From a3730531affcbdcbf2514da5495c82b9dd3c7f32 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Mon, 3 Apr 2023 15:39:59 -0400 Subject: [PATCH] zink: use zink_destroy_shader_module() for compute to deduplicate code Part-of: --- src/gallium/drivers/zink/zink_program.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/gallium/drivers/zink/zink_program.c b/src/gallium/drivers/zink/zink_program.c index b7b54cd5ed6..2b5b2a0bb00 100644 --- a/src/gallium/drivers/zink/zink_program.c +++ b/src/gallium/drivers/zink/zink_program.c @@ -1528,8 +1528,7 @@ zink_destroy_compute_program(struct zink_screen *screen, free(pc_entry); } VKSCR(DestroyPipeline)(screen->dev, comp->base_pipeline, NULL); - VKSCR(DestroyShaderModule)(screen->dev, comp->module->obj.mod, NULL); - free(comp->module); + zink_destroy_shader_module(screen, comp->module); ralloc_free(comp); }