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
GLUTAPI void GLUTAPIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutSpecialUpFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
GLUTAPI void GLUTAPIENTRY glutJoystickFunc(void (GLUTCALLBACK *func)(unsigned int buttonMask, int x, int y, int z), int pollInterval);
#endif
#endif
#endif
/* GLUT color index sub-API. */
GLUTAPI void GLUTAPIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
GLUTAPI GLfloat GLUTAPIENTRY glutGetColor(int ndx, int component);
GLUTAPI void GLUTAPIENTRY glutCopyColormap(int win);
/* GLUT state retrieval sub-API. */
GLUTAPI int GLUTAPIENTRY glutGet(GLenum type);
GLUTAPI int GLUTAPIENTRY glutDeviceGet(GLenum type);
#if (GLUT_API_VERSION >= 2)
/* GLUT extension support sub-API */
GLUTAPI int GLUTAPIENTRY glutExtensionSupported(const char *name);
#endif
#if (GLUT_API_VERSION >= 3)
GLUTAPI int GLUTAPIENTRY glutGetModifiers(void);
GLUTAPI int GLUTAPIENTRY glutLayerGet(GLenum type);
#endif
/* GLUT font sub-API */
GLUTAPI void GLUTAPIENTRY glutBitmapCharacter(void *font, int character);
GLUTAPI int GLUTAPIENTRY glutBitmapWidth(void *font, int character);
GLUTAPI void GLUTAPIENTRY glutStrokeCharacter(void *font, int character);
GLUTAPI int GLUTAPIENTRY glutStrokeWidth(void *font, int character);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
GLUTAPI int GLUTAPIENTRY glutBitmapLength(void *font, const unsigned char *string);
GLUTAPI int GLUTAPIENTRY glutStrokeLength(void *font, const unsigned char *string);
#endif
/* GLUT pre-built models sub-API */
GLUTAPI void GLUTAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
GLUTAPI void GLUTAPIENTRY glutWireCube(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutSolidCube(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
GLUTAPI void GLUTAPIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
GLUTAPI void GLUTAPIENTRY glutWireDodecahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidDodecahedron(void);
GLUTAPI void GLUTAPIENTRY glutWireTeapot(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutSolidTeapot(GLdouble size);
GLUTAPI void GLUTAPIENTRY glutWireOctahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidOctahedron(void);
GLUTAPI void GLUTAPIENTRY glutWireTetrahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidTetrahedron(void);
GLUTAPI void GLUTAPIENTRY glutWireIcosahedron(void);
GLUTAPI void GLUTAPIENTRY glutSolidIcosahedron(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
/* GLUT video resize sub-API. */
GLUTAPI int GLUTAPIENTRY glutVideoResizeGet(GLenum param);
GLUTAPI void GLUTAPIENTRY glutSetupVideoResizing(void);
GLUTAPI void GLUTAPIENTRY glutStopVideoResizing(void);
GLUTAPI void GLUTAPIENTRY glutVideoResize(int x, int y, int width, int height);
GLUTAPI void GLUTAPIENTRY glutVideoPan(int x, int y, int width, int height);
/* GLUT debugging sub-API. */
GLUTAPI void GLUTAPIENTRY glutReportErrors(void);
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
/* GLUT device control sub-API. */
/* glutSetKeyRepeat modes. */
#define GLUT_KEY_REPEAT_OFF 0
#define GLUT_KEY_REPEAT_ON 1
#define GLUT_KEY_REPEAT_DEFAULT 2
/* Joystick button masks. */
#define GLUT_JOYSTICK_BUTTON_A 1
#define GLUT_JOYSTICK_BUTTON_B 2
#define GLUT_JOYSTICK_BUTTON_C 4
#define GLUT_JOYSTICK_BUTTON_D 8
GLUTAPI void GLUTAPIENTRY glutIgnoreKeyRepeat(int ignore);
GLUTAPI void GLUTAPIENTRY glutSetKeyRepeat(int repeatMode);
GLUTAPI void GLUTAPIENTRY glutForceJoystickFunc(void);
/* GLUT game mode sub-API. */
/* glutGameModeGet. */
#define GLUT_GAME_MODE_ACTIVE 0
#define GLUT_GAME_MODE_POSSIBLE 1
#define GLUT_GAME_MODE_WIDTH 2
#define GLUT_GAME_MODE_HEIGHT 3
#define GLUT_GAME_MODE_PIXEL_DEPTH 4
#define GLUT_GAME_MODE_REFRESH_RATE 5
#define GLUT_GAME_MODE_DISPLAY_CHANGED 6
GLUTAPI void GLUTAPIENTRY glutGameModeString(const char *string);
GLUTAPI int GLUTAPIENTRY glutEnterGameMode(void);
GLUTAPI void GLUTAPIENTRY glutLeaveGameMode(void);
GLUTAPI int GLUTAPIENTRY glutGameModeGet(GLenum mode);
#endif
#ifdef __cplusplus
}
#endif
#if 0
#ifdef GLUT_APIENTRY_DEFINED
# undef GLUT_APIENTRY_DEFINED
# undef APIENTRY
#endif
#ifdef GLUT_WINGDIAPI_DEFINED
# undef GLUT_WINGDIAPI_DEFINED
# undef WINGDIAPI
#endif
#ifdef GLUT_DEFINED___CDECL
# undef GLUT_DEFINED___CDECL
# undef __cdecl
#endif
#ifdef GLUT_DEFINED__CRTIMP
# undef GLUT_DEFINED__CRTIMP
# undef _CRTIMP
#endif
#endif
#endif /* __glut_h__ */
+352
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@@ -0,0 +1,352 @@
/* $Id*/
/*
* Mesa 3-D graphics library
* Version: 3.1
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: glut_h.dja,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 1.1 1999/06/23 00:51:27 brianp
* initial check-in
*
*/
/*
* This header file is based on the REAL glut.h by Mark J. Kilgard.
*
* The DJGPP/ALLEGRO (DJA) GLUT implementation was written by
* Bernhard Tschirren (bernie-t@geocities.com) for the sole purpose
* of compiling all the sample programs (which use GLUT). Therefore,
* is NOT AT ALL a complete version of GLUT!
