mesa: add KHR_no_error support to glNamedFramebufferDrawBuffer()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -186,7 +186,7 @@
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<param name="layer" type="GLint" />
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</function>
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<function name="NamedFramebufferDrawBuffer">
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<function name="NamedFramebufferDrawBuffer" no_error="true">
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<param name="framebuffer" type="GLuint" />
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<param name="buf" type="GLenum" />
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</function>
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