From 9e0978cd76f8063ba54a6e7c86e3729046ecf60c Mon Sep 17 00:00:00 2001 From: "Juan A. Suarez Romero" Date: Mon, 6 May 2024 12:57:00 +0200 Subject: [PATCH] vc4/v3d/ci: update expected list Signed-off-by: Juan A. Suarez Romero Part-of: --- src/broadcom/ci/broadcom-rpi3-fails.txt | 4 ---- src/broadcom/ci/broadcom-rpi3-skips.txt | 1 + src/broadcom/ci/broadcom-rpi4-fails.txt | 6 ------ 3 files changed, 1 insertion(+), 10 deletions(-) diff --git a/src/broadcom/ci/broadcom-rpi3-fails.txt b/src/broadcom/ci/broadcom-rpi3-fails.txt index 4a3bf44fc49..824b70c04a5 100644 --- a/src/broadcom/ci/broadcom-rpi3-fails.txt +++ b/src/broadcom/ci/broadcom-rpi3-fails.txt @@ -1147,10 +1147,6 @@ spec@khr_texture_compression_astc@miptree-gles ldr@LDR Profile,Fail spec@khr_texture_compression_astc@miptree-gles srgb,Fail spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail spec@oes_compressed_etc1_rgb8_texture@miptree,Fail -spec@!opengl 1.0@depth-clear-precision-check,Fail -spec@!opengl 1.0@depth-clear-precision-check@depth16,Fail -spec@!opengl 1.0@depth-clear-precision-check@depth32,Fail - spec@glsl-1.10@execution@variable-indexing@vs-output-array-vec2-index-wr-no-unroll,Fail spec@ext_framebuffer_multisample@accuracy 2 depth_draw depthstencil,Fail diff --git a/src/broadcom/ci/broadcom-rpi3-skips.txt b/src/broadcom/ci/broadcom-rpi3-skips.txt index 6da79a463a7..8917def7f50 100644 --- a/src/broadcom/ci/broadcom-rpi3-skips.txt +++ b/src/broadcom/ci/broadcom-rpi3-skips.txt @@ -17,6 +17,7 @@ dEQP-GLES2.functional.fragment_ops.scissor.outside_render_line dEQP-GLES2.functional.shaders.loops.*dynamic.*vertex # Slow tests (> 1 minute to run) +spec@!opengl 1.0@depth-clear-precision-check spec@!opengl 1.1@streaming-texture-leak # Versions / Extensions not supported diff --git a/src/broadcom/ci/broadcom-rpi4-fails.txt b/src/broadcom/ci/broadcom-rpi4-fails.txt index c7569cc5ff4..d58772397ab 100644 --- a/src/broadcom/ci/broadcom-rpi4-fails.txt +++ b/src/broadcom/ci/broadcom-rpi4-fails.txt @@ -397,9 +397,6 @@ spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail # enabled, it uses LLVM instead, which is complete. spec@!opengl 1.0@rasterpos,Crash -# https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/899 -spec@!opengl 1.0@depth-clear-precision-check,Fail - # There are two problems here. On one side, hardware do not support # different polygon mode for front and back faces. By default we # choose the mode set for front face, unless we are culling it; in @@ -481,9 +478,6 @@ spec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_RG16F,Fail spec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_RG16I,Fail spec@oes_texture_view@rendering-formats@clear GL_RGB10_A2 as GL_RGBA8I,Fail -spec@!opengl 1.0@depth-clear-precision-check@depth16,Fail -spec@!opengl 1.0@depth-clear-precision-check@depth24,Fail - # This fails the subtest for GL_ALPHA16 because we don't support a 16-bit unorm format for rendering # so gallium falls back to using an 8-bit unorm format and we lose some precision in the result. spec@arb_clear_texture@arb_clear_texture-sized-formats,Fail