Remove ctx field from texenvprog_cache

This commit is contained in:
Brian
2007-10-29 12:25:46 -06:00
committed by Keith Whitwell
parent fb3c41f504
commit 93fef22d05
+4 -4
View File
@@ -413,9 +413,9 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p )
}
static void release_temps( struct texenv_fragment_program *p )
static void release_temps(GLcontext *ctx, struct texenv_fragment_program *p )
{
GLuint max_temp = p->ctx->Const.FragmentProgram.MaxTemps;
GLuint max_temp = ctx->Const.FragmentProgram.MaxTemps;
/* KW: To support tex_env_crossbar, don't release the registers in
* temps_output.
@@ -1053,7 +1053,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
p.one = undef;
p.last_tex_stage = 0;
release_temps(&p);
release_temps(ctx, &p);
if (key->enabled_units) {
/* First pass - to support texture_env_crossbar, first identify
@@ -1071,7 +1071,7 @@ create_new_program(GLcontext *ctx, struct state_key *key,
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++)
if (key->enabled_units & (1<<unit)) {
p.src_previous = emit_texenv( &p, unit );
release_temps(&p); /* release all temps */
release_temps(ctx, &p); /* release all temps */
}
}