glsl/glcpp: rename ERROR to ERROR_TOKEN to fix MSVC build
ERROR is a #define in the MSVC WinGDI.h header file. Add the _TOKEN suffix as we do for a few other lexer tokens. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -171,11 +171,11 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
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/* We use HASH_TOKEN, DEFINE_TOKEN and VERSION_TOKEN (as opposed to
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* HASH, DEFINE, and VERSION) to avoid conflicts with other symbols,
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* (such as the <HASH> and <DEFINE> start conditions in the lexer). */
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%token COMMA_FINAL DEFINED ELIF_EXPANDED HASH_TOKEN DEFINE_TOKEN FUNC_IDENTIFIER OBJ_IDENTIFIER ELIF ELSE ENDIF ERROR IF IFDEF IFNDEF LINE PRAGMA UNDEF VERSION_TOKEN GARBAGE IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING LINE_EXPANDED NEWLINE OTHER PLACEHOLDER SPACE PLUS_PLUS MINUS_MINUS
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%token COMMA_FINAL DEFINED ELIF_EXPANDED HASH_TOKEN DEFINE_TOKEN FUNC_IDENTIFIER OBJ_IDENTIFIER ELIF ELSE ENDIF ERROR_TOKEN IF IFDEF IFNDEF LINE PRAGMA UNDEF VERSION_TOKEN GARBAGE IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING LINE_EXPANDED NEWLINE OTHER PLACEHOLDER SPACE PLUS_PLUS MINUS_MINUS
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%token PASTE
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%type <ival> INTEGER operator SPACE integer_constant
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%type <expression_value> expression
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%type <str> IDENTIFIER FUNC_IDENTIFIER OBJ_IDENTIFIER INTEGER_STRING OTHER ERROR PRAGMA
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%type <str> IDENTIFIER FUNC_IDENTIFIER OBJ_IDENTIFIER INTEGER_STRING OTHER ERROR_TOKEN PRAGMA
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%type <string_list> identifier_list
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%type <token> preprocessing_token conditional_token
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%type <token_list> pp_tokens replacement_list text_line conditional_tokens
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@@ -421,7 +421,7 @@ control_line_success:
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;
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control_line_error:
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HASH_TOKEN ERROR NEWLINE {
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HASH_TOKEN ERROR_TOKEN NEWLINE {
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glcpp_error(& @1, parser, "#%s", $2);
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}
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| HASH_TOKEN GARBAGE pp_tokens NEWLINE {
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