*/
#ifndef __AGLUT_H__
#define __AGLUT_H__
#include <GL/gl.h>
#include <GL/glu.h>
#define GLUTCALLBACK
#define APIENTRY
#define GLUTAPI extern
#define GLUT_RGB 0
#define GLUT_RGBA GLUT_RGB
#define GLUT_INDEX 1
#define GLUT_SINGLE 0
#define GLUT_DOUBLE 2
#define GLUT_ACCUM 4
#define GLUT_ALPHA 8
#define GLUT_DEPTH 16
#define GLUT_STENCIL 32
/* Mouse buttons. */
#define GLUT_LEFT_BUTTON 0
#define GLUT_MIDDLE_BUTTON 1
#define GLUT_RIGHT_BUTTON 2
/* Mouse button state. */
#define GLUT_DOWN 0
#define GLUT_UP 1
/* function keys */
#define GLUT_KEY_F1 1
#define GLUT_KEY_F2 2
#define GLUT_KEY_F3 3
#define GLUT_KEY_F4 4
#define GLUT_KEY_F5 5
#define GLUT_KEY_F6 6
#define GLUT_KEY_F7 7
#define GLUT_KEY_F8 8
#define GLUT_KEY_F9 9
#define GLUT_KEY_F10 10
#define GLUT_KEY_F11 11
#define GLUT_KEY_F12 12
/* directional keys */
#define GLUT_KEY_LEFT 100
#define GLUT_KEY_UP 101
#define GLUT_KEY_RIGHT 102
#define GLUT_KEY_DOWN 103
#define GLUT_KEY_PAGE_UP 104
#define GLUT_KEY_PAGE_DOWN 105
#define GLUT_KEY_HOME 106
#define GLUT_KEY_END 107
#define GLUT_KEY_INSERT 108
/* Entry/exit state. */
#define GLUT_LEFT 0
#define GLUT_ENTERED 1
/* Visibility state. */
#define GLUT_NOT_VISIBLE 0
#define GLUT_VISIBLE 1
/* Color index component selection values. */
#define GLUT_RED 0
#define GLUT_GREEN 1
#define GLUT_BLUE 2
/* Layers for use. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN ((void*)0)
#define GLUT_STROKE_MONO_ROMAN ((void*)1)
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15 ((void*)2)
#define GLUT_BITMAP_8_BY_13 ((void*)3)
#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
/* glutGet parameters. */
#define GLUT_WINDOW_X 100
#define GLUT_WINDOW_Y 101
#define GLUT_WINDOW_WIDTH 102
#define GLUT_WINDOW_HEIGHT 103
#define GLUT_WINDOW_BUFFER_SIZE 104
#define GLUT_WINDOW_STENCIL_SIZE 105
#define GLUT_WINDOW_DEPTH_SIZE 106
#define GLUT_WINDOW_RED_SIZE 107
#define GLUT_WINDOW_GREEN_SIZE 108
#define GLUT_WINDOW_BLUE_SIZE 109
#define GLUT_WINDOW_ALPHA_SIZE 110
#define GLUT_WINDOW_ACCUM_RED_SIZE 111
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
#define GLUT_WINDOW_DOUBLEBUFFER 115
#define GLUT_WINDOW_RGBA 116
#define GLUT_WINDOW_PARENT 117
#define GLUT_WINDOW_NUM_CHILDREN 118
#define GLUT_WINDOW_COLORMAP_SIZE 119
#define GLUT_WINDOW_NUM_SAMPLES 120
#define GLUT_WINDOW_STEREO 121
#define GLUT_WINDOW_CURSOR 122
#define GLUT_SCREEN_WIDTH 200
#define GLUT_SCREEN_HEIGHT 201
#define GLUT_SCREEN_WIDTH_MM 202
#define GLUT_SCREEN_HEIGHT_MM 203
#define GLUT_MENU_NUM_ITEMS 300
#define GLUT_DISPLAY_MODE_POSSIBLE 400
#define GLUT_INIT_WINDOW_X 500
#define GLUT_INIT_WINDOW_Y 501
#define GLUT_INIT_WINDOW_WIDTH 502
#define GLUT_INIT_WINDOW_HEIGHT 503
#define GLUT_INIT_DISPLAY_MODE 504
#define GLUT_ELAPSED_TIME 700
#define GLUT_WINDOW_FORMAT_ID 123
/* glutDeviceGet parameters. */
#define GLUT_HAS_KEYBOARD 600
#define GLUT_HAS_MOUSE 601
#define GLUT_HAS_SPACEBALL 602
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
#define GLUT_HAS_TABLET 604
#define GLUT_NUM_MOUSE_BUTTONS 605
#define GLUT_NUM_SPACEBALL_BUTTONS 606
#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
#define GLUT_NUM_DIALS 608
#define GLUT_NUM_TABLET_BUTTONS 609
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
#define GLUT_DEVICE_KEY_REPEAT 611
#define GLUT_HAS_JOYSTICK 612
#define GLUT_OWNS_JOYSTICK 613
#define GLUT_JOYSTICK_BUTTONS 614
#define GLUT_JOYSTICK_AXES 615
#define GLUT_JOYSTICK_POLL_RATE 616
/* glutLayerGet parameters. */
#define GLUT_OVERLAY_POSSIBLE 800
#define GLUT_LAYER_IN_USE 801
#define GLUT_HAS_OVERLAY 802
#define GLUT_TRANSPARENT_INDEX 803
#define GLUT_NORMAL_DAMAGED 804
#define GLUT_OVERLAY_DAMAGED 805
/* glutVideoResizeGet parameters. */
#define GLUT_VIDEO_RESIZE_POSSIBLE 900
#define GLUT_VIDEO_RESIZE_IN_USE 901
#define GLUT_VIDEO_RESIZE_X_DELTA 902
#define GLUT_VIDEO_RESIZE_Y_DELTA 903
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
#define GLUT_VIDEO_RESIZE_X 906
#define GLUT_VIDEO_RESIZE_Y 907
#define GLUT_VIDEO_RESIZE_WIDTH 908
#define GLUT_VIDEO_RESIZE_HEIGHT 909
/* glutUseLayer parameters. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
/* glutGetModifiers return mask. */
#define GLUT_ACTIVE_SHIFT 1
#define GLUT_ACTIVE_CTRL 2
#define GLUT_ACTIVE_ALT 4
/* glutSetCursor parameters. */
/* Basic arrows. */
#define GLUT_CURSOR_RIGHT_ARROW 0
#define GLUT_CURSOR_LEFT_ARROW 1
/* Symbolic cursor shapes. */
#define GLUT_CURSOR_INFO 2
#define GLUT_CURSOR_DESTROY 3
#define GLUT_CURSOR_HELP 4
#define GLUT_CURSOR_CYCLE 5
#define GLUT_CURSOR_SPRAY 6
#define GLUT_CURSOR_WAIT 7
#define GLUT_CURSOR_TEXT 8
#define GLUT_CURSOR_CROSSHAIR 9
/* Directional cursors. */
#define GLUT_CURSOR_UP_DOWN 10
#define GLUT_CURSOR_LEFT_RIGHT 11
/* Sizing cursors. */
#define GLUT_CURSOR_TOP_SIDE 12
#define GLUT_CURSOR_BOTTOM_SIDE 13
#define GLUT_CURSOR_LEFT_SIDE 14
#define GLUT_CURSOR_RIGHT_SIDE 15
#define GLUT_CURSOR_TOP_LEFT_CORNER 16
#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
/* Inherit from parent window. */
#define GLUT_CURSOR_INHERIT 100
/* Blank cursor. */
#define GLUT_CURSOR_NONE 101
/* Fullscreen crosshair (if available). */
#define GLUT_CURSOR_FULL_CROSSHAIR 102
/* GLUT initialization sub-API. */
GLUTAPI void APIENTRY glutInit(int *argcp, char **argv);
GLUTAPI void APIENTRY glutInitDisplayMode(unsigned int mode);
GLUTAPI void APIENTRY glutInitWindowPosition(int x, int y);
GLUTAPI void APIENTRY glutInitWindowSize(int width, int height);
GLUTAPI void APIENTRY glutMainLoop(void);
/* GLUT window sub-API. */
GLUTAPI int APIENTRY glutCreateWindow(const char *title);
GLUTAPI int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
GLUTAPI void APIENTRY glutDestroyWindow(int win);
GLUTAPI void APIENTRY glutPostRedisplay(void);
GLUTAPI void APIENTRY glutSwapBuffers(void);
GLUTAPI int APIENTRY glutGetWindow(void);
GLUTAPI void APIENTRY glutSetWindow(int win);
GLUTAPI void APIENTRY glutSetWindowTitle(const char *title);
GLUTAPI void APIENTRY glutSetIconTitle(const char *title);
GLUTAPI void APIENTRY glutPositionWindow(int x, int y);
GLUTAPI void APIENTRY glutReshapeWindow(int width, int height);
GLUTAPI void APIENTRY glutPopWindow(void);
GLUTAPI void APIENTRY glutPushWindow(void);
GLUTAPI void APIENTRY glutIconifyWindow(void);
GLUTAPI void APIENTRY glutShowWindow(void);
GLUTAPI void APIENTRY glutHideWindow(void);
/* GLUT overlay sub-API. */
GLUTAPI void APIENTRY glutEstablishOverlay(void);
GLUTAPI void APIENTRY glutRemoveOverlay(void);
GLUTAPI void APIENTRY glutUseLayer(GLenum layer);
GLUTAPI void APIENTRY glutPostOverlayRedisplay(void);
GLUTAPI void APIENTRY glutShowOverlay(void);
GLUTAPI void APIENTRY glutHideOverlay(void);
/* GLUT menu sub-API. */
GLUTAPI int APIENTRY glutCreateMenu(void (GLUTCALLBACK *)(int));
GLUTAPI void APIENTRY glutDestroyMenu(int menu);
GLUTAPI int APIENTRY glutGetMenu(void);
GLUTAPI void APIENTRY glutSetMenu(int menu);
GLUTAPI void APIENTRY glutAddMenuEntry(const char *label, int value);
GLUTAPI void APIENTRY glutAddSubMenu(const char *label, int submenu);
GLUTAPI void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
GLUTAPI void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
