r600g: reduce size of r600 context structure to !insane
Its now about 7.8k, and might actually fit in a cache.
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@@ -53,6 +53,11 @@ static void r600_destroy_context(struct pipe_context *context)
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rctx->stencil_ref = r600_context_state_decref(rctx->stencil_ref);
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rctx->viewport = r600_context_state_decref(rctx->viewport);
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rctx->framebuffer = r600_context_state_decref(rctx->framebuffer);
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free(rctx->ps_constant);
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free(rctx->vs_constant);
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free(rctx->vs_resource);
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radeon_ctx_fini(&rctx->ctx);
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FREE(rctx);
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}
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@@ -354,6 +359,24 @@ struct pipe_context *r600_create_context(struct pipe_screen *screen, void *priv)
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r600_init_config(rctx);
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rctx->vs_constant = (struct radeon_state *)calloc(R600_MAX_CONSTANT, sizeof(struct radeon_state));
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if (!rctx->vs_constant) {
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FREE(rctx);
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return NULL;
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}
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rctx->ps_constant = (struct radeon_state *)calloc(R600_MAX_CONSTANT, sizeof(struct radeon_state));
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if (!rctx->ps_constant) {
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FREE(rctx);
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return NULL;
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}
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rctx->vs_resource = (struct radeon_state *)calloc(R600_MAX_RESOURCE, sizeof(struct radeon_state));
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if (!rctx->vs_resource) {
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FREE(rctx);
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return NULL;
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}
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radeon_ctx_init(&rctx->ctx, rscreen->rw);
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radeon_draw_init(&rctx->draw, rscreen->rw);
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return &rctx->context;
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@@ -121,6 +121,9 @@ struct r600_context_hw_states {
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struct radeon_state cb_cntl;
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};
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#define R600_MAX_CONSTANT 256 /* magic */
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#define R600_MAX_RESOURCE 160 /* magic */
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struct r600_context {
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struct pipe_context context;
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struct r600_screen *screen;
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@@ -130,10 +133,10 @@ struct r600_context {
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struct radeon_draw draw;
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struct radeon_state config;
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/* FIXME get rid of those vs_resource,vs/ps_constant */
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struct radeon_state vs_resource[160];
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struct radeon_state *vs_resource;
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unsigned vs_nresource;
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struct radeon_state vs_constant[256];
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struct radeon_state ps_constant[256];
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struct radeon_state *vs_constant;
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struct radeon_state *ps_constant;
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/* hw states */
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struct r600_context_hw_states hw_states;
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/* pipe states */
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