From 8fabcd754f1bd5951a340c456b5723d226bebb23 Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Wed, 21 May 2025 14:55:56 +0300 Subject: [PATCH] brw: move primitive_id_index field in fs_msaa Signed-off-by: Lionel Landwerlin Reviewed-by: Ivan Briano Part-of: --- src/intel/compiler/intel_shader_enums.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/compiler/intel_shader_enums.h b/src/intel/compiler/intel_shader_enums.h index 743b70dcaf9..1b2acca3b74 100644 --- a/src/intel/compiler/intel_shader_enums.h +++ b/src/intel/compiler/intel_shader_enums.h @@ -30,7 +30,7 @@ intel_sometimes_invert(enum intel_sometimes x) return (enum intel_sometimes)((int)INTEL_ALWAYS - (int)x); } -#define INTEL_MSAA_FLAG_PRIMITIVE_ID_INDEX_OFFSET (20) +#define INTEL_MSAA_FLAG_PRIMITIVE_ID_INDEX_OFFSET (25) #define INTEL_MSAA_FLAG_PRIMITIVE_ID_INDEX_SIZE (6) #define INTEL_MSAA_FLAG_PRIMITIVE_ID_INDEX_MESH (32)