GLUTAPI void APIENTRY glutRemoveMenuItem(int item);
GLUTAPI void APIENTRY glutAttachMenu(int button);
GLUTAPI void APIENTRY glutDetachMenu(int button);
/* GLUT window callback sub-API. */
GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void));
GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height));
GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state));
GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state));
GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void));
GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value);
GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state));
GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state));
GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state));
GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value));
GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y));
GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void));
GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state));
/* GLUT color index sub-API. */
GLUTAPI void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
GLUTAPI GLfloat APIENTRY glutGetColor(int ndx, int component);
GLUTAPI void APIENTRY glutCopyColormap(int win);
/* GLUT state retrieval sub-API. */
GLUTAPI int APIENTRY glutGet(GLenum type);
GLUTAPI int APIENTRY glutDeviceGet(GLenum type);
/* GLUT font sub-API */
GLUTAPI void APIENTRY glutBitmapCharacter(void *font, int character);
GLUTAPI int APIENTRY glutBitmapWidth(void *font, int character);
GLUTAPI void APIENTRY glutStrokeCharacter(void *font, int character);
GLUTAPI int APIENTRY glutStrokeWidth(void *font, int character);
/* GLUT pre-built models sub-API */
GLUTAPI void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
GLUTAPI void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
GLUTAPI void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
GLUTAPI void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
GLUTAPI void APIENTRY glutWireCube(GLdouble size);
GLUTAPI void APIENTRY glutSolidCube(GLdouble size);
GLUTAPI void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
GLUTAPI void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
GLUTAPI void APIENTRY glutWireDodecahedron(void);
GLUTAPI void APIENTRY glutSolidDodecahedron(void);
GLUTAPI void APIENTRY glutWireTeapot(GLdouble size);
GLUTAPI void APIENTRY glutSolidTeapot(GLdouble size);
GLUTAPI void APIENTRY glutWireOctahedron(void);
GLUTAPI void APIENTRY glutSolidOctahedron(void);
GLUTAPI void APIENTRY glutWireTetrahedron(void);
GLUTAPI void APIENTRY glutSolidTetrahedron(void);
GLUTAPI void APIENTRY glutWireIcosahedron(void);
GLUTAPI void APIENTRY glutSolidIcosahedron(void);
#endif /* __AGLUT_H__ */
+81
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#ifndef __glutf90_h__
#define __glutf90_h__
/* Copyright (c) Mark J. Kilgard & Willam F. Mitchell, 1998. */
/* This program is freely distributable without licensing fees
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
/* This header provides the binding interface for William Mitchell's
f90gl Fortran 90 GLUT binding. Other GLUT language bindings
can and should use this interace. */
/* I appreciate the guidance from William Mitchell
(mitchell@cam.nist.gov) in developing this friend interface
for use by the f90gl package. See ../../README.fortran */
#include <GL/glut.h>
/* Which callback enumerants for the __glutSetFCB/__glutGetFCB routines. */
/* NOTE These values are part of a binary interface for the f90gl Fortran
90 binding and so must NOT changes (additions are allowed). */
/* GLUTwindow callbacks. */
#define GLUT_FCB_DISPLAY 0 /* GLUTdisplayFCB */
#define GLUT_FCB_RESHAPE 1 /* GLUTreshapeFCB */
#define GLUT_FCB_MOUSE 2 /* GLUTmouseFCB */
#define GLUT_FCB_MOTION 3 /* GLUTmotionFCB */
#define GLUT_FCB_PASSIVE 4 /* GLUTpassiveFCB */
#define GLUT_FCB_ENTRY 5 /* GLUTentryFCB */
#define GLUT_FCB_KEYBOARD 6 /* GLUTkeyboardFCB */
#define GLUT_FCB_KEYBOARD_UP 7 /* GLUTkeyboardFCB */
#define GLUT_FCB_WINDOW_STATUS 8 /* GLUTwindowStatusFCB */
#define GLUT_FCB_VISIBILITY 9 /* GLUTvisibilityFCB */
#define GLUT_FCB_SPECIAL 10 /* GLUTspecialFCB */
#define GLUT_FCB_SPECIAL_UP 11 /* GLUTspecialFCB */
#define GLUT_FCB_BUTTON_BOX 12 /* GLUTbuttonBoxFCB */
#define GLUT_FCB_DIALS 13 /* GLUTdialsFCB */
#define GLUT_FCB_SPACE_MOTION 14 /* GLUTspaceMotionFCB */
#define GLUT_FCB_SPACE_ROTATE 15 /* GLUTspaceRotateFCB */
#define GLUT_FCB_SPACE_BUTTON 16 /* GLUTspaceButtonFCB */
#define GLUT_FCB_TABLET_MOTION 17 /* GLUTtabletMotionFCB */
#define GLUT_FCB_TABLET_BUTTON 18 /* GLUTtabletButtonFCB */
#define GLUT_FCB_JOYSTICK 19 /* GLUTjoystickFCB */
/* Non-GLUTwindow callbacks. */
#define GLUT_FCB_OVERLAY_DISPLAY 100 /* GLUTdisplayFCB */
#define GLUT_FCB_SELECT 101 /* GLUTselectFCB */
#define GLUT_FCB_TIMER 102 /* GLUTtimerFCB */
/* GLUT Fortran callback function types. */
typedef void (GLUTCALLBACK *GLUTdisplayFCB) (void);
typedef void (GLUTCALLBACK *GLUTreshapeFCB) (int *, int *);
/* NOTE the pressed key is int, not unsigned char for Fortran! */
typedef void (GLUTCALLBACK *GLUTkeyboardFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTmouseFCB) (int *, int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTmotionFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTpassiveFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTentryFCB) (int *);
typedef void (GLUTCALLBACK *GLUTwindowStatusFCB) (int *);
typedef void (GLUTCALLBACK *GLUTvisibilityFCB) (int *);
typedef void (GLUTCALLBACK *GLUTspecialFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTbuttonBoxFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTdialsFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTspaceMotionFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTspaceRotateFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTspaceButtonFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTtabletMotionFCB) (int *, int *);
typedef void (GLUTCALLBACK *GLUTtabletButtonFCB) (int *, int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTjoystickFCB) (unsigned int *buttonMask, int *x, int *y, int *z);
typedef void (GLUTCALLBACK *GLUTselectFCB) (int *);
typedef void (GLUTCALLBACK *GLUTtimerFCB) (int *);
typedef void (GLUTCALLBACK *GLUTmenuStateFCB) (int *); /* DEPRICATED. */
typedef void (GLUTCALLBACK *GLUTmenuStatusFCB) (int *, int *, int *);
typedef void (GLUTCALLBACK *GLUTidleFCB) (void);
/* Functions that set and return Fortran callback functions. */
extern void* GLUTAPIENTRY __glutGetFCB(int which);
extern void GLUTAPIENTRY __glutSetFCB(int which, void *func);
#endif /* __glutf90_h__ */
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/* $Id: glx.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* $Log: glx.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 3.3 1999/02/14 03:39:09 brianp
* new copyright
*
* Revision 3.2 1998/06/18 03:44:00 brianp
* replaced "uint" with "unsigned int"
*
* Revision 3.1 1998/06/01 00:00:17 brianp
* added GLX_SGI_video_sync extension
*
* Revision 3.0 1998/02/20 05:06:01 brianp
* initial rev
*
*/
#ifndef GLX_H
#define GLX_H
/*
* A pseudo-GLX implementation to allow GLX-based OpenGL programs to
* work with Mesa.
