diff --git a/src/compiler/glsl/linker_util.cpp b/src/compiler/glsl/linker_util.cpp index 2f938637cdb..80f21081d2e 100644 --- a/src/compiler/glsl/linker_util.cpp +++ b/src/compiler/glsl/linker_util.cpp @@ -285,10 +285,6 @@ link_util_check_subroutine_resources(struct gl_shader_program *prog) } } -#if defined(_MSC_VER) && DETECT_ARCH_AARCH64 -// Work around https://developercommunity.visualstudio.com/t/Incorrect-ARM64-codegen-with-optimizatio/10564605 -#pragma optimize("", off) -#endif /** * Validate uniform resources used by a program versus the implementation limits */ @@ -368,9 +364,6 @@ link_util_check_uniform_resources(const struct gl_constants *consts, } } } -#if defined(_MSC_VER) && DETECT_ARCH_AARCH64 -#pragma optimize("", on) -#endif void link_util_calculate_subroutine_compat(struct gl_shader_program *prog)