docs: remove leading spaces

There's no good reason to have leading space in these pre-formatted
blocks. It looks strange, so let's get rid of it.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
This commit is contained in:
Erik Faye-Lund
2020-01-16 20:18:07 +01:00
parent c871862744
commit 9954120b38
9 changed files with 239 additions and 239 deletions
+16 -16
View File
@@ -64,12 +64,12 @@ The format of accepted values is: <code>visual-class depth</code>
Here are some examples:
</p>
<pre>
using csh:
using csh:
% setenv MESA_RGB_VISUAL "TrueColor 8" // 8-bit TrueColor
% setenv MESA_CI_VISUAL "PseudoColor 12" // 12-bit PseudoColor
% setenv MESA_RGB_VISUAL "PseudoColor 8" // 8-bit PseudoColor
using bash:
using bash:
$ export MESA_RGB_VISUAL="TrueColor 8"
$ export MESA_CI_VISUAL="PseudoColor 12"
$ export MESA_RGB_VISUAL="PseudoColor 8"
@@ -146,8 +146,8 @@ The defaults are all 1.0, effectively disabling gamma correction.
Examples:
</p>
<pre>
% export MESA_GAMMA="2.3 2.2 2.4" // separate R,G,B values
% export MESA_GAMMA="2.0" // same gamma for R,G,B
% export MESA_GAMMA="2.3 2.2 2.4" // separate R,G,B values
% export MESA_GAMMA="2.0" // same gamma for R,G,B
</pre>
<p>
The <code>demos/gamma.c</code> program in mesa/demos repository may help
@@ -183,7 +183,7 @@ determine if your X server has overlay support you can test for the
SERVER_OVERLAY_VISUALS property:
</p>
<pre>
xprop -root | grep SERVER_OVERLAY_VISUALS
xprop -root | grep SERVER_OVERLAY_VISUALS
</pre>
@@ -207,8 +207,8 @@ The following Mesa-specific extensions are implemented in the Xlib driver.
This extension adds the GLX function:
</p>
<pre>
GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
Pixmap pixmap, Colormap cmap )
GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
Pixmap pixmap, Colormap cmap )
</pre>
<p>
It is an alternative to the standard glXCreateGLXPixmap() function.
@@ -243,10 +243,10 @@ deallocate the ancillary buffers by calling glxReleaseBuffersMESA()
just before an X window is destroyed. For example:
</p>
<pre>
#ifdef GLX_MESA_release_buffers
glXReleaseBuffersMESA( dpy, window );
#endif
XDestroyWindow( dpy, window );
#ifdef GLX_MESA_release_buffers
glXReleaseBuffersMESA( dpy, window );
#endif
XDestroyWindow( dpy, window );
</pre>
<p>
<a href="specs/MESA_release_buffers.spec">GLX_MESA_release_buffers specification</a>
@@ -270,11 +270,11 @@ This extension was added in Mesa 2.6
<h2>Summary of X-related environment variables</h2>
<pre>
MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only)
MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only)
MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only)
MESA_PRIVATE_CMAP - force aux/tk libraries to use private colormaps (X only)
MESA_GAMMA - gamma correction coefficients (X only)
MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only)
MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only)
MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only)
MESA_PRIVATE_CMAP - force aux/tk libraries to use private colormaps (X only)
MESA_GAMMA - gamma correction coefficients (X only)
</pre>
</div>