From 90eaaada0d1d2479c777241948e8ec59d7cfe996 Mon Sep 17 00:00:00 2001 From: Icecream95 Date: Sat, 26 Sep 2020 12:16:02 +1200 Subject: [PATCH] panfrost: Mark blit shaders as internal Fixes spam of blit shader nir when NIR_PRINT=1 is set. Reviewed-by: Alyssa Rosenzweig Part-of: --- src/panfrost/lib/pan_blit.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/panfrost/lib/pan_blit.c b/src/panfrost/lib/pan_blit.c index ff1da6fdc05..55f335c4828 100644 --- a/src/panfrost/lib/pan_blit.c +++ b/src/panfrost/lib/pan_blit.c @@ -53,6 +53,8 @@ panfrost_build_blit_shader(panfrost_program *program, unsigned gpu_id, gl_frag_r nir_builder *b = &_b; nir_shader *shader = b->shader; + shader->info.internal = true; + nir_variable *c_src = nir_variable_create(shader, nir_var_shader_in, glsl_vector_type(GLSL_TYPE_FLOAT, 2), "coord"); nir_variable *c_out = nir_variable_create(shader, nir_var_shader_out, glsl_vector_type( GLSL_TYPE_FLOAT, is_colour ? 4 : 1), "out");