mesa: remove #if _HAVE_FULL_GL checks

This is basically more of the "remove FEATURE_x" clean-up.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Brian Paul
2012-09-22 18:45:33 -06:00
committed by Ian Romanick
parent 198fa6452b
commit 99940eef48
18 changed files with 1 additions and 133 deletions
+1 -9
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@@ -256,9 +256,6 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
}
#if _HAVE_FULL_GL
/**
* Set blend source/dest factors for one color buffer/target.
*/
@@ -520,10 +517,6 @@ _mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
}
#endif /* _HAVE_FULL_GL */
/**
* Set the blending color.
*
@@ -666,7 +659,7 @@ _mesa_LogicOp( GLenum opcode )
ctx->Driver.LogicOpcode( ctx, opcode );
}
#if _HAVE_FULL_GL
void GLAPIENTRY
_mesa_IndexMask( GLuint mask )
{
@@ -679,7 +672,6 @@ _mesa_IndexMask( GLuint mask )
FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.IndexMask = mask;
}
#endif
/**
-2
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@@ -41,7 +41,6 @@
#if _HAVE_FULL_GL
void GLAPIENTRY
_mesa_ClearIndex( GLfloat c )
{
@@ -54,7 +53,6 @@ _mesa_ClearIndex( GLfloat c )
FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.ClearIndex = (GLuint) c;
}
#endif
/**
-8
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@@ -129,9 +129,7 @@
#include "vtxfmt.h"
#include "program/program.h"
#include "program/prog_print.h"
#if _HAVE_FULL_GL
#include "math/m_matrix.h"
#endif
#include "main/dispatch.h" /* for _gloffset_COUNT */
#ifdef USE_SPARC_ASM
@@ -1160,7 +1158,6 @@ _mesa_destroy_context( struct gl_context *ctx )
}
#if _HAVE_FULL_GL
/**
* Copy attribute groups from one context to another.
*
@@ -1281,7 +1278,6 @@ _mesa_copy_context( const struct gl_context *src, struct gl_context *dst,
dst->NewState = _NEW_ALL;
dst->NewDriverState = ~0;
}
#endif
/**
@@ -1458,8 +1454,6 @@ _mesa_make_current( struct gl_context *newCtx,
#if 1
/* We want to get rid of these lines: */
#if _HAVE_FULL_GL
if (!drawBuffer->Initialized) {
initialize_framebuffer_size(newCtx, drawBuffer);
}
@@ -1468,8 +1462,6 @@ _mesa_make_current( struct gl_context *newCtx,
}
_mesa_resizebuffers(newCtx);
#endif
#else
/* We want the drawBuffer and readBuffer to be initialized by
* the driver.
-15
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@@ -42,27 +42,12 @@
struct gl_context;
struct gl_texture_image;
#if _HAVE_FULL_GL
extern void _mesa_print_tri_caps( const char *name, GLuint flags );
extern void _mesa_print_enable_flags( const char *msg, GLuint flags );
extern void _mesa_print_state( const char *msg, GLuint state );
extern void _mesa_print_info( void );
extern void _mesa_init_debug( struct gl_context *ctx );
#else
/** No-op */
#define _mesa_print_state( m, s ) ((void)0)
/** No-op */
#define _mesa_print_info() ((void)0)
/** No-op */
#define _mesa_init_debug( c ) ((void)0)
#endif
extern void
_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb);
-9
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@@ -38,8 +38,6 @@
struct gl_context;
#if _HAVE_FULL_GL
extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
@@ -58,11 +56,4 @@ _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
extern void
_mesa_init_depth( struct gl_context * ctx );
#else
/** No-op */
#define _mesa_init_depth( c ) ((void)0)
#endif
#endif
-2
View File
@@ -344,7 +344,6 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap );
}
}
#if _HAVE_FULL_GL
else if (ctx->RenderMode == GL_FEEDBACK) {
FLUSH_CURRENT(ctx, 0);
_mesa_feedback_token( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN );
@@ -357,7 +356,6 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
ASSERT(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
#endif
/* update raster position */
ctx->Current.RasterPos[0] += xmove;
-19
View File
@@ -41,8 +41,6 @@
struct gl_context;
#if _HAVE_FULL_GL
extern void _mesa_enable_sw_extensions(struct gl_context *ctx);
extern void _mesa_enable_1_3_extensions(struct gl_context *ctx);
@@ -71,21 +69,4 @@ _mesa_get_extension_count(struct gl_context *ctx);
extern const GLubyte *
_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index);
#else
/** No-op */
#define _mesa_extensions_dtr( ctx ) ((void)0)
/** No-op */
#define _mesa_extensions_ctr( ctx ) ((void)0)
/** No-op */
#define _mesa_extensions_get_string( ctx ) "GL_EXT_texture_object"
/** No-op */
#define _mesa_enable_extension( c, n ) ((void)0)
#endif
#endif
-4
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@@ -449,7 +449,6 @@ _mesa_RenderMode( GLenum mode )
ctx->Select.Hits = 0;
ctx->Select.NameStackDepth = 0;
break;
#if _HAVE_FULL_GL
case GL_FEEDBACK:
if (ctx->Feedback.Count > ctx->Feedback.BufferSize) {
/* overflow */
@@ -460,7 +459,6 @@ _mesa_RenderMode( GLenum mode )
}
ctx->Feedback.Count = 0;
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" );
return 0;
@@ -475,14 +473,12 @@ _mesa_RenderMode( GLenum mode )
_mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" );
}
break;
#if _HAVE_FULL_GL
case GL_FEEDBACK:
if (ctx->Feedback.BufferSize==0) {
/* haven't called glFeedbackBuffer yet */
_mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" );
}
break;
#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" );
return 0;
-9
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@@ -43,8 +43,6 @@
struct gl_context;
#if _HAVE_FULL_GL
extern void GLAPIENTRY
_mesa_Fogf(GLenum pname, GLfloat param);
@@ -59,11 +57,4 @@ _mesa_Fogiv(GLenum pname, const GLint *params );
extern void _mesa_init_fog( struct gl_context * ctx );
#else
/** No-op */
#define _mesa_init_fog( c ) ((void)0)
#endif
#endif
-9
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@@ -41,19 +41,10 @@
struct gl_context;
#if _HAVE_FULL_GL
extern void GLAPIENTRY
_mesa_Hint( GLenum target, GLenum mode );
extern void
_mesa_init_hint( struct gl_context * ctx );
#else
/** No-op */
#define _mesa_init_hint( c ) ((void) 0)
#endif
#endif
-11
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@@ -42,7 +42,6 @@ extern void GLAPIENTRY
_mesa_ProvokingVertexEXT(GLenum mode);
#if _HAVE_FULL_GL
extern void GLAPIENTRY
_mesa_ColorMaterial( GLenum face, GLenum mode );
@@ -108,14 +107,4 @@ extern void _mesa_free_lighting_data( struct gl_context *ctx );
extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag );
#else
#define _mesa_update_color_material( c, r ) ((void)0)
#define _mesa_material_bitmask( c, f, p, l, s ) 0
#define _mesa_init_lighting( c ) ((void)0)
#define _mesa_free_lighting_data( c ) ((void)0)
#define _mesa_update_lighting( c ) ((void)0)
#define _mesa_update_tnl_spaces( c, n ) ((void)0)
#define GET_SHINE_TAB_ENTRY( table, dp, result ) ((result)=0)
#endif
#endif
-4
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@@ -444,7 +444,6 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
}
#if _HAVE_FULL_GL
void GLAPIENTRY
_mesa_LoadMatrixd( const GLdouble *m )
{
@@ -487,10 +486,8 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
}
#endif
#if _HAVE_FULL_GL
void GLAPIENTRY
_mesa_LoadTransposeMatrixfARB( const GLfloat *m )
{
@@ -529,7 +526,6 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m )
_math_transposefd(tm, m);
_mesa_MultMatrixf(tm);
}
#endif
-4
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@@ -62,9 +62,6 @@ _mesa_PointSize( GLfloat size )
}
#if _HAVE_FULL_GL
void GLAPIENTRY
_mesa_PointParameteri( GLenum pname, GLint param )
{
@@ -221,7 +218,6 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
if (ctx->Driver.PointParameterfv)
(*ctx->Driver.PointParameterfv)(ctx, pname, params);
}
#endif
-3
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@@ -184,8 +184,6 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
ctx->Driver.PolygonMode(ctx, face, mode);
}
#if _HAVE_FULL_GL
/**
* This routine updates the ctx->Polygon.Stipple state.
@@ -298,7 +296,6 @@ _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
_mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
}
#endif
/**********************************************************************/
-2
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@@ -382,7 +382,6 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
#if _HAVE_FULL_GL
/* GL_EXT_stencil_two_side */
void GLAPIENTRY
_mesa_ActiveStencilFaceEXT(GLenum face)
@@ -406,7 +405,6 @@ _mesa_ActiveStencilFaceEXT(GLenum face)
_mesa_error(ctx, GL_INVALID_ENUM, "glActiveStencilFaceEXT(face)");
}
}
#endif
-11
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@@ -31,8 +31,6 @@
struct gl_context;
#if _HAVE_FULL_GL
extern GLenum
_mesa_gl_compressed_format_base_format(GLenum format);
@@ -55,13 +53,4 @@ _mesa_decompress_image(gl_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
GLfloat *dest);
#else /* _HAVE_FULL_GL */
/* no-op macros */
#define _mesa_get_compressed_formats( c, f ) 0
#define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0
#define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0)
#endif /* _HAVE_FULL_GL */
#endif /* TEXCOMPRESS_H */
-2
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@@ -1966,7 +1966,6 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
}
switch (internalFormat) {
#if FEATURE_ES
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_RGBA8_OES:
case GL_PALETTE4_R5_G6_B5_OES:
@@ -2005,7 +2004,6 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
*/
level = -level;
break;
#endif
default:
/* check level */
-10
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@@ -65,8 +65,6 @@ _mesa_update_array_max_element(struct gl_client_array *array)
}
#if _HAVE_FULL_GL
extern void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr);
@@ -266,12 +264,4 @@ _mesa_init_varray( struct gl_context * ctx );
extern void
_mesa_free_varray_data(struct gl_context *ctx);
#else
/** No-op */
#define _mesa_init_varray( c ) ((void)0)
#define _mesa_free_varray_data( c ) ((void)0)
#endif
#endif