nvk: Re-emit sample locations when rasterization samples changes
We need them for the case where explicit sample locations are not
enabled. While we're at it, fix the case where rasterization_samples=0.
This can happen when rasterizer discard is enabled. This fixes MSAA
resolves with NVK+Zink. In particular, it fixes MSAA for the Unigine
Heaven and Valley benchmark.
This also fixes all of the spec@arb_texture_float@multisample-formats
piglit tests.
Fixes: 41d094c2cc ("nvk: Support dynamic state for enabling sample locations")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10786
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29147>
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@@ -1724,13 +1724,15 @@ nvk_flush_ms_state(struct nvk_cmd_buffer *cmd)
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});
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}
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if (BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_MS_SAMPLE_LOCATIONS) ||
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if (BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_MS_RASTERIZATION_SAMPLES) ||
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BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_MS_SAMPLE_LOCATIONS) ||
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BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_MS_SAMPLE_LOCATIONS_ENABLE)) {
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const struct vk_sample_locations_state *sl;
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if (dyn->ms.sample_locations_enable) {
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sl = dyn->ms.sample_locations;
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} else {
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sl = vk_standard_sample_locations_state(dyn->ms.rasterization_samples);
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const uint32_t samples = MAX2(1, dyn->ms.rasterization_samples);
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sl = vk_standard_sample_locations_state(samples);
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}
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for (uint32_t i = 0; i < sl->per_pixel; i++) {
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