glsl: Remove useless ir_shader enumeration value.
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@@ -1785,11 +1785,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
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string = "output";
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}
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break;
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case ir_shader:
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assert(!"Should not get here.");
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break;
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}
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};
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if (fail) {
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_mesa_glsl_error(loc, state,
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@@ -88,7 +88,6 @@ _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
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case vertex_shader: return "vertex";
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case fragment_shader: return "fragment";
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case geometry_shader: return "geometry";
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case ir_shader: break;
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}
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assert(!"Should not get here.");
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@@ -37,8 +37,7 @@
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enum _mesa_glsl_parser_targets {
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vertex_shader,
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geometry_shader,
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fragment_shader,
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ir_shader
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fragment_shader
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};
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struct gl_context;
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@@ -504,9 +504,5 @@ _mesa_glsl_initialize_variables(exec_list *instructions,
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case fragment_shader:
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initialize_fs_variables(instructions, state);
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break;
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case ir_shader:
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fprintf(stderr, "ir reader has no builtin variables");
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exit(1);
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break;
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}
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}
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