apply texgen/texture matrix in glRasterPos
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@@ -1257,3 +1257,4 @@ Mesa Version History
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- fp TEX instruction no longer incorrectly divides s,t,r by q
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- ARB fp TEX and TEXP instructions now use LOD=0
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- glTexEnviv in display lists didn't work
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- glRasterPos didn't do texgen or apply texture matrix
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