glsl: Remove useless ir_shader enumeration value.

This commit is contained in:
Kenneth Graunke
2010-10-20 14:59:40 -07:00
parent 460da0db4a
commit a75da2c0e8
4 changed files with 2 additions and 12 deletions
-1
View File
@@ -88,7 +88,6 @@ _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
case vertex_shader: return "vertex";
case fragment_shader: return "fragment";
case geometry_shader: return "geometry";
case ir_shader: break;
}
assert(!"Should not get here.");