i965: Remove brw_new_shader_program
It was identical to the default implementation in _mesa_new_shader_program. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -237,7 +237,6 @@ void brwInitFragProgFuncs( struct dd_function_table *functions )
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functions->ProgramStringNotify = brwProgramStringNotify;
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functions->NewShader = brw_new_shader;
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functions->NewShaderProgram = brw_new_shader_program;
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functions->LinkShader = brw_link_shader;
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}
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@@ -49,17 +49,6 @@ brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type)
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return &shader->base;
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}
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struct gl_shader_program *
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brw_new_shader_program(struct gl_context *ctx, GLuint name)
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{
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struct gl_shader_program *prog = rzalloc(NULL, struct gl_shader_program);
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if (prog) {
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prog->Name = name;
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_mesa_init_shader_program(ctx, prog);
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}
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return prog;
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}
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/**
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* Performs a compile of the shader stages even when we don't know
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* what non-orthogonal state will be set, in the hope that it reflects
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@@ -96,7 +96,6 @@ const unsigned *brw_wm_fs_emit(struct brw_context *brw,
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GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
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struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
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struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
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bool brw_color_buffer_write_enabled(struct brw_context *brw);
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bool do_wm_prog(struct brw_context *brw,
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