ntt: nir: Don't use deprecated NIR_PASS_V macro anymore

Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33686>
This commit is contained in:
Corentin Noël
2025-02-22 11:54:55 +01:00
committed by Marge Bot
parent eb1274ef08
commit acd5f2971a
+42 -39
View File
@@ -3323,8 +3323,8 @@ ntt_optimize_nir(struct nir_shader *s, struct pipe_screen *screen,
do {
progress = false;
NIR_PASS_V(s, nir_lower_vars_to_ssa);
NIR_PASS_V(s, nir_split_64bit_vec3_and_vec4);
NIR_PASS(progress, s, nir_lower_vars_to_ssa);
NIR_PASS(progress, s, nir_split_64bit_vec3_and_vec4);
NIR_PASS(progress, s, nir_copy_prop);
NIR_PASS(progress, s, nir_opt_algebraic);
@@ -3386,7 +3386,7 @@ ntt_optimize_nir(struct nir_shader *s, struct pipe_screen *screen,
NIR_PASS(progress, s, nir_opt_offsets, &offset_options);
} while (progress);
NIR_PASS_V(s, nir_lower_var_copies);
NIR_PASS(_, s, nir_lower_var_copies);
}
/* Scalarizes all 64-bit ALU ops. Note that we only actually need to
@@ -3761,9 +3761,11 @@ ntt_lower_atomic_pre_dec(nir_shader *s)
}
/* Lowers texture projectors if we can't do them as TGSI_OPCODE_TXP. */
static void
static bool
nir_to_tgsi_lower_txp(nir_shader *s)
{
bool progress = false;
nir_lower_tex_options lower_tex_options = {
.lower_txp = 0,
};
@@ -3796,7 +3798,8 @@ nir_to_tgsi_lower_txp(nir_shader *s)
/* nir_lower_tex must be run even if no options are set, because we need the
* LOD to be set for query_levels and for non-fragment shaders.
*/
NIR_PASS_V(s, nir_lower_tex, &lower_tex_options);
NIR_PASS(progress, s, nir_lower_tex, &lower_tex_options);
return progress;
}
static bool
@@ -3898,8 +3901,8 @@ const void *nir_to_tgsi_options(struct nir_shader *s,
* having matching declarations.
*/
if (s->info.stage == MESA_SHADER_FRAGMENT) {
NIR_PASS_V(s, nir_lower_indirect_derefs, nir_var_shader_in, UINT32_MAX);
NIR_PASS_V(s, nir_remove_dead_variables, nir_var_shader_in, NULL);
NIR_PASS(_, s, nir_lower_indirect_derefs, nir_var_shader_in, UINT32_MAX);
NIR_PASS(_, s, nir_remove_dead_variables, nir_var_shader_in, NULL);
}
/* Lower tesslevel indirect derefs for tessellation shader.
@@ -3908,90 +3911,90 @@ const void *nir_to_tgsi_options(struct nir_shader *s,
*/
if (s->info.stage == MESA_SHADER_TESS_CTRL ||
s->info.stage == MESA_SHADER_TESS_EVAL) {
NIR_PASS_V(s, nir_lower_indirect_derefs, 0 , UINT32_MAX);
NIR_PASS(_, s, nir_lower_indirect_derefs, 0 , UINT32_MAX);
}
NIR_PASS_V(s, nir_lower_io, nir_var_shader_in | nir_var_shader_out,
type_size, nir_lower_io_use_interpolated_input_intrinsics);
NIR_PASS(_, s, nir_lower_io, nir_var_shader_in | nir_var_shader_out,
type_size, nir_lower_io_use_interpolated_input_intrinsics);
nir_to_tgsi_lower_txp(s);
NIR_PASS_V(s, nir_to_tgsi_lower_tex);
NIR_PASS(_, s, nir_to_tgsi_lower_txp);
NIR_PASS(_, s, nir_to_tgsi_lower_tex);
/* While TGSI can represent PRIMID as either an input or a system value,
* glsl-to-tgsi had the GS (not TCS or TES) primid as an input, and drivers
* depend on that.
*/
if (s->info.stage == MESA_SHADER_GEOMETRY)
NIR_PASS_V(s, nir_lower_primid_sysval_to_input);
NIR_PASS(_, s, nir_lower_primid_sysval_to_input);
if (s->info.num_abos)
NIR_PASS_V(s, ntt_lower_atomic_pre_dec);
NIR_PASS(_, s, ntt_lower_atomic_pre_dec);
if (!original_options->lower_uniforms_to_ubo) {
NIR_PASS_V(s, nir_lower_uniforms_to_ubo,
screen->caps.packed_uniforms,
!native_integers);
NIR_PASS(_, s, nir_lower_uniforms_to_ubo,
screen->caps.packed_uniforms,
!native_integers);
}
/* Do lowering so we can directly translate f64/i64 NIR ALU ops to TGSI --
* TGSI stores up to a vec2 in each slot, so to avoid a whole bunch of op
* duplication logic we just make it so that we only see vec2s.
