egl: Drop duplicate check on EGLSync type
_eglInitSync checked that the display supported the sync type (such as EGL_SYNC_FENCE), and did it wrong. When the check failed it emitted EGL_BAD_ATTRIBUTE, but sometimes EGL_BAD_PARAMETER is needed. _eglCreateSync already does the error checking, and it does it right. Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
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@@ -110,12 +110,6 @@ _eglInitSync(_EGLSync *sync, _EGLDisplay *dpy, EGLenum type,
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{
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EGLint err;
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if (!(type == EGL_SYNC_REUSABLE_KHR && dpy->Extensions.KHR_reusable_sync) &&
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!(type == EGL_SYNC_FENCE_KHR && dpy->Extensions.KHR_fence_sync) &&
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!(type == EGL_SYNC_CL_EVENT_KHR && dpy->Extensions.KHR_cl_event2 &&
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attrib_list64))
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return _eglError(EGL_BAD_ATTRIBUTE, "eglCreateSyncKHR");
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_eglInitResource(&sync->Resource, sizeof(*sync), dpy);
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sync->Type = type;
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sync->SyncStatus = EGL_UNSIGNALED_KHR;
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