From 937a841b5746f7b00f1e26993272db03f7eb9146 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Tue, 9 Nov 2021 16:35:28 -0500 Subject: [PATCH] zink: ci updates these don't spend forever in llvmpipe optimization passes anymore Reviewed-by: Dave Airlie Part-of: --- src/gallium/drivers/zink/ci/zink-lvp-skips.txt | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/src/gallium/drivers/zink/ci/zink-lvp-skips.txt b/src/gallium/drivers/zink/ci/zink-lvp-skips.txt index 2568d339a79..0909a37cbd7 100644 --- a/src/gallium/drivers/zink/ci/zink-lvp-skips.txt +++ b/src/gallium/drivers/zink/ci/zink-lvp-skips.txt @@ -36,18 +36,3 @@ spec@arb_compute_shader@local-id-explosion KHR-GL46.copy_image.functional KHR-GL46.texture_swizzle.smoke KHR-GL46.texture_swizzle.functional -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_fan_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_strip_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangles_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangle_strip_adjacency_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangles_adjacency_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_fan_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_strip_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangles_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangle_strip_adjacency_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangles_adjacency_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_fan_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_strip_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangles_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangle_strip_adjacency_drawcall -KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangles_adjacency_drawcall