diff --git a/docs/relnotes.rst b/docs/relnotes.rst index af42cd7e6cf..71613729bb6 100644 --- a/docs/relnotes.rst +++ b/docs/relnotes.rst @@ -3,6 +3,7 @@ Release Notes The release notes summarize what's new or changed in each Mesa release. +- :doc:`25.2.2 release notes ` - :doc:`25.1.9 release notes ` - :doc:`25.2.1 release notes ` - :doc:`25.1.8 release notes ` @@ -462,6 +463,7 @@ The release notes summarize what's new or changed in each Mesa release. :maxdepth: 1 :hidden: + 25.2.2 25.1.9 25.2.1 25.1.8 diff --git a/docs/relnotes/25.2.2.rst b/docs/relnotes/25.2.2.rst new file mode 100644 index 00000000000..8567fe58b04 --- /dev/null +++ b/docs/relnotes/25.2.2.rst @@ -0,0 +1,276 @@ +Mesa 25.2.2 Release Notes / 2025-09-03 +====================================== + +Mesa 25.2.2 is a bug fix release which fixes bugs found since the 25.2.1 release. + +Mesa 25.2.2 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. + +Mesa 25.2.2 implements the Vulkan 1.4 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. + +SHA checksums +------------- + +:: + + TBD. + + +New features +------------ + +- None + + +Bug fixes +--------- + +- radv: watching vp9 encoded video with vulkan hwdecode result in artifacts +- ci: zink-venus-lavapipe errors +- [ANV][DG2][BMG] 3DMark Solar Bay Misrendering +- lavapipe defaults to memfd when multiple export types are requested +- anv: Simple vulkan compute shader causes Intel GPU hang due to excessive loop unrolling +- INTEL_DEBUG=spill_fs regression +- NIR validation failed after nir_lower_io in DOOM The Dark Ages +- ACO validation failed in DOOM: The Dark Ages - Undef operand to \`p_parallelcopy` +- ACO validation failure in DOOM: The Dark Ages Shader +- Dragon Age Veilguard / Ability Wheel Targeting Visual Distortion +- [AMD] glTexturePageCommitmentEXT triggers an error if level is higher than 0 +- missing sparse synchronization in zink +- System Crashes when starting VR on rx 9070 (xt) + + +Changes +------- + +Aleksi Sapon (1): + +- draw: fix missing line viewport transformation + +Alyssa Ross (1): + +- gfxstream: guest: don't use transitional LFS64 API + +Antonio Ospite (2): + +- nak/nouveau: silence errors about never used methods +- compiler/rust: fix errors about hiding elided lifetime + +Ashley Smith (1): + +- mesa: Fix support for GL_EXT_shader_clock + +Boris Brezillon (1): + +- panvk: Fix disjoint image memory binding + +Caio Oliveira (2): + +- brw: Fix folding case for MAD instruction with all immediates +- brw: Fix checking sources of wrong instruction in opt_address_reg_load + +Connor Abbott (2): + +- vulkan/queue: Fix VkTimelineSemaphoreSubmitInfo sanitization +- tu: Fix CmdBindTransformFeedbackBuffersEXT size handling + +Daniel Schürmann (1): + +- aco/ra: don't clear lateKill operands in get_reg_create_vector() + +David Rosca (7): + +- radeonsi/vcn: Disable H264 encode 8x8 transform when CABAC is disabled +- radv/video: Disable H264 encode 8x8 transform when CABAC is disabled +- radeonsi/vcn: Disable H264/5 constrained intra pred with rate control +- radeonsi/vcn: Fix compatibility with old FW for encode +- radeonsi/vcn: Fix HEVC encode cu_qp_delta with old FW +- radeonsi/vcn: Fix HEVC encode transform_skip with old FW +- radv/video: Fix VP9 loop filter and segmentation params + +Eric Engestrom (4): + +- docs: add sha sum for 25.2.1 +- .pick_status.json: Update to c0e51bcf24c7905a2fdc272194744a5fdfe8c345 +- .pick_status.json: Mark 85310e912c5a2fc542618a11b9e38ea9c433ed18 as denominated +- .pick_status.json: Mark a34756bbedacdf2558c966466a71bfd3715fa295 as denominated + +Eric R. Smith (2): + +- mesa: fix off by one in MSRTT handling +- panvk: revised occlusion query pointer fix + +Erik Faye-Lund (1): + +- pan/lib: clamp format size to 4 + +Faith Ekstrand (10): + +- subprojects: Stop calling add_languages() in paste-1-rs/meson.build +- nak: Add a nak_qmd_size_B() query +- nak/hw_runner: Allow for variable sized QMDs +- nvk: Allow for larger QMDs +- nak/qmd: QMD versions 4.0 and 5.0 are both 384B +- nak: NAK_MAX_QMD_SIZE_B should be 384 +- compiler/rust: Fix the DFS loop detection algorithm +- lavapipe: Always use dma-buf for external memory when we can +- nir: Add an option to make lower_phis_to_regs_block() less clever +- nak,nir: Use a simpler version of phis_to_regs_block in lower_cf + +Georg Lehmann (6): + +- nir/uub: fix exclusive scans +- aco: fix ra validation for flat/global/scratch/ds load