diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c index ca1ce5e3a32..8b0268b522a 100644 --- a/src/gallium/drivers/v3d/v3d_screen.c +++ b/src/gallium/drivers/v3d/v3d_screen.c @@ -967,6 +967,7 @@ v3d_screen_create(int fd, const struct pipe_screen_config *config, v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH); screen->has_perfmon = v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_PERFMON); screen->has_cpu_queue = v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CPU_QUEUE); + screen->has_multisync = v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT); v3d_fence_screen_init(screen); diff --git a/src/gallium/drivers/v3d/v3d_screen.h b/src/gallium/drivers/v3d/v3d_screen.h index e9221e92c65..831ce8d7213 100644 --- a/src/gallium/drivers/v3d/v3d_screen.h +++ b/src/gallium/drivers/v3d/v3d_screen.h @@ -87,6 +87,7 @@ struct v3d_screen { bool has_perfmon; bool nonmsaa_texture_size_limit; bool has_cpu_queue; + bool has_multisync; #if USE_V3D_SIMULATOR struct v3d_simulator_file *sim_file;