i965: Add support for GL_ARB_texture_buffer_range.
Supporting this extension turns out to simplify our code a bit over not
supporting this extension, once the glBufferSubData() synchronization code
lands.
v2: Use 16 byte alignment like we do for uniform buffers, due to unaligned
access penalties.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> (v1)
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@@ -157,7 +157,7 @@ ARB_robust_buffer_access_behavior not started
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ARB_shader_image_size not started
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ARB_shader_storage_buffer_object not started
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ARB_stencil_texturing not started
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ARB_texture_buffer_range DONE (nv50, nvc0)
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ARB_texture_buffer_range DONE (nv50, nvc0, i965)
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ARB_texture_query_levels DONE (i965)
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ARB_texture_storage_multisample DONE (i965)
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ARB_texture_view not started
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