sbyte_d16 +- aco/optimizer: don't apply packed clamp to v_fma_mix +- aco/optimizer: don't create undef copies from p_create_vector +- ac/nir: do not assume mesh cull flag is 1bit +- nir/lower_io: fix boolean output stores + +Hans-Kristian Arntzen (2): + +- nvk: Return 0 for opaque memory capture replay. +- nvk: Avoid passing garbage data in descriptor buffers for UBOs. + +Iván Briano (1): + +- anv: fix capture/replay of sparse images with descriptor buffer + +Jarrett Johnson (1): + +- nir: tag cls variable as maybe unused + +Jesse Natalie (1): + +- nir: Add missing #include for c99_alloca.h + +Jianxun Zhang (2): + +- anv: No compression on host memory allocation (xe2) +- anv: Fix PAT entry in importing (xe2) + +Job Noorman (4): + +- ir3: don't vectorize nir_op_sdot_4x8_iadd[_sat] +- ir3: emit descriptor prefetch in block dominated by its sources +- ir3/cf: don't swap signedness of (sat) instructions +- ir3: use nir_lower_bit_size for 8-bit bit_count + +Josh Simmons (1): + +- util: Fix \`BITSET_EXTRACT` out-of-bounds read + +Julia Zhang (1): + +- pps: init driver in OnSetup + +Karol Herbst (2): + +- aux/trace: move fence_server calls outside the locked area +- rusticl/event: fix create_and_queue for deps in error states + +Lionel Landwerlin (9): + +- brw: fix analysis dirtying with pulled constants +- anv: fix uninitialized return value +- brw: remove uniform from opt_offsets +- brw: fix INTEL_DEBUG=spill_fs +- brw: fix broadcast opcode +- anv: temporary disable KHR_maintenance8 +- Revert "anv: enable non uniform texture offset lowering" +- Revert "brw: move texture offset packing to NIR" +- anv: fix pipeline barriers with pre-rasterization stages + +Mark Collins (1): + +- freedreno/drm: Only initialize memory data source when Perfetto is active + +Mary Guillemard (2): + +- nouveau/headers: Fix nv_push rust push_inline_data implementation +- hk: Return 0 for opaque memory capture replay + +Mike Blumenkrantz (14): + +- zink: break out unflushed batch waiting into separate function/mechanism +- zink: pass ctx to sparse bind functions +- zink: when sparse unbinding, always wait on main timeline semaphore +- zink: trigger fb unbind barrier on resolve images too +- zink: fix sizing on resolve resource array +- zink: update resized swapchain depth buffer layout while blitting +- zink: unify/fix clear flushing +- zink: also set msrtss stencil +- zink: always flush clears when doing single-aspect blit to avoid data loss +- zink: fix some weird indentation in update_binds_for_samplerviews() +- zink: flag resources for layout eval in update_binds_for_samplerviews() +- zink: zero db offset on batch reset +- zink: don't increase db scale when resizing a db up to the current scale +- kopper: unwrap screen before checking cpu flag + +Nataraj Deshpande (1): + +- anv: add feature flags for linearly tiled ASTC images + +Philipp Zabel (1): + +- rusticl: Fix hidden lifetime warnings + +Pierre-Eric Pelloux-Prayer (2): + +- mesa/st: always use base_serialized_nir for draw +- nir/opt_varyings: fix build with PRINT_RELOCATE_SLOT + +Pohsiang (John) Hsu (1): + +- gallium/pipebuffer: fix multithread issue on pb_slab_manager_create_buffer + +Qiang Yu (1): + +- mesa: fix glTexPageCommitmentARB and glTexturePageCommitmentEXT level check + +Rob Clark (1): + +- drirc: Work around ANGLE brokeness + +Robert Mader (2): + +- gallium: Set and count all extra samplers +- nir: Fixup 10/12 bit SW decoder YCbCr formats + +Sagar Ghuge (4): + +- anv: Add missing ACCELERATION_STRUCTURE_READ in barrier handling +- anv: Enable CS stall for ACCELERATION_STRUCTURE_COPY stage +- anv: Add missing L3 flushes +- anv: Apply pipe flushes for outstanding PC bits + +Samuel Pitoiset (4): + +- radv: dirty some states from graphics pipeline earlier +- radv: add missing L2 invalidate cache flush for non-coherent images +- radv: fix hashing graphics pipeline when no stages are compiled +- radv/rt: fix a potential issue with RADV_PERFTEST=dmashaders + +Tapani Pälli (1): + +- anv: change some image qualifiers as coherent for Last Of Us + +Trigger Huang (1): + +- virtio/vdrm: add ENABLE_DRM_AMDGPU for c_args + +Valentine Burley (1): + +- ci/crosvm: Retry all curl errors when downloading kernel + +Yiwei Zhang (4): + +- panvk: ensure wsi memory is bound at offset 0 +- vulkan/android: amend a missing case for IMPLEMENTATION_DEFINED AHB +- vulkan: handle wsi private data properly +- anv: fix broken utrace