From 8939c642e06782be6e1066b2f97f491c2c131ee9 Mon Sep 17 00:00:00 2001 From: Erik Faye-Lund Date: Tue, 8 Sep 2020 18:31:20 +0200 Subject: [PATCH] gallium/aux: remove unused u_blit.[ch] There's no users of this code, so we might as well get rid of it to avoid confusion with u_blitter.[ch]. Acked-by: Jose Fonseca Part-of: --- src/gallium/auxiliary/Makefile.sources | 2 - src/gallium/auxiliary/meson.build | 2 - src/gallium/auxiliary/util/u_blit.c | 647 ------------------------- src/gallium/auxiliary/util/u_blit.h | 83 ---- 4 files changed, 734 deletions(-) delete mode 100644 src/gallium/auxiliary/util/u_blit.c delete mode 100644 src/gallium/auxiliary/util/u_blit.h diff --git a/src/gallium/auxiliary/Makefile.sources b/src/gallium/auxiliary/Makefile.sources index d7ace1f5f74..e66548876b7 100644 --- a/src/gallium/auxiliary/Makefile.sources +++ b/src/gallium/auxiliary/Makefile.sources @@ -216,8 +216,6 @@ C_SOURCES := \ util/u_bitmask.c \ util/u_bitmask.h \ util/u_blend.h \ - util/u_blit.c \ - util/u_blit.h \ util/u_blitter.c \ util/u_blitter.h \ util/u_box.h \ diff --git a/src/gallium/auxiliary/meson.build b/src/gallium/auxiliary/meson.build index 1de89c93aed..72f569ac832 100644 --- a/src/gallium/auxiliary/meson.build +++ b/src/gallium/auxiliary/meson.build @@ -232,8 +232,6 @@ files_libgallium = files( 'util/u_bitmask.c', 'util/u_bitmask.h', 'util/u_blend.h', - 'util/u_blit.c', - 'util/u_blit.h', 'util/u_blitter.c', 'util/u_blitter.h', 'util/u_box.h', diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c deleted file mode 100644 index 79e5c6cba91..00000000000 --- a/src/gallium/auxiliary/util/u_blit.c +++ /dev/null @@ -1,647 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * @file - * Copy/blit pixel rect between surfaces - * - * @author Brian Paul - */ - - -#include "pipe/p_context.h" -#include "util/u_debug.h" -#include "pipe/p_defines.h" -#include "util/u_inlines.h" -#include "pipe/p_shader_tokens.h" -#include "pipe/p_state.h" - -#include "util/u_blit.h" -#include "util/u_draw_quad.h" -#include "util/format/u_format.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "util/u_sampler.h" -#include "util/u_texture.h" -#include "util/u_simple_shaders.h" - -#include "cso_cache/cso_context.h" - - -struct blit_state -{ - struct pipe_context *pipe; - struct cso_context *cso; - - struct pipe_blend_state blend_write_color; - struct pipe_depth_stencil_alpha_state dsa_keep_depthstencil; - struct pipe_rasterizer_state rasterizer; - struct pipe_sampler_state sampler; - struct pipe_viewport_state viewport; - struct cso_velems_state velem; - - void *vs; - void *fs[PIPE_MAX_TEXTURE_TYPES][4]; - - struct pipe_resource *vbuf; /**< quad vertices */ - unsigned vbuf_slot; - - float vertices[4][2][4]; /**< vertex/texcoords for quad */ -}; - - -/** - * Create state object for blit. - * Intended to be created once and re-used for many blit() calls. - */ -struct blit_state * -util_create_blit(struct pipe_context *pipe, struct cso_context *cso) -{ - struct blit_state *ctx; - uint i; - - ctx = CALLOC_STRUCT(blit_state); - if (!ctx) - return NULL; - - ctx->pipe = pipe; - ctx->cso = cso; - - /* disabled blending/masking */ - ctx->blend_write_color.rt[0].colormask = PIPE_MASK_RGBA; - - /* rasterizer */ - ctx->rasterizer.cull_face = PIPE_FACE_NONE; - ctx->rasterizer.half_pixel_center = 1; - ctx->rasterizer.bottom_edge_rule = 1; - ctx->rasterizer.depth_clip_near = 1; - ctx->rasterizer.depth_clip_far = 1; - - /* samplers */ - ctx->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - ctx->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - ctx->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - ctx->sampler.min_img_filter = 0; /* set later */ - ctx->sampler.mag_img_filter = 0; /* set later */ - - /* vertex elements state */ - ctx->velem.count = 2; - for (i = 0; i < 2; i++) { - ctx->velem.velems[i].src_offset = i * 4 * sizeof(float); - ctx->velem.velems[i].instance_divisor = 0; - ctx->velem.velems[i].vertex_buffer_index = 0; - ctx->velem.velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - } - - ctx->vbuf = NULL; - - /* init vertex data that doesn't change */ - for (i = 0; i < 4; i++) { - ctx->vertices[i][0][3] = 1.0f; /* w */ - ctx->vertices[i][1][3] = 1.0f; /* q */ - } - - return ctx; -} - - -/** - * Destroy a blit context - */ -void -util_destroy_blit(struct blit_state *ctx) -{ - struct pipe_context *pipe = ctx->pipe; - unsigned i, j; - - if (ctx->vs) - pipe->delete_vs_state(pipe, ctx->vs); - - for (i = 0; i < ARRAY_SIZE(ctx->fs); i++) { - for (j = 0; j < ARRAY_SIZE(ctx->fs[i]); j++) { - if (ctx->fs[i][j]) - pipe->delete_fs_state(pipe, ctx->fs[i][j]); - } - } - - pipe_resource_reference(&ctx->vbuf, NULL); - - FREE(ctx); -} - - -/** - * Helper function to set the fragment shaders. - */ -static inline void -set_fragment_shader(struct blit_state *ctx, - enum pipe_format format, - boolean src_xrbias, - enum pipe_texture_target pipe_tex) -{ - enum tgsi_return_type stype; - unsigned idx; - - if (util_format_is_pure_uint(format)) { - stype = TGSI_RETURN_TYPE_UINT; - idx = 0; - } else if (util_format_is_pure_sint(format)) { - stype = TGSI_RETURN_TYPE_SINT; - idx = 1; - } else { - stype = TGSI_RETURN_TYPE_FLOAT; - idx = 2; - } - - if (src_xrbias) { - assert(stype == TGSI_RETURN_TYPE_FLOAT); - idx = 3; - if (!ctx->fs[pipe_tex][idx]) { - enum tgsi_texture_type tgsi_tex = - util_pipe_tex_to_tgsi_tex(pipe_tex, 0); - ctx->fs[pipe_tex][idx] = - util_make_fragment_tex_shader_xrbias(ctx->pipe, tgsi_tex); - } - } - else if (!ctx->fs[pipe_tex][idx]) { - enum tgsi_texture_type tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex, 0); - - /* OpenGL does not allow blits from signed to unsigned integer - * or vice versa. */ - ctx->fs[pipe_tex][idx] = - util_make_fragment_tex_shader_writemask(ctx->pipe, tgsi_tex, - TGSI_INTERPOLATE_LINEAR, - TGSI_WRITEMASK_XYZW, - stype, stype, false, false); - } - - cso_set_fragment_shader_handle(ctx->cso, ctx->fs[pipe_tex][idx]); -} - - -/** - * Helper function to set the vertex shader. - */ -static inline void -set_vertex_shader(struct blit_state *ctx) -{ - /* vertex shader - still required to provide the linkage between - * fragment shader input semantics and vertex_element/buffers. - */ - if (!ctx->vs) { - const enum tgsi_semantic semantic_names[] = { - TGSI_SEMANTIC_POSITION, - TGSI_SEMANTIC_GENERIC - }; - const uint semantic_indexes[] = { 0, 0 }; - ctx->vs = util_make_vertex_passthrough_shader(ctx->pipe, 