diff --git a/src/gallium/drivers/d3d12/d3d12_video_proc.cpp b/src/gallium/drivers/d3d12/d3d12_video_proc.cpp index c73418216ab..b6fd0c38204 100644 --- a/src/gallium/drivers/d3d12/d3d12_video_proc.cpp +++ b/src/gallium/drivers/d3d12/d3d12_video_proc.cpp @@ -185,7 +185,6 @@ d3d12_video_processor_process_frame(struct pipe_video_codec *codec, // Setup process frame arguments for current input texture. - unsigned curInputStreamIndex = pD3D12Proc->m_ProcessInputs.size(); D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 InputArguments = { { { // D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[0]; @@ -227,7 +226,7 @@ d3d12_video_processor_process_frame(struct pipe_video_codec *codec, // } RECT; { process_properties->src_region.x0/*left*/, process_properties->src_region.y0/*top*/, process_properties->src_region.x1/*right*/, process_properties->src_region.y1/*bottom*/ }, { process_properties->dst_region.x0/*left*/, process_properties->dst_region.y0/*top*/, process_properties->dst_region.x1/*right*/, process_properties->dst_region.y1/*bottom*/ }, // D3D12_RECT DestinationRectangle; - pD3D12Proc->m_inputStreamDescs[curInputStreamIndex].EnableOrientation ? d3d12_video_processor_convert_pipe_rotation(process_properties->orientation) : D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT, // D3D12_VIDEO_PROCESS_ORIENTATION Orientation; + pD3D12Proc->m_inputStreamDescs[0].EnableOrientation ? d3d12_video_processor_convert_pipe_rotation(process_properties->orientation) : D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT, // D3D12_VIDEO_PROCESS_ORIENTATION Orientation; }, D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE, { // D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;