*
* Notes:
* 1. If the visual passed to glXGetConfig was not one returned by
* glXChooseVisual then the GLX_RGBA and GLX_DOUBLEBUFFER queries
* will always return True and the GLX_DEPTH_SIZE query will always
* return non-zero.
* 2. The glXIsDirect() function always returns True.
*/
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "GL/gl.h"
#ifdef MESA
#include "GL/xmesa.h"
#endif
#if defined(USE_MGL_NAMESPACE)
#include "glx_mangle.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define GLX_VERSION_1_1 1
/*
* Tokens for glXChooseVisual and glXGetConfig:
*/
enum _GLX_CONFIGS {
GLX_USE_GL = 1,
GLX_BUFFER_SIZE = 2,
GLX_LEVEL = 3,
GLX_RGBA = 4,
GLX_DOUBLEBUFFER = 5,
GLX_STEREO = 6,
GLX_AUX_BUFFERS = 7,
GLX_RED_SIZE = 8,
GLX_GREEN_SIZE = 9,
GLX_BLUE_SIZE = 10,
GLX_ALPHA_SIZE = 11,
GLX_DEPTH_SIZE = 12,
GLX_STENCIL_SIZE = 13,
GLX_ACCUM_RED_SIZE = 14,
GLX_ACCUM_GREEN_SIZE = 15,
GLX_ACCUM_BLUE_SIZE = 16,
GLX_ACCUM_ALPHA_SIZE = 17,
/* GLX_EXT_visual_info extension */
GLX_X_VISUAL_TYPE_EXT = 0x22,
GLX_TRANSPARENT_TYPE_EXT = 0x23,
GLX_TRANSPARENT_INDEX_VALUE_EXT = 0x24,
GLX_TRANSPARENT_RED_VALUE_EXT = 0x25,
GLX_TRANSPARENT_GREEN_VALUE_EXT = 0x26,
GLX_TRANSPARENT_BLUE_VALUE_EXT = 0x27,
GLX_TRANSPARENT_ALPHA_VALUE_EXT = 0x28
};
/*
* Error codes returned by glXGetConfig:
*/
#define GLX_BAD_SCREEN 1
#define GLX_BAD_ATTRIBUTE 2
#define GLX_NO_EXTENSION 3
#define GLX_BAD_VISUAL 4
#define GLX_BAD_CONTEXT 5
#define GLX_BAD_VALUE 6
#define GLX_BAD_ENUM 7
/*
* GLX 1.1 and later:
*/
#define GLX_VENDOR 1
#define GLX_VERSION 2
#define GLX_EXTENSIONS 3
/*
* GLX_visual_info extension
*/
#define GLX_TRUE_COLOR_EXT 0x8002
#define GLX_DIRECT_COLOR_EXT 0x8003
#define GLX_PSEUDO_COLOR_EXT 0x8004
#define GLX_STATIC_COLOR_EXT 0x8005
#define GLX_GRAY_SCALE_EXT 0x8006
#define GLX_STATIC_GRAY_EXT 0x8007
#define GLX_NONE_EXT 0x8000
#define GLX_TRANSPARENT_RGB_EXT 0x8008
#define GLX_TRANSPARENT_INDEX_EXT 0x8009
/*
* Compile-time extension tests
*/
#ifdef MESA
#define GLX_EXT_visual_info 1
#define GLX_MESA_pixmap_colormap 1
#define GLX_MESA_release_buffers 1
#define GLX_MESA_copy_sub_buffer 1
#define GLX_SGI_video_sync 1
#endif
#ifdef MESA
typedef XMesaContext GLXContext;
typedef Pixmap GLXPixmap;
typedef Drawable GLXDrawable;
#else
typedef void * GLXContext;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
#endif
typedef XID GLXContextID;
extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
int *attribList );
extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
GLXContext shareList, Bool direct );
extern void glXDestroyContext( Display *dpy, GLXContext ctx );
extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
GLXContext ctx);
extern void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
GLuint mask );
extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable );
extern GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visual,
Pixmap pixmap );
extern void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
extern Bool glXQueryExtension( Display *dpy, int *errorb, int *event );
extern Bool glXQueryVersion( Display *dpy, int *maj, int *min );
extern Bool glXIsDirect( Display *dpy, GLXContext ctx );
extern int glXGetConfig( Display *dpy, XVisualInfo *visual,
int attrib, int *value );
extern GLXContext glXGetCurrentContext( void );
extern GLXDrawable glXGetCurrentDrawable( void );
extern void glXWaitGL( void );
extern void glXWaitX( void );
extern void glXUseXFont( Font font, int first, int count, int list );
/* GLX 1.1 and later */
extern const char *glXQueryExtensionsString( Display *dpy, int screen );
extern const char *glXQueryServerString( Display *dpy, int screen, int name );
extern const char *glXGetClientString( Display *dpy, int name );
/*
* Mesa GLX Extensions
*/
#ifdef GLX_MESA_pixmap_colormap
extern GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
Pixmap pixmap, Colormap cmap );
#endif
#ifdef GLX_MESA_release_buffers
extern Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
#endif
#ifdef GLX_MESA_copy_sub_buffer
extern void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
int x, int y, int width, int height );
#endif
#ifdef GLX_SGI_video_sync
extern int glXGetVideoSyncSGI(unsigned int *count);
extern int glXWaitVideoSyncSGI(int divisor, int remainder,
unsigned int *count);
#endif
#ifdef __cplusplus
}
#endif
#endif
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/* $Id: glx_mangle.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: glx_mangle.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 3.3 1999/06/21 22:01:00 brianp
* added #ifndef GLX_MANGLE_H stuff, video sync extension functions
*
* Revision 3.2 1998/03/26 02:44:53 brianp
* removed ^M characters
*
* Revision 3.1 1998/03/17 02:41:19 brianp
* updated by Randy Frank
*
* Revision 3.0 1998/02/20 05:04:45 brianp
* initial rev
*
*/
#ifndef GLX_MANGLE_H
#define GLX_MANGLE_H
#define glXChooseVisual mglXChooseVisual
#define glXCreateContext mglXCreateContext
#define glXDestroyContext mglXDestroyContext
#define glXMakeCurrent mglXMakeCurrent
#define glXCopyContext mglXCopyContext
#define glXSwapBuffers mglXSwapBuffers
#define glXCreateGLXPixmap mglXCreateGLXPixmap
#define glXDestroyGLXPixmap mglXDestroyGLXPixmap
#define glXQueryExtension mglXQueryExtension
#define glXQueryVersion mglXQueryVersion
#define glXIsDirect mglXIsDirect
#define glXGetConfig mglXGetConfig
#define glXGetCurrentContext mglXGetCurrentContext
#define glXGetCurrentDrawable mglXGetCurrentDrawable
#define glXWaitGL mglXWaitGL
#define glXWaitX mglXWaitX
#define glXUseXFont mglXUseXFont
#define glXQueryExtensionsString mglXQueryExtensionsString
#define glXQueryServerString mglXQueryServerString
#define glXGetClientString mglXGetClientString
#define glXCreateGLXPixmapMESA mglXCreateGLXPixmapMESA
#define glXReleaseBuffersMESA mglXReleaseBuffersMESA
#define glXCopySubBufferMESA mglXCopySubBufferMESA
#define glXGetVideoSyncSGI mglXGetVideoSyncSGI
#define glXWaitVideoSyncSGI mglXWaitVideoSyncSGI
#endif
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/****************************************************************************
*
* Mesa bindings for SciTech MGL
*
* Copyright (C) 1996 SciTech Software.