2, - semantic_names, - semantic_indexes, FALSE); - } - - cso_set_vertex_shader_handle(ctx->cso, ctx->vs); -} - - -/** - * Get offset of next free slot in vertex buffer for quad vertices. - */ -static unsigned -get_next_slot(struct blit_state *ctx) -{ - const unsigned max_slots = 4096 / sizeof ctx->vertices; - - if (ctx->vbuf_slot >= max_slots) { - pipe_resource_reference(&ctx->vbuf, NULL); - ctx->vbuf_slot = 0; - } - - if (!ctx->vbuf) { - ctx->vbuf = pipe_buffer_create(ctx->pipe->screen, - PIPE_BIND_VERTEX_BUFFER, - PIPE_USAGE_STREAM, - max_slots * sizeof ctx->vertices); - } - - return ctx->vbuf_slot++ * sizeof ctx->vertices; -} - - - - -/** - * Setup vertex data for the textured quad we'll draw. - * Note: y=0=top - * - * FIXME: We should call util_map_texcoords2d_onto_cubemap - * for cubemaps. - */ -static unsigned -setup_vertex_data_tex(struct blit_state *ctx, - enum pipe_texture_target src_target, - unsigned src_face, - float x0, float y0, float x1, float y1, - float s0, float t0, float s1, float t1, - float z) -{ - unsigned offset; - - ctx->vertices[0][0][0] = x0; - ctx->vertices[0][0][1] = y0; - ctx->vertices[0][0][2] = z; - ctx->vertices[0][1][0] = s0; /*s*/ - ctx->vertices[0][1][1] = t0; /*t*/ - ctx->vertices[0][1][2] = 0; /*r*/ - - ctx->vertices[1][0][0] = x1; - ctx->vertices[1][0][1] = y0; - ctx->vertices[1][0][2] = z; - ctx->vertices[1][1][0] = s1; /*s*/ - ctx->vertices[1][1][1] = t0; /*t*/ - ctx->vertices[1][1][2] = 0; /*r*/ - - ctx->vertices[2][0][0] = x1; - ctx->vertices[2][0][1] = y1; - ctx->vertices[2][0][2] = z; - ctx->vertices[2][1][0] = s1; - ctx->vertices[2][1][1] = t1; - ctx->vertices[3][1][2] = 0; - - ctx->vertices[3][0][0] = x0; - ctx->vertices[3][0][1] = y1; - ctx->vertices[3][0][2] = z; - ctx->vertices[3][1][0] = s0; - ctx->vertices[3][1][1] = t1; - ctx->vertices[3][1][2] = 0; - - if (src_target == PIPE_TEXTURE_CUBE || - src_target == PIPE_TEXTURE_CUBE_ARRAY) { - /* Map cubemap texture coordinates inplace. */ - const unsigned stride = - sizeof ctx->vertices[0] / sizeof ctx->vertices[0][0][0]; - util_map_texcoords2d_onto_cubemap(src_face, - &ctx->vertices[0][1][0], stride, - &ctx->vertices[0][1][0], stride, - TRUE); - } - - offset = get_next_slot(ctx); - - if (ctx->vbuf) { - pipe_buffer_write_nooverlap(ctx->pipe, ctx->vbuf, - offset, sizeof(ctx->vertices), ctx->vertices); - } - - return offset; -} - - -/** - * \return TRUE if two regions overlap, FALSE otherwise - */ -static boolean -regions_overlap(int srcX0, int srcY0, - int srcX1, int srcY1, - int dstX0, int dstY0, - int dstX1, int dstY1) -{ - if (MAX2(srcX0, srcX1) <= MIN2(dstX0, dstX1)) - return FALSE; /* src completely left of dst */ - - if (MAX2(dstX0, dstX1) <= MIN2(srcX0, srcX1)) - return FALSE; /* dst completely left of src */ - - if (MAX2(srcY0, srcY1) <= MIN2(dstY0, dstY1)) - return FALSE; /* src completely above dst */ - - if (MAX2(dstY0, dstY1) <= MIN2(srcY0, srcY1)) - return FALSE; /* dst completely above src */ - - return TRUE; /* some overlap */ -} - - -/** - * Can we blit from src format to dest format with a simple copy? - */ -static boolean -formats_compatible(enum pipe_format src_format, - enum pipe_format dst_format) -{ - if (src_format == dst_format) { - return TRUE; - } - else { - const struct util_format_description *src_desc = - util_format_description(src_format); - const struct util_format_description *dst_desc = - util_format_description(dst_format); - return util_is_format_compatible(src_desc, dst_desc); - } -} - - -/** - * Copy pixel block from src surface to dst surface. - * Overlapping regions are acceptable. - * Flipping and stretching are supported. - * \param filter one of PIPE_TEX_FILTER_NEAREST/LINEAR - * \param writemask bitmask of PIPE_MASK_[RGBAZS]. Controls which channels - * in the dest surface are sourced from the src surface. - * Disabled color channels are sourced from (0,0,0,1). - */ -void -util_blit_pixels(struct blit_state *ctx, - struct pipe_resource *src_tex, - unsigned src_level, - int srcX0, int srcY0, - int srcX1, int srcY1, - int srcZ0, - struct pipe_surface *dst, - int dstX0, int dstY0, - int dstX1, int dstY1, - ASSERTED float z, - enum pipe_tex_filter filter, - uint writemask) -{ - struct pipe_context *pipe = ctx->pipe; - enum pipe_format src_format, dst_format; - const int srcW = abs(srcX1 - srcX0); - const int srcH = abs(srcY1 - srcY0); - boolean overlap; - boolean is_stencil, is_depth, blit_depth, blit_stencil; - const struct util_format_description *src_desc = - util_format_description(src_tex->format); - struct pipe_blit_info info; - - assert(filter == PIPE_TEX_FILTER_NEAREST || - filter == PIPE_TEX_FILTER_LINEAR); - - assert(src_level <= src_tex->last_level); - - /* do the regions overlap? */ - overlap = src_tex == dst->texture && - dst->u.tex.level == src_level && - dst->u.tex.first_layer == srcZ0 && - regions_overlap(srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1); - - src_format = util_format_linear(src_tex->format); - dst_format = util_format_linear(dst->texture->format); - - /* See whether we will blit depth or stencil. */ - is_depth = util_format_has_depth(src_desc); - is_stencil = util_format_has_stencil(src_desc); - - blit_depth = is_depth && (writemask & PIPE_MASK_Z); - blit_stencil = is_stencil && (writemask & PIPE_MASK_S); - - if (is_depth || is_stencil) { - assert((writemask & PIPE_MASK_RGBA) == 0); - assert(blit_depth || blit_stencil); - } - else { - assert((writemask & PIPE_MASK_ZS) == 0); - assert(!blit_depth); - assert(!blit_stencil); - } - - /* - * XXX: z parameter is deprecated. dst->u.tex.first_layer - * specificies the destination layer. - */ - assert(z == 0.0f); - - /* - * Check for simple case: no format conversion, no flipping, no stretching, - * no overlapping, same number of samples. - * Filter mode should not matter since there's no stretching. - */ - if (formats_compatible(src_format, dst_format) && - src_tex->nr_samples == dst->texture->nr_samples && - is_stencil == blit_stencil && - is_depth == blit_depth && - srcX0 < srcX1 && - dstX0 < dstX1 && - srcY0 < srcY1 && - dstY0 < dstY1 && - (dstX1 - dstX0) == (srcX1 - srcX0) && - (dstY1 - dstY0) == (srcY1 - srcY0) && - !overlap) { - struct pipe_box src_box; - src_box.x = srcX0; - src_box.y = srcY0; - src_box.z = srcZ0; - src_box.width = srcW; - src_box.height = srcH; - src_box.depth = 1; - pipe->resource_copy_region(pipe, - dst->texture, dst->u.tex.level, - dstX0, dstY0, dst->u.tex.first_layer,/* dest */ - src_tex, src_level, - &src_box); - return; - } - - memset(&info, 0, sizeof info); - info.dst.resource = dst->texture; - info.dst.level = dst->u.tex.level; - info.dst.box.x = dstX0; - info.dst.box.y = dstY0; - info.dst.box.z = dst->u.tex.first_layer; - info.dst.box.width = dstX1 - dstX0; - info.dst.box.height = dstY1 - dstY0; - assert(info.dst.box.width >= 0); - assert(info.dst.box.height >= 0); - info.dst.box.depth = 1; - info.dst.format = dst_format; - info.src.resource = src_tex; - info.src.level = src_level; - info.src.box.x = srcX0; - info.src.box.y = srcY0; - info.src.box.z = srcZ0; - info.src.box.width = srcX1 - srcX0; - info.src.box.height = srcY1 - srcY0; - info.src.box.depth = 1; - info.src.format = src_format; - info.mask = writemask; - info.filter = filter; - info.scissor_enable = 0; - - pipe->blit(pipe, &info); -} - - -/** - * Copy pixel block from src sampler view to dst surface. - * - * The sampler view's first_level field indicates the source - * mipmap level to use. - * - * The sampler view's first_layer indicate the layer to use, but for - * cube maps it must point to the first face. Face is passed in src_face. - * - * The main advantage over util_blit_pixels is that it allows to specify - * swizzles in pipe_sampler_view::swizzle_?. - * - * But there is no control over blitting Z and/or stencil. - */ -void -util_blit_pixels_tex(struct blit_state *ctx, - struct pipe_sampler_view *src_sampler_view, - int srcX0, int srcY0, - int srcX1, int srcY1, - unsigned src_face, - struct pipe_surface *dst, - int dstX0, int dstY0, - int dstX1, int dstY1, - float z, enum pipe_tex_filter filter, - boolean src_xrbias) -{ - boolean normalized = src_sampler_view->texture->target != PIPE_TEXTURE_RECT; - struct pipe_framebuffer_state fb; - float s0, t0, s1, t1; - unsigned offset; - struct pipe_resource *tex = src_sampler_view->texture; - - assert(filter == PIPE_TEX_FILTER_NEAREST || - filter == PIPE_TEX_FILTER_LINEAR); - - assert(tex); - assert(tex->width0 != 0); - assert(tex->height0 != 0); - - s0 = (float) srcX0; - s1 = (float) srcX1; - t0 = (float) srcY0; - t1 = (float) srcY1; - - if (normalized) { - /* normalize according to the mipmap level's size */ - int level = src_sampler_view->u.tex.first_level; - float w = (float) u_minify(tex->width0, level); - float h = (float) u_minify(tex->height0, level); - s0 /= w; - s1 /= w; - t0 /= h; - t1 /= h; - } - - assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format, - PIPE_TEXTURE_2D, - dst->texture->nr_samples, - dst->texture->nr_storage_samples, - PIPE_BIND_RENDER_TARGET)); - - /* save state (restored below) */ - cso_save_state(ctx->cso, (CSO_BIT_BLEND | - CSO_BIT_DEPTH_STENCIL_ALPHA | - CSO_BIT_RASTERIZER | - CSO_BIT_SAMPLE_MASK | - CSO_BIT_MIN_SAMPLES | - CSO_BIT_FRAGMENT_SAMPLERS | - CSO_BIT_FRAGMENT_SAMPLER_VIEWS | - CSO_BIT_STREAM_OUTPUTS | - CSO_BIT_VIEWPORT | - CSO_BIT_FRAMEBUFFER | - CSO_BIT_PAUSE_QUERIES | - CSO_BIT_FRAGMENT_SHADER | - CSO_BIT_VERTEX_SHADER | - CSO_BIT_TESSCTRL_SHADER | - CSO_BIT_TESSEVAL_SHADER | - CSO_BIT_GEOMETRY_SHADER | - CSO_BIT_VERTEX_ELEMENTS | - CSO_BIT_AUX_VERTEX_BUFFER_SLOT)); - - /* set misc state we care about */ - cso_set_blend(ctx->cso, &ctx->blend_write_color); - cso_set_depth_stencil_alpha(ctx->cso, &ctx->dsa_keep_depthstencil); - cso_set_sample_mask(ctx->cso, ~0); - cso_set_min_samples(ctx->cso, 