Mesa 10.3.5 Release Notes / December 5, 2014
+ ++Mesa 10.3.5 is a bug fix release which fixes bugs found since the 10.3.4 release. +
++Mesa 10.3.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ +SHA256 checksums
++TBD ++ +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 86618 - [NV96] neg modifiers not working in MIN and MAX operations + +
Changes
+Brian Paul (2):
+-
+
- mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore() +
- mesa: fix height error check for 1D array textures +
Chris Forbes (2):
+-
+
- i965: Handle nested uniform array indexing +
- mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose +
Emil Velikov (2):
+-
+
- docs: Add sha256 sums for the 10.3.5 release +
- Update version to 10.3.5 +
Ilia Mirkin (6):
+-
+
- nv50/ir: set neg modifiers on min/max args +
- nv50,nvc0: actually check constbufs for invalidation +
- nv50,nvc0: buffer resources can be bound as other things down the line +
- freedreno/ir3: don't pass consts to madsh.m16 in MOD logic +
- freedreno/a3xx: only enable blend clamp for non-float formats +
- freedreno/ir3: fix UMAD +
Rob Clark (1):
+-
+
- configure.ac: bump libdrm_freedreno requirement +