nv50: take format from sampler view, not the referenced texture
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@@ -105,7 +105,7 @@ nv50_tex_construct(struct nv50_sampler_view *view)
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struct nv50_miptree *mt = nv50_miptree(view->pipe.texture);
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uint32_t swz[4], *tic = view->tic;
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tic[0] = nv50_texture_formats[mt->base.base.format];
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tic[0] = nv50_texture_formats[view->pipe.format];
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swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r);
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swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g);
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