*/
NIR_PASS_V(s, nir_lower_alu_to_scalar, scalarize_64bit, NULL);
NIR_PASS_V(s, nir_to_tgsi_lower_64bit_to_vec2);
NIR_PASS(_, s, nir_lower_alu_to_scalar, scalarize_64bit, NULL);
NIR_PASS(_, s, nir_to_tgsi_lower_64bit_to_vec2);
if (!screen->caps.load_constbuf)
NIR_PASS_V(s, nir_lower_ubo_vec4);
NIR_PASS(_, s, nir_lower_ubo_vec4);
ntt_optimize_nir(s, screen, options);
NIR_PASS_V(s, nir_lower_indirect_derefs, no_indirects_mask, UINT32_MAX);
NIR_PASS(_, s, nir_lower_indirect_derefs, no_indirects_mask, UINT32_MAX);
/* Lower demote_if to if (cond) { demote } because TGSI doesn't have a DEMOTE_IF. */
NIR_PASS_V(s, nir_lower_discard_if, nir_lower_demote_if_to_cf);
NIR_PASS(_, s, nir_lower_discard_if, nir_lower_demote_if_to_cf);
NIR_PASS_V(s, nir_lower_frexp);
NIR_PASS(_, s, nir_lower_frexp);
bool progress;
do {
progress = false;
NIR_PASS(progress, s, nir_opt_algebraic_late);
if (progress) {
NIR_PASS_V(s, nir_copy_prop);
NIR_PASS_V(s, nir_opt_dce);
NIR_PASS_V(s, nir_opt_cse);
NIR_PASS(_, s, nir_copy_prop);
NIR_PASS(_, s, nir_opt_dce);
NIR_PASS(_, s, nir_opt_cse);
}
} while (progress);
NIR_PASS_V(s, nir_opt_combine_barriers, NULL, NULL);
NIR_PASS(_, s, nir_opt_combine_barriers, NULL, NULL);
if (screen->shader_caps[pipe_shader_type_from_mesa(s->info.stage)].integers) {
NIR_PASS_V(s, nir_lower_bool_to_int32);
NIR_PASS(_, s, nir_lower_bool_to_int32);
} else {
NIR_PASS_V(s, nir_lower_int_to_float);
NIR_PASS_V(s, nir_lower_bool_to_float,
!options->lower_cmp && !options->lower_fabs);
NIR_PASS(_, s, nir_lower_int_to_float);
NIR_PASS(_, s, nir_lower_bool_to_float,
!options->lower_cmp && !options->lower_fabs);
/* bool_to_float generates MOVs for b2f32 that we want to clean up. */
NIR_PASS_V(s, nir_copy_prop);
NIR_PASS_V(s, nir_opt_dce);
NIR_PASS(_, s, nir_copy_prop);
NIR_PASS(_, s, nir_opt_dce);
}
nir_move_options move_all =
nir_move_const_undef | nir_move_load_ubo | nir_move_load_input |
nir_move_comparisons | nir_move_copies | nir_move_load_ssbo;
NIR_PASS_V(s, nir_opt_move, move_all);
NIR_PASS(_, s, nir_opt_move, move_all);
NIR_PASS_V(s, nir_convert_from_ssa, true, false);
NIR_PASS_V(s, nir_lower_vec_to_regs, ntt_vec_to_mov_writemask_cb, NULL);
NIR_PASS(_, s, nir_convert_from_ssa, true, false);
NIR_PASS(_, s, nir_lower_vec_to_regs, ntt_vec_to_mov_writemask_cb, NULL);
/* locals_to_reg_intrinsics will leave dead derefs that are good to clean up.
*/
NIR_PASS_V(s, nir_lower_locals_to_regs, 32);
NIR_PASS_V(s, nir_opt_dce);
NIR_PASS(_, s, nir_lower_locals_to_regs, 32);
NIR_PASS(_, s, nir_opt_dce);
/* See comment in ntt_get_alu_src for supported modifiers */
NIR_PASS_V(s, nir_legacy_trivialize, !options->lower_fabs);
NIR_PASS(_, s, nir_legacy_trivialize, !options->lower_fabs);
if (NIR_DEBUG(TGSI)) {
fprintf(stderr, "NIR before translation to TGSI:\n");