vk/0.132: Rename bool32_t -> VkBool32
sed -i 's/bool32_t/VkBool32/g' \ $(git ls-files src/vulkan include/vulkan)
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@@ -1461,7 +1461,7 @@ VkResult anv_WaitForFences(
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VkDevice _device,
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uint32_t fenceCount,
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const VkFence* pFences,
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bool32_t waitAll,
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VkBool32 waitAll,
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uint64_t timeout)
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{
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ANV_FROM_HANDLE(anv_device, device, _device);
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@@ -256,7 +256,7 @@ emit_rs_state(struct anv_pipeline *pipeline,
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.PointWidth = 1.0,
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};
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/* FINISHME: bool32_t rasterizerDiscardEnable; */
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/* FINISHME: VkBool32 rasterizerDiscardEnable; */
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GEN8_3DSTATE_SF_pack(NULL, pipeline->state_sf, &sf);
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@@ -412,7 +412,7 @@ emit_ds_state(struct anv_pipeline *pipeline,
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return;
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}
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/* bool32_t depthBoundsEnable; // optional (depth_bounds_test) */
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/* VkBool32 depthBoundsEnable; // optional (depth_bounds_test) */
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struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
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.DepthTestEnable = info->depthTestEnable,
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