1); - cso_set_rasterizer(ctx->cso, &ctx->rasterizer); - cso_set_vertex_elements(ctx->cso, &ctx->velem); - cso_set_stream_outputs(ctx->cso, 0, NULL, NULL); - - /* sampler */ - ctx->sampler.normalized_coords = normalized; - ctx->sampler.min_img_filter = filter; - ctx->sampler.mag_img_filter = filter; - { - const struct pipe_sampler_state *samplers[] = {&ctx->sampler}; - cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, 1, samplers); - } - - /* viewport */ - ctx->viewport.scale[0] = 0.5f * dst->width; - ctx->viewport.scale[1] = 0.5f * dst->height; - ctx->viewport.scale[2] = 0.5f; - ctx->viewport.translate[0] = 0.5f * dst->width; - ctx->viewport.translate[1] = 0.5f * dst->height; - ctx->viewport.translate[2] = 0.5f; - cso_set_viewport(ctx->cso, &ctx->viewport); - - /* texture */ - cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, 1, &src_sampler_view); - - /* shaders */ - set_fragment_shader(ctx, src_sampler_view->format, - src_xrbias, - src_sampler_view->texture->target); - set_vertex_shader(ctx); - cso_set_tessctrl_shader_handle(ctx->cso, NULL); - cso_set_tesseval_shader_handle(ctx->cso, NULL); - cso_set_geometry_shader_handle(ctx->cso, NULL); - - /* drawing dest */ - memset(&fb, 0, sizeof(fb)); - fb.width = dst->width; - fb.height = dst->height; - fb.nr_cbufs = 1; - fb.cbufs[0] = dst; - cso_set_framebuffer(ctx->cso, &fb); - - /* draw quad */ - offset = setup_vertex_data_tex(ctx, - src_sampler_view->texture->target, - src_face, - (float) dstX0 / dst->width * 2.0f - 1.0f, - (float) dstY0 / dst->height * 2.0f - 1.0f, - (float) dstX1 / dst->width * 2.0f - 1.0f, - (float) dstY1 / dst->height * 2.0f - 1.0f, - s0, t0, s1, t1, - z); - - util_draw_vertex_buffer(ctx->pipe, ctx->cso, ctx->vbuf, 0, - offset, - PIPE_PRIM_TRIANGLE_FAN, - 4, /* verts */ - 2); /* attribs/vert */ - - /* restore state we changed */ - cso_restore_state(ctx->cso); -} diff --git a/src/gallium/auxiliary/util/u_blit.h b/src/gallium/auxiliary/util/u_blit.h deleted file mode 100644 index 004ceaecd86..00000000000 --- a/src/gallium/auxiliary/util/u_blit.h +++ /dev/null @@ -1,83 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#ifndef U_BLIT_H -#define U_BLIT_H - - -#include "pipe/p_compiler.h" -#include "pipe/p_defines.h" - - -#ifdef __cplusplus -extern "C" { -#endif - - -struct cso_context; -struct pipe_context; -struct pipe_resource; -struct pipe_sampler_view; -struct pipe_surface; - -extern struct blit_state * -util_create_blit(struct pipe_context *pipe, struct cso_context *cso); - -extern void -util_destroy_blit(struct blit_state *ctx); - -extern void -util_blit_pixels(struct blit_state *ctx, - struct pipe_resource *src_tex, - unsigned src_level, - int srcX0, int srcY0, - int srcX1, int srcY1, - int srcZ0, - struct pipe_surface *dst, - int dstX0, int dstY0, - int dstX1, int dstY1, - float z, enum pipe_tex_filter filter, - uint writemask); - -extern void -util_blit_pixels_tex(struct blit_state *ctx, - struct pipe_sampler_view *src_sampler_view, - int srcX0, int srcY0, - int srcX1, int srcY1, - unsigned src_face, - struct pipe_surface *dst, - int dstX0, int dstY0, - int dstX1, int dstY1, - float z, enum pipe_tex_filter filter, - boolean src_xrbias); - -#ifdef __cplusplus -} -#endif - -#endif