diff --git a/src/gallium/drivers/zink/ci/zink-nvk-flakes.txt b/src/gallium/drivers/zink/ci/zink-nvk-flakes.txt index 346817ceda7..1e8977d005d 100644 --- a/src/gallium/drivers/zink/ci/zink-nvk-flakes.txt +++ b/src/gallium/drivers/zink/ci/zink-nvk-flakes.txt @@ -1,10 +1,85 @@ +KHR-GL46.limits.max_fragment_atomic_counter_buffers +KHR-GL46.packed_pixels.rectangle.r8 +KHR-GL46.packed_pixels.rectangle.rgba32ui +KHR-GL46.packed_pixels.varied_rectangle.depth_component32 +KHR-GL46.packed_pixels.varied_rectangle.r16 +KHR-GL46.packed_pixels.varied_rectangle.r16i +KHR-GL46.packed_pixels.varied_rectangle.r8ui +KHR-GL46.packed_pixels.varied_rectangle.rg16_snorm +KHR-GL46.packed_pixels.varied_rectangle.rg16f +KHR-GL46.packed_pixels.varied_rectangle.rgba32f +KHR-GL46.texture_swizzle.smoke + +spec@!opengl 1.1@copypixels-sync +spec@!opengl 1.1@draw-sync +spec@arb_bindless_texture@execution@images@uniform-struct +spec@arb_color_buffer_float@gl_rgba16f-render +spec@arb_color_buffer_float@gl_rgba8_snorm-render +spec@arb_color_buffer_float@gl_rgba8_snorm-render-fog +spec@arb_copy_image@arb_copy_image-targets gl_texture_1d_array 32 1 12 gl_texture_2d_array 32 16 18 11 0 3 5 9 7 14 1 8 +spec@arb_gpu_shader5@execution@sampler_array_indexing@vs-nonuniform-control-flow +spec@arb_gpu_shader_fp64@execution@built-in-functions@vs-op-div-dvec2-dvec2 spec@arb_pixel_buffer_object@pbo-drawpixels spec@arb_shader_image_load_store@semantics@imageLoad/Tessellation control shader/r8/image2D test +spec@arb_shader_precision@fs-fma-float-float-float +spec@arb_tessellation_shader@execution@tcs-input-read-nonconst +spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-float-index-wr +spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-float-index-wr-before-barrier +spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec2-index-wr +spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec2-index-wr-before-barrier +spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec3-index-wr +spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec3-index-wr-before-barrier +spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec4-index-wr +spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec4-index-wr-before-barrier +spec@arb_texture_multisample@texelfetch fs sampler2dmsarray 4 1x129x9-98x129x9 +spec@arb_texture_multisample@texelfetch fs sampler2dmsarray 4 98x1x9-98x129x9 spec@arb_vertex_attrib_64bit@execution@vs_in@vs-input-double_dvec4-double_dmat3-position spec@arb_vertex_attrib_64bit@execution@vs_in@vs-input-position-float_vec4_array3-double_dvec4 +spec@ext_external_objects@vk-image-display-muliple-textures +spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 msaa +spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 upsample +spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 upsample +spec@ext_framebuffer_multisample@line-smooth 8 +spec@ext_framebuffer_multisample@polygon-smooth 2 +spec@ext_texture_array@fbo-depth-array depth-clear +spec@ext_texture_array@fbo-depth-array fs-writes-depth +spec@ext_texture_array@fbo-depth-array stencil-clear +spec@ext_texture_array@fbo-depth-array stencil-draw +spec@ext_texture_snorm@fbo-blending-formats +spec@glsl-1.10@execution@built-in-functions@fs-op-assign-add-float-float +spec@glsl-1.10@execution@derivatives@glsl-derivs-abs +spec@glsl-1.10@execution@interpolation@interpolation-none-gl_frontsecondarycolor-smooth-none +spec@glsl-1.10@execution@varying-packing@simple uvec3 separate +spec@glsl-1.30@execution@built-in-functions@vs-op-bitxor-abs-not-ivec3-int +spec@glsl-1.30@execution@interpolation@interpolation-smooth-gl_backsecondarycolor-smooth-fixed +spec@glsl-1.30@execution@interpolation@interpolation-smooth-gl_frontsecondarycolor-flat-fixed +spec@glsl-1.30@execution@tex-miplevel-selection textureprojlodoffset 3d +spec@glsl-1.30@execution@texelfetch fs sampler1darray 1x71-501x71 +spec@glsl-1.30@execution@texelfetch fs sampler2d 1x281-501x281 +spec@glsl-1.30@execution@texelfetch fs sampler2d 1x71-501x71 +spec@glsl-1.30@execution@texelfetch fs sampler2darray 1x129x9-98x129x9 +spec@glsl-1.30@execution@texelfetch fs sampler2darray 98x1x9-98x129x9 +spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9 +spec@glsl-1.30@execution@texelfetch@vs-texelfetch-isampler2darray-swizzle +spec@glsl-1.30@execution@texelfetch@vs-texelfetch-isampler3d spec@glsl-1.30@linker@interpolation-qualifiers@default-gl_backsecondarycolor-flat-gl_secondarycolor +spec@glsl-1.50@execution@built-in-functions@gs-op-assign-rshift-uvec2-int +spec@glsl-1.50@execution@compatibility@clipping@gs-clip-vertex-enables spec@glsl-4.00@execution@built-in-functions@fs-op-add-dvec2-dvec2 +spec@glsl-4.00@execution@built-in-functions@gs-matrixcompmult-dmat2x4-dmat2x4 +spec@glsl-4.00@execution@built-in-functions@gs-max-dvec4-double +spec@glsl-4.00@execution@built-in-functions@gs-op-mult-double-dmat4x3 +spec@glsl-4.00@execution@built-in-functions@vs-distance-double-double +spec@glsl-4.00@execution@built-in-functions@vs-op-div-dmat4-dmat4 +spec@glsl-4.00@execution@built-in-functions@vs-outerproduct-dvec2-dvec3 spec@glsl-4.20@execution@vs_in@vs-input-ubyte_uint-short_int-double_dvec3-position spec@glsl-4.30@execution@built-in-functions@cs-lessthan-vec4-vec4 spec@glsl-4.30@execution@built-in-functions@cs-op-assign-sub-mat3x2-mat3x2 +spec@glsl-4.30@execution@built-in-functions@cs-op-rshift-ivec4-int spec@glsl-4.30@execution@built-in-functions@cs-op-uplus-mat2 +spec@glsl-4.30@execution@built-in-functions@cs-smoothstep-vec3-vec3-vec3 +spec@khr_texture_compression_astc@array-gles +spec@nv_half_float@attribs-half-float +spec@nv_primitive_restart@primitive-restart-draw-mode-lines +spec@nv_primitive_restart@primitive-restart-draw-mode-polygon +spec@nv_primitive_restart@primitive-restart-draw-mode-quad_strip