i965: Combine {VS,FS}_OPCODE_GET_BUFFER_SIZE opcodes.

These are the same, we don't need a separate opcode enum per backend.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Kenneth Graunke
2017-12-10 17:03:32 -08:00
parent ea0bbe8201
commit a1afef8de0
8 changed files with 14 additions and 19 deletions
+3 -6
View File
@@ -331,6 +331,9 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
case SHADER_OPCODE_BROADCAST:
return "broadcast";
case SHADER_OPCODE_GET_BUFFER_SIZE:
return "get_buffer_size";
case VEC4_OPCODE_MOV_BYTES:
return "mov_bytes";
case VEC4_OPCODE_PACK_BYTES:
@@ -373,9 +376,6 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
case FS_OPCODE_PIXEL_Y:
return "pixel_y";
case FS_OPCODE_GET_BUFFER_SIZE:
return "fs_get_buffer_size";
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD:
return "uniform_pull_const";
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7:
@@ -422,9 +422,6 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
case VS_OPCODE_SET_SIMD4X2_HEADER_GEN9:
return "set_simd4x2_header_gen9";
case VS_OPCODE_GET_BUFFER_SIZE:
return "vs_get_buffer_size";
case VS_OPCODE_UNPACK_FLAGS_SIMD4X2:
return "unpack_flags_simd4x2";