* All rights reserved.
*
* Filename: $Workfile: mglmesa.h $
* Version: $Revision: 1.1 $
*
* Language: ANSI C
* Environment: Any
*
* Description: Header file for the Mesa/OpenGL interface bindings for the
* SciTech MGL graphics library. Uses the MGL internal
* device context structures to get direct access to the
* high performance MGL rasterization functions for maximum
* performance. Utilizes the VESA VBE/AF Accelerator Functions
* via the MGL's accelerated device driver functions, as well
* as basic DirectDraw accelerated functions provided by the
* MGL.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Date: 1999/08/19 00:55:40 $ $Author: jtg $
*
****************************************************************************/
#ifndef __MGLMESA_H
#define __MGLMESA_H
#include "mgraph.h"
/*------------------------- Function Prototypes ---------------------------*/
#ifdef __cplusplus
extern "C" { /* Use "C" linkage when in C++ mode */
#endif
#ifndef __WINDOWS__
#define GLAPIENTRY
#endif
#ifdef __WINDOWS__
bool GLAPIENTRY MGLMesaInitDLL(MGLCallbacks *cb,char *version);
#endif
void GLAPIENTRY MGLMesaChooseVisual(MGLDC *dc,MGLVisual *visual);
bool GLAPIENTRY MGLMesaSetVisual(MGLDC *dc,MGLVisual *visual);
bool GLAPIENTRY MGLMesaCreateContext(MGLDC *dc,bool forceMemDC);
void GLAPIENTRY MGLMesaDestroyContext(MGLDC *dc);
void GLAPIENTRY MGLMesaMakeCurrent(MGLDC *dc);
void GLAPIENTRY MGLMesaSwapBuffers(MGLDC *dc,bool waitVRT);
/* Palette manipulation support. The reason we provide palette manipulation
* routines is so that when rendering in double buffered modes with a
* software backbuffer, the palette for the backbuffer is kept consistent
* with the hardware front buffer.
*/
void GLAPIENTRY MGLMesaSetPaletteEntry(MGLDC *dc,int entry,uchar red,uchar green,uchar blue);
void GLAPIENTRY MGLMesaSetPalette(MGLDC *dc,palette_t *pal,int numColors,int startIndex);
void GLAPIENTRY MGLMesaRealizePalette(MGLDC *dc,int numColors,int startIndex,int waitVRT);
#ifdef __cplusplus
} /* End of "C" linkage for C++ */
#endif /* __cplusplus */
#endif /* __MGLMESA_H */
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/* $Id: osmesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* $Log: osmesa.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 1.4 1999/02/14 03:39:09 brianp
* new copyright
*
* Revision 1.3 1999/01/03 02:52:30 brianp
* now using GLAPI and GLAPIENTRY keywords (Ted Jump)
*
* Revision 1.2 1998/07/26 01:33:51 brianp
* added WINGDIAPI and APIENTRY keywords per Ted Jump
*
* Revision 1.1 1998/02/13 03:17:50 brianp
* Initial revision
*
*/
/*
* Mesa Off-Screen rendering interface.
*
* This is an operating system and window system independent interface to
* Mesa which allows one to render images into a client-supplied buffer in
* main memory. Such images may manipulated or saved in whatever way the
* client wants.
*
* These are the API functions:
* OSMesaCreateContext - create a new Off-Screen Mesa rendering context
* OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer
* and make the specified context the current one.
* OSMesaDestroyContext - destroy an OSMesaContext
* OSMesaGetCurrentContext - return thread's current context ID
* OSMesaPixelStore - controls how pixels are stored in image buffer
* OSMesaGetIntegerv - return OSMesa state parameters
*
*
* The limits on the width and height of an image buffer are MAX_WIDTH and
* MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024.
* You can increase them as needed but beware that many temporary arrays in
* Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT.
*/
#ifndef OSMESA_H
#define OSMESA_H
#ifdef __cplusplus
extern "C" {
#endif
#include "GL/gl.h"
#define OSMESA_MAJOR_VERSION 3
#define OSMESA_MINOR_VERSION 0
/*
* Values for the format parameter of OSMesaCreateContext()
* New in version 2.0.
*/
#define OSMESA_COLOR_INDEX GL_COLOR_INDEX
#define OSMESA_RGBA GL_RGBA
#define OSMESA_BGRA 0x1
#define OSMESA_ARGB 0x2
#define OSMESA_RGB GL_RGB
#define OSMESA_BGR 0x4
/*
* OSMesaPixelStore() parameters:
* New in version 2.0.
*/
#define OSMESA_ROW_LENGTH 0x10
#define OSMESA_Y_UP 0x11
/*
* Accepted by OSMesaGetIntegerv:
*/
#define OSMESA_WIDTH 0x20
#define OSMESA_HEIGHT 0x21
#define OSMESA_FORMAT 0x22
#define OSMESA_TYPE 0x23
typedef struct osmesa_context *OSMesaContext;
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export on
#endif
/*
* Create an Off-Screen Mesa rendering context. The only attribute needed is
* an RGBA vs Color-Index mode flag.
*
* Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA,
* OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR.
* sharelist - specifies another OSMesaContext with which to share
* display lists. NULL indicates no sharing.
* Return: an OSMesaContext or 0 if error
*/
GLAPI OSMesaContext GLAPIENTRY OSMesaCreateContext( GLenum format,
OSMesaContext sharelist );
/*
* Destroy an Off-Screen Mesa rendering context.
*
* Input: ctx - the context to destroy
*/
GLAPI void GLAPIENTRY OSMesaDestroyContext( OSMesaContext ctx );
/*
* Bind an OSMesaContext to an image buffer. The image buffer is just a
* block of memory which the client provides. Its size must be at least
* as large as width*height*sizeof(type). Its address should be a multiple
* of 4 if using RGBA mode.
*
* Image data is stored in the order of glDrawPixels: row-major order
* with the lower-left image pixel stored in the first array position
* (ie. bottom-to-top).
*
* Since the only type initially supported is GL_UNSIGNED_BYTE, if the
* context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
* value. If the context is in color indexed mode, each pixel will be
* stored as a 1-byte value.
*
* If the context's viewport hasn't been initialized yet, it will now be
* initialized to (0,0,width,height).
*
* Input: ctx - the rendering context
* buffer - the image buffer memory
* type - data type for pixel components, only GL_UNSIGNED_BYTE
* supported now
* width, height - size of image buffer in pixels, at least 1
* Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
* invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
* width>internal limit or height>internal limit.
*/
GLAPI GLboolean GLAPIENTRY OSMesaMakeCurrent( OSMesaContext ctx,
void *buffer, GLenum type,
GLsizei width, GLsizei height );
/*
* Return the current Off-Screen Mesa rendering context handle.
*/
GLAPI OSMesaContext GLAPIENTRY OSMesaGetCurrentContext( void );
/*
* Set pixel store/packing parameters for the current context.
* This is similar to glPixelStore.
