llvmpipe: Don't support Z32_FLOAT_S8X24_UINT texture sampling support either.

Because we don't support, and the u_format fallback doesn't work for
zs formats.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
José Fonseca
2013-04-20 10:42:09 +01:00
parent c08b04992a
commit a79990bec0
+6 -4
View File
@@ -361,6 +361,12 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
return FALSE;
}
/* TODO: Support Z32_FLOAT_S8X24_UINT. See lp_bld_depth.c. */
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS &&
format_desc->block.bits > 32) {
return FALSE;
}
if (bind & PIPE_BIND_DEPTH_STENCIL) {
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;
@@ -368,10 +374,6 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
/* TODO: Support Z32_FLOAT_S8X24_UINT. See lp_bld_depth.c. */
if (format_desc->block.bits > 32)
return FALSE;
/* TODO: Support stencil-only formats */
if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
return FALSE;