v3d,v3dv: use fquantize2f16 lowering in NIR
Ths is equivalent to what we have been doing in the backend. Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24924>
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@@ -1694,27 +1694,6 @@ ntq_emit_alu(struct v3d_compile *c, nir_alu_instr *instr)
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vir_set_unpack(c->defs[result.index], 0, V3D_QPU_UNPACK_H);
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break;
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case nir_op_fquantize2f16: {
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/* F32 -> F16 -> F32 conversion */
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struct qreg tmp = vir_FMOV(c, src[0]);
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vir_set_pack(c->defs[tmp.index], V3D_QPU_PACK_L);
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tmp = vir_FMOV(c, tmp);
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vir_set_unpack(c->defs[tmp.index], 0, V3D_QPU_UNPACK_L);
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/* Check for denorm */
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struct qreg abs_src = vir_FMOV(c, src[0]);
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vir_set_unpack(c->defs[abs_src.index], 0, V3D_QPU_UNPACK_ABS);
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struct qreg threshold = vir_uniform_f(c, ldexpf(1.0, -14));
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vir_set_pf(c, vir_FCMP_dest(c, vir_nop_reg(), abs_src, threshold),
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V3D_QPU_PF_PUSHC);
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/* Return +/-0 for denorms */
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struct qreg zero =
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vir_AND(c, src[0], vir_uniform_ui(c, 0x80000000));
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result = vir_FMOV(c, vir_SEL(c, V3D_QPU_COND_IFNA, tmp, zero));
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break;
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}
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default:
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fprintf(stderr, "unknown NIR ALU inst: ");
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nir_print_instr(&instr->instr, stderr);
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