egl: Drop duplicate check on EGLSync type

_eglInitSync checked that the display supported the sync type (such as
EGL_SYNC_FENCE), and did it wrong. When the check failed it emitted
EGL_BAD_ATTRIBUTE, but sometimes EGL_BAD_PARAMETER is needed.

_eglCreateSync already does the error checking, and it does it right.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Chad Versace
2016-09-27 13:27:19 -07:00
parent 02e4f1cb43
commit add01add1b
-6
View File
@@ -110,12 +110,6 @@ _eglInitSync(_EGLSync *sync, _EGLDisplay *dpy, EGLenum type,
{
EGLint err;
if (!(type == EGL_SYNC_REUSABLE_KHR && dpy->Extensions.KHR_reusable_sync) &&
!(type == EGL_SYNC_FENCE_KHR && dpy->Extensions.KHR_fence_sync) &&
!(type == EGL_SYNC_CL_EVENT_KHR && dpy->Extensions.KHR_cl_event2 &&
attrib_list64))
return _eglError(EGL_BAD_ATTRIBUTE, "eglCreateSyncKHR");
_eglInitResource(&sync->Resource, sizeof(*sync), dpy);
sync->Type = type;
sync->SyncStatus = EGL_UNSIGNALED_KHR;