* Input: pname - OSMESA_ROW_LENGTH
* specify actual pixels per row in image buffer
* 0 = same as image width (default)
* OSMESA_Y_UP
* zero = Y coordinates increase downward
* non-zero = Y coordinates increase upward (default)
* value - the value for the parameter pname
*
* New in version 2.0.
*/
GLAPI void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value );
/*
* Return context info. This is like glGetIntegerv.
* Input: pname -
* OSMESA_WIDTH return current image width
* OSMESA_HEIGHT return current image height
* OSMESA_FORMAT return image format
* OSMESA_TYPE return color component data type
* OSMESA_ROW_LENGTH return row length in pixels
* OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction
* value - pointer to integer in which to return result.
*/
GLAPI void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value );
/*
* Return the depth buffer associated with an OSMesa context.
* Input: c - the OSMesa context
* Output: width, height - size of buffer in pixels
* bytesPerValue - bytes per depth value (2 or 4)
* buffer - pointer to depth buffer values
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
*
* New in Mesa 2.4.
*/
GLAPI GLboolean GLAPIENTRY OSMesaGetDepthBuffer( OSMesaContext c,
GLint *width, GLint *height,
GLint *bytesPerValue, void **buffer );
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export off
#endif
#ifdef __cplusplus
}
#endif
#endif
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/* $Id: svgamesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: svgamesa.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 3.0 1998/02/20 05:07:24 brianp
* initial rev
*
*/
/*
* SVGA/Mesa interface for Linux.
*/
/*
* Intro to using the VGA/Mesa interface
*
* 1. #include the <vga.h> file
* 2. Call vga_init() to initialize the SVGA library.
* 3. Call vga_setmode() to specify the screen size and color depth.
* 4. Call SVGAMesaCreateContext() to setup a Mesa context. If using 8-bit
* color Mesa assumes color index mode, if using 16-bit or deeper color
* Mesa assumes RGB mode.
* 5. Call SVGAMesaMakeCurrent() to activate the Mesa context.
* 6. You can now use the Mesa API functions.
* 7. Before exiting, call SVGAMesaDestroyContext() then vga_setmode(TEXT)
* to restore the original text screen.
*
* Notes
* 1. You must run your executable as root (or use the set UID-bit) because
* the SVGA library requires it.
* 2. The SVGA driver is not fully implemented yet. See svgamesa.c for what
* has to be done yet.
*/
#ifndef SVGAMESA_H
#define SVGAMESA_H
#define SVGAMESA_MAJOR_VERSION 3
#define SVGAMESA_MINOR_VERSION 0
#ifdef __cplusplus
extern "C" {
#endif
#include "GL/gl.h"
/*
* This is the SVGAMesa context 'handle':
*/
typedef struct svgamesa_context *SVGAMesaContext;
/*
* doubleBuffer flag new in version 2.4
*/
extern SVGAMesaContext SVGAMesaCreateContext( GLboolean doubleBuffer );
extern void SVGAMesaDestroyContext( SVGAMesaContext ctx );
extern void SVGAMesaMakeCurrent( SVGAMesaContext ctx );
extern SVGAMesaContext SVGAMesaGetCurrentContext( void );
extern void SVGAMesaSwapBuffers( void );
#ifdef __cplusplus
}
#endif
#endif
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/* $Id: wmesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.0
* Copyright (C) 1995-1998 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
/*
* $Log: wmesa.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 3.2 1999/01/03 02:54:45 brianp
* updated per Ted Jump
*
* Revision 3.1 1998/12/01 02:34:27 brianp
* applied Mark Kilgard's patches from November 30, 1998
*
* Revision 3.0 1998/02/20 05:06:59 brianp
* initial rev
*
*/
/*
* Windows driver by: Mark E. Peterson (markp@ic.mankato.mn.us)
* Updated by Li Wei (liwei@aiar.xjtu.edu.cn)
*
*
***************************************************************
* WMesa *
* version 2.3 *
* *
* By *
* Li Wei *
* Institute of Artificial Intelligence & Robotics *
* Xi'an Jiaotong University *
* Email: liwei@aiar.xjtu.edu.cn *
* Web page: http://sun.aiar.xjtu.edu.cn *
* *
* July 7th, 1997 *
***************************************************************
*/
#ifndef WMESA_H
#define WMESA_H
#ifdef __cplusplus
extern "C" {
#endif
#include "gl\gl.h"
#pragma warning (disable:4273)
#pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
#pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
#pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
#pragma warning( disable : 4013 ) /* 'function' undefined; assuming extern returning int */
#pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
#pragma warning( disable : 4273 ) /* 'identifier' : inconsistent DLL linkage. dllexport assumed */
#if (MESA_WARNQUIET>1)
# pragma warning( disable : 4146 ) /* unary minus operator applied to unsigned type, result still unsigned */
#endif
/*
* This is the WMesa context 'handle':
*/
typedef struct wmesa_context *WMesaContext;
/*
* Create a new WMesaContext for rendering into a window. You must
* have already created the window of correct visual type and with an
* appropriate colormap.
*
* Input:
* hWnd - Window handle
* Pal - Palette to use
* rgb_flag - GL_TRUE = RGB mode,
* GL_FALSE = color index mode
* db_flag - GL_TRUE = double-buffered,
* GL_FALSE = single buffered
*
* Note: Indexed mode requires double buffering under Windows.
*
* Return: a WMesa_context or NULL if error.
*/
extern WMesaContext WMesaCreateContext(HWND hWnd,HPALETTE* pPal,
GLboolean rgb_flag,GLboolean db_flag);
/*
* Destroy a rendering context as returned by WMesaCreateContext()
*/
/*extern void WMesaDestroyContext( WMesaContext ctx );*/
extern void WMesaDestroyContext( void );
/*
* Make the specified context the current one.
*/
extern void WMesaMakeCurrent( WMesaContext ctx );
/*
* Return a handle to the current context.
*/
extern WMesaContext WMesaGetCurrentContext( void );
/*
* Swap the front and back buffers for the current context. No action
* taken if the context is not double buffered.
*/
extern void WMesaSwapBuffers(void);
/*
* In indexed color mode we need to know when the palette changes.
*/
extern void WMesaPaletteChange(HPALETTE Pal);
extern void WMesaMove(void);
#ifdef __cplusplus
}
#endif
#endif
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/* $Id: xmesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* $Log: xmesa.h,v $
* Revision 1.1 1999/08/19 00:55:40 jtg
* Initial revision
*
* Revision 1.3 1999/02/24 22:43:27 jens
* Name changes to get XMesa to compile standalone inside XFree86
*
* Revision 1.2 1999/02/14 03:39:09 brianp
* new copyright
*
* Revision 1.1 1998/02/13 03:17:32 brianp
* Initial revision
*
*/
/*
* Mesa/X11 interface. This header file serves as the documentation for
* the Mesa/X11 interface functions.
*
* Note: this interface isn't intended for user programs. It's primarily
* just for implementing the pseudo-GLX interface.
*/
/* Sample Usage:
In addition to the usual X calls to select a visual, create a colormap
and create a window, you must do the following to use the X/Mesa interface:
1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
the XMesaVisual.
3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
and XMesaVisual.
4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
to make the context the current one.
5. Make gl* calls to render your graphics.
6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
7. Before the X window is destroyed, call XMesaDestroyBuffer().
8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
See the demos/xdemo.c and xmesa1.c files for examples.
