intel/fs/xe2+: Pass correct dispatch_width to fs_generator for geometry-processing stages.
Instead of hard-coding a dispatch_width value which is no longer correct on Xe2+. Reviewed-by: Francisco Jerez <currojerez@riseup.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26605>
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Caio Oliveira
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3f92dde55e
commit
84b53e1a54
@@ -470,7 +470,7 @@ brw_compile_tcs(const struct brw_compiler *compiler,
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nir->info.name));
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}
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g.generate_code(v.cfg, 8, v.shader_stats,
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g.generate_code(v.cfg, dispatch_width, v.shader_stats,
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v.performance_analysis.require(), params->base.stats);
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g.add_const_data(nir->constant_data, nir->constant_data_size);
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