intel/fs: Add support for a new load_reloc_const intrinsic

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6244>
This commit is contained in:
Jason Ekstrand
2020-08-08 13:56:16 -05:00
committed by Marge Bot
parent 8d8a3815ef
commit 91becd84ae
8 changed files with 37 additions and 0 deletions
+7
View File
@@ -2230,6 +2230,11 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width,
generate_mov_indirect(inst, dst, src[0], src[1]);
break;
case SHADER_OPCODE_MOV_RELOC_IMM:
assert(src[0].file == BRW_IMMEDIATE_VALUE);
brw_MOV_reloc_imm(p, dst, dst.type, src[0].ud);
break;
case SHADER_OPCODE_URB_READ_SIMD8:
case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
generate_urb_read(inst, dst, src[0]);
@@ -2608,5 +2613,7 @@ fs_generator::add_const_data(void *data, unsigned size)
const unsigned *
fs_generator::get_assembly()
{
prog_data->relocs = brw_get_shader_relocs(p, &prog_data->num_relocs);
return brw_get_program(p, &prog_data->program_size);
}