*/
#ifndef XMESA_H
#define XMESA_H
#ifdef __cplusplus
extern "C" {
#endif
#ifdef XFree86Server
#include "xmesa_xf86.h"
#else
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "xmesa_x.h"
#endif
#include "GL/gl.h"
#ifdef AMIWIN
#include <pragmas/xlib_pragmas.h>
extern struct Library *XLibBase;
#endif
#define XMESA_MAJOR_VERSION 3
#define XMESA_MINOR_VERSION 0
/*
* Values passed to XMesaGetString:
*/
#define XMESA_VERSION 1
#define XMESA_EXTENSIONS 2
/*
* Values passed to XMesaSetFXmode:
*/
#define XMESA_FX_WINDOW 1
#define XMESA_FX_FULLSCREEN 2
typedef struct xmesa_context *XMesaContext;
typedef struct xmesa_visual *XMesaVisual;
typedef struct xmesa_buffer *XMesaBuffer;
/*
* Create a new X/Mesa visual.
* Input: display - X11 display
* visinfo - an XVisualInfo pointer
* rgb_flag - GL_TRUE = RGB mode,
* GL_FALSE = color index mode
* alpha_flag - alpha buffer requested?
* db_flag - GL_TRUE = double-buffered,
* GL_FALSE = single buffered
* stereo_flag - stereo visual?
* depth_size - requested bits/depth values, or zero
* stencil_size - requested bits/stencil values, or zero
* accum_size - requested bits/component values, or zero
* ximage_flag - GL_TRUE = use an XImage for back buffer,
* GL_FALSE = use an off-screen pixmap for back buffer
* Return; a new XMesaVisual or 0 if error.
*/
extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
XMesaVisualInfo visinfo,
GLboolean rgb_flag,
GLboolean alpha_flag,
GLboolean db_flag,
GLboolean stereo_flag,
GLboolean ximage_flag,
GLint depth_size,
GLint stencil_size,
GLint accum_size,
GLint level );
/*
* Destroy an XMesaVisual, but not the associated XVisualInfo.
*/
extern void XMesaDestroyVisual( XMesaVisual v );
/*
* Create a new XMesaContext for rendering into an X11 window.
*
* Input: visual - an XMesaVisual
* share_list - another XMesaContext with which to share display
* lists or NULL if no sharing is wanted.
* Return: an XMesaContext or NULL if error.
*/
extern XMesaContext XMesaCreateContext( XMesaVisual v,
XMesaContext share_list );
/*
* Destroy a rendering context as returned by XMesaCreateContext()
*/
extern void XMesaDestroyContext( XMesaContext c );
/*
* Create an XMesaBuffer from an X window.
*/
extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v,
XMesaWindow w );
/*
* Create an XMesaBuffer from an X pixmap.
*/
extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
XMesaPixmap p,
XMesaColormap cmap );
/*
* Destroy an XMesaBuffer, but not the corresponding window or pixmap.
*/
extern void XMesaDestroyBuffer( XMesaBuffer b );
/*
* Return the XMesaBuffer handle which corresponds to an X drawable, if any.
*
* New in Mesa 2.3.
*/
extern XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy,
XMesaDrawable d );
/*
* Bind a buffer to a context and make the context the current one.
*/
extern GLboolean XMesaMakeCurrent( XMesaContext c,
XMesaBuffer b );
/*
* Return a handle to the current context.
*/
extern XMesaContext XMesaGetCurrentContext( void );
/*
* Return handle to the current buffer.
*/
extern XMesaBuffer XMesaGetCurrentBuffer( void );
/*
* Swap the front and back buffers for the given buffer. No action is
* taken if the buffer is not double buffered.
*/
extern void XMesaSwapBuffers( XMesaBuffer b );
/*
* Copy a sub-region of the back buffer to the front buffer.
*
* New in Mesa 2.6
*/
extern void XMesaCopySubBuffer( XMesaBuffer b,
int x,
int y,
int width,
int height );
/*
* Return a pointer to the the Pixmap or XImage being used as the back
* color buffer of an XMesaBuffer. This function is a way to get "under
* the hood" of X/Mesa so one can manipulate the back buffer directly.
* Input: b - the XMesaBuffer
* Output: pixmap - pointer to back buffer's Pixmap, or 0
* ximage - pointer to back buffer's XImage, or NULL
* Return: GL_TRUE = context is double buffered
* GL_FALSE = context is single buffered
*/
extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
XMesaPixmap *pixmap,
XMesaImage **ximage );
/*
* Return the depth buffer associated with an XMesaBuffer.
* Input: b - the XMesa buffer handle
* Output: width, height - size of buffer in pixels
* bytesPerValue - bytes per depth value (2 or 4)
* buffer - pointer to depth buffer values
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
*
* New in Mesa 2.4.
*/
extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
GLint *width,
GLint *height,
GLint *bytesPerValue,
void **buffer );
/*
* Flush/sync a context
*/
extern void XMesaFlush( XMesaContext c );
/*
* Get an X/Mesa-specific string.
* Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
*/
extern const char *XMesaGetString( XMesaContext c, int name );
/*
* Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
* any memory used by that buffer.
*
* New in Mesa 2.3.
*/
extern void XMesaGarbageCollect( void );
/*
* Return a dithered pixel value.
* Input: c - XMesaContext
* x, y - window coordinate
* red, green, blue, alpha - color components in [0,1]
* Return: pixel value
*
* New in Mesa 2.3.
*/
extern unsigned long XMesaDitherColor( XMesaContext xmesa,
GLint x,
GLint y,
GLfloat red,
GLfloat green,
GLfloat blue,
GLfloat alpha );
/*
* 3Dfx Glide driver only!
* Set 3Dfx/Glide full-screen or window rendering mode.
* Input: mode - either XMESA_FX_WINDOW (window rendering mode) or
* XMESA_FX_FULLSCREEN (full-screen rendering mode)
* Return: GL_TRUE if success
* GL_FALSE if invalid mode or if not using 3Dfx driver
*
* New in Mesa 2.6.
