llvmpipe: Don't support Z32_FLOAT_S8X24_UINT texture sampling support either.
Because we don't support, and the u_format fallback doesn't work for zs formats. Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -361,6 +361,12 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
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return FALSE;
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}
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/* TODO: Support Z32_FLOAT_S8X24_UINT. See lp_bld_depth.c. */
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if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS &&
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format_desc->block.bits > 32) {
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return FALSE;
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}
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if (bind & PIPE_BIND_DEPTH_STENCIL) {
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if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
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return FALSE;
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@@ -368,10 +374,6 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
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if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
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return FALSE;
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/* TODO: Support Z32_FLOAT_S8X24_UINT. See lp_bld_depth.c. */
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if (format_desc->block.bits > 32)
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return FALSE;
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/* TODO: Support stencil-only formats */
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if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
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return FALSE;
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