docs: fix typos in Mesa specs
Signed-off-by: Nicolas Kaiser <nikai@nikai.net> Signed-off-by: Brian Paul <brianp@vmware.com>
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Brian Paul
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@@ -328,7 +328,7 @@ Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization)
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-- Section 3.8.10 "Texture Completeness"
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Change the second paragaph (page 177) to say (spec changes identical
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Change the second paragraph (page 177) to say (spec changes identical
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to EXT_texture_array):
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"For one-, two-, or three-dimensional textures and one- or
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@@ -443,10 +443,10 @@ Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization)
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Change second through fourth paragraphs (page 188) to say:
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"Let D_t be the depth texture value, in the range [0, 1]. For
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texture lookups from one- and two-dimesional, rectangle, and
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texture lookups from one- and two-dimensional, rectangle, and
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one-dimensional array targets, let R be the interpolated <r>
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texture coordinate, clamped to the range [0, 1]. For texture lookups
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from two-dimesional array texture targets, let R be the interpolated
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from two-dimensional array texture targets, let R be the interpolated
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<q> texture coordinate, clamped to the range [0, 1]. Then the
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effective texture value L_t, I_t, or A_t is computed as follows:
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@@ -604,7 +604,7 @@ Additions to Chapter 5 of the OpenGL 2.0 Specification (Special Functions)
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-- Section 5.4 "Display Lists"
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Change the first paragraphi on page 242 to say (spec changes
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Change the first paragraph on page 242 to say (spec changes
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identical to EXT_texture_array):
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"TexImage3D, TexImage2D, TexImage1D, Histogram, and ColorTable are
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