*/
extern GLboolean XMesaSetFXmode( GLint mode );
#ifdef __cplusplus
}
#endif
#endif
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/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sub license, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial portions
of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/*
* Authors:
* Kevin E. Martin <kevin@precisioninsight.com>
*
* $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/include/GL/xmesa_x.h,v 1.1 1999/08/19 00:55:40 jtg Exp $
*/
#ifndef _XMESA_X_H_
#define _XMESA_X_H_
typedef Display XMesaDisplay;
typedef Pixmap XMesaPixmap;
typedef Colormap XMesaColormap;
typedef Drawable XMesaDrawable;
typedef Window XMesaWindow;
typedef GC XMesaGC;
typedef XVisualInfo *XMesaVisualInfo;
typedef XImage XMesaImage;
typedef XPoint XMesaPoint;
typedef XColor XMesaColor;
#define XMesaDestroyImage XDestroyImage
#define XMesaPutPixel XPutPixel
#define XMesaGetPixel XGetPixel
#define XMesaSetForeground XSetForeground
#define XMesaSetBackground XSetBackground
#define XMesaSetPlaneMask XSetPlaneMask
#define XMesaSetFunction XSetFunction
#define XMesaSetDashes XSetDashes
#define XMesaSetLineAttributes XSetLineAttributes
#define XMesaSetFillStyle XSetFillStyle
#define XMesaSetTile XSetTile
#define XMesaSetStipple XSetStipple
#define XMesaDrawPoint XDrawPoint
#define XMesaDrawPoints XDrawPoints
#define XMesaDrawLine XDrawLine
#define XMesaFillRectangle XFillRectangle
#define XMesaPutImage XPutImage
#define XMesaCopyArea XCopyArea
#define XMesaFillPolygon XFillPolygon
#define XMesaCreatePixmap XCreatePixmap
#define XMesaFreePixmap XFreePixmap
#define XMesaFreeGC XFreeGC
#define GET_COLORMAP_SIZE(__v) __v->visinfo->colormap_size
#define GET_REDMASK(__v) __v->visinfo->red_mask
#define GET_GREENMASK(__v) __v->visinfo->green_mask
#define GET_BLUEMASK(__v) __v->visinfo->blue_mask
#define GET_BITS_PER_PIXEL(__v) bits_per_pixel(__v->display, __v->visinfo)
#if defined(__cplusplus) || defined(c_plusplus)
#define GET_VISUAL_CLASS(__v) __v->visinfo->c_class
#else
#define GET_VISUAL_CLASS(__v) __v->visinfo->class
#endif
#define GET_VISUAL_DEPTH(__v) __v->visinfo->depth
#define GET_BLACK_PIXEL(__v) BlackPixel(__v->display, __v->visinfo->screen)
#define CHECK_BYTE_ORDER(__v) host_byte_order()==ImageByteOrder(__v->display)
#define CHECK_FOR_HPCR(__v) XInternAtom(__v->display, "_HP_RGB_SMOOTH_MAP_LIST", True)
#endif
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/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sub license, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial portions
of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/*
* Authors:
* Kevin E. Martin <kevin@precisioninsight.com>
*
* $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/include/GL/xmesa_xf86.h,v 1.1 1999/08/19 00:55:40 jtg Exp $
*/
#ifndef _XMESA_XF86_H_
#define _XMESA_XF86_H_
#include "scrnintstr.h"
#include "pixmapstr.h"
typedef struct _XMesaImageRec XMesaImage;
typedef ScreenRec XMesaDisplay;
typedef PixmapPtr XMesaPixmap;
typedef ColormapPtr XMesaColormap;
typedef DrawablePtr XMesaDrawable;
typedef WindowPtr XMesaWindow;
typedef GCPtr XMesaGC;
typedef VisualPtr XMesaVisualInfo;
typedef DDXPointRec XMesaPoint;
typedef xColorItem XMesaColor;
#define XMesaSetGeneric(__d,__gc,__val,__mask) \
{ \
CARD32 __v[1]; \
(void) __d; \
__v[0] = __val; \
dixChangeGC(NullClient, __gc, __mask, __v, NULL); \
}
#define XMesaSetGenericPtr(__d,__gc,__pval,__mask) \
{ \
ChangeGCVal __v[1]; \
(void) __d; \
__v[0].ptr = __pval; \
dixChangeGC(NullClient, __gc, __mask, NULL, __v); \
}
#define XMesaSetDashes(__d,__gc,__do,__dl,__n) \
{ \
(void) __d; \
SetDashes(__gc, __do, __n, (unsigned char *)__dl); \
}
#define XMesaSetLineAttributes(__d,__gc,__lw,__ls,__cs,__js) \
{ \
CARD32 __v[4]; \
(void) __d; \
__v[0] = __lw; \
__v[1] = __ls; \
__v[2] = __cs; \
__v[3] = __js; \
dixChangeGC(NullClient, __gc, \
GCLineWidth|GCLineStyle|GCCapStyle|GCJoinStyle, \
__v, NULL); \
}
#define XMesaSetForeground(d,gc,v) XMesaSetGeneric(d,gc,v,GCForeground)
#define XMesaSetBackground(d,gc,v) XMesaSetGeneric(d,gc,v,GCBackground)
#define XMesaSetPlaneMask(d,gc,v) XMesaSetGeneric(d,gc,v,GCPlaneMask)
#define XMesaSetFunction(d,gc,v) XMesaSetGeneric(d,gc,v,GCFunction)
#define XMesaSetFillStyle(d,gc,v) XMesaSetGeneric(d,gc,v,GCFillStyle)
#define XMesaSetTile(d,gc,v) XMesaSetGenericPtr(d,gc,v,GCTile)
#define XMesaSetStipple(d,gc,v) XMesaSetGenericPtr(d,gc,v,GCStipple)
#define XMesaDrawPoint(__d,__b,__gc,__x,__y) \
{ \
XMesaPoint __p[1]; \
(void) __d; \
__p[0].x = __x; \
__p[0].y = __y; \
ValidateGC(__b, __gc); \
(*gc->ops->PolyPoint)(__b, __gc, CoordModeOrigin, 1, __p); \
}
#define XMesaDrawPoints(__d,__b,__gc,__p,__n,__m) \
{ \
(void) __d; \
ValidateGC(__b, __gc); \
(*gc->ops->PolyPoint)(__b, __gc, __m, __n, __p); \
}
#define XMesaDrawLine(__d,__b,__gc,__x0,__y0,__x1,__y1) \
{ \
XMesaPoint __p[2]; \
(void) __d; \
ValidateGC(__b, __gc); \
__p[0].x = __x0; \
__p[0].y = __y0; \
__p[1].x = __x1; \
__p[1].y = __y1; \
(*__gc->ops->Polylines)(__b, __gc, CoordModeOrigin, 2, __p); \
}
#define XMesaFillRectangle(__d,__b,__gc,__x,__y,__w,__h) \
{ \
xRectangle __r[1]; \
(void) __d; \
ValidateGC(__b, __gc); \
__r[0].x = __x; \
__r[0].y = __y; \
__r[0].width = __w; \
__r[0].height = __h; \
(*__gc->ops->PolyFillRect)(__b, __gc, 1, __r); \
}
#define XMesaPutImage(__d,__b,__gc,__i,__sx,__sy,__x,__y,__w,__h) \
{ \
/* Assumes: Images are always in ZPixmap format */ \
(void) __d; \
if (__sx || __sy) /* The non-trivial case */ \
XMesaPutImageHelper(__d,__b,__gc,__i,__sx,__sy,__x,__y,__w,__h); \
ValidateGC(__b, __gc); \
(*__gc->ops->PutImage)(__b, __gc, ((XMesaDrawable)(__b))->depth, \
__x, __y, __w, __h, 0, ZPixmap, \
((XMesaImage *)(__i))->data); \
}
#define XMesaCopyArea(__d,__sb,__db,__gc,__sx,__sy,__w,__h,__x,__y) \
{ \
(void) __d; \
ValidateGC(__db, __gc); \
(*__gc->ops->CopyArea)((DrawablePtr)__sb, __db, __gc, \
__sx, __sy, __w, __h, __x, __y); \
}
#define XMesaFillPolygon(__d,__b,__gc,__p,__n,__s,__m) \
{ \
(void) __d; \
ValidateGC(__b, __gc); \
(*__gc->ops->FillPolygon)(__b, __gc, __s, __m, __n, __p); \
}
/* CreatePixmap returns a PixmapPtr; so, it cannot be inside braces */
#define XMesaCreatePixmap(__d,__b,__w,__h,__depth) \
(*__d->CreatePixmap)(__d, __w, __h, __depth)
#define XMesaFreePixmap(__d,__b) \
(*__d->DestroyPixmap)(__b)
#define XMesaFreeGC(__d,__gc) \
{ \
(void) __d; \
FreeScratchGC(__gc); \
}
#define GET_COLORMAP_SIZE(__v) __v->visinfo->ColormapEntries
#define GET_REDMASK(__v) __v->visinfo->redMask
#define GET_GREENMASK(__v) __v->visinfo->greenMask
#define GET_BLUEMASK(__v) __v->visinfo->blueMask
#define GET_BITS_PER_PIXEL(__v) __v->visinfo->bitsPerRGBValue
#define GET_VISUAL_CLASS(__v) __v->visinfo->class
#define GET_VISUAL_DEPTH(__v) __v->visinfo->nplanes
#define GET_BLACK_PIXEL(__v) __v->display->blackPixel
#define CHECK_BYTE_ORDER(__v) GL_TRUE
#define CHECK_FOR_HPCR(__v) GL_FALSE
#endif