venus: add a ring buffer

vn_ring is a fast way to submit commands, skipping vn_renderer entirely.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5800>
This commit is contained in:
Chia-I Wu
2021-03-01 11:54:21 -08:00
committed by Marge Bot
parent cd576a3742
commit 83d7c2bb40
5 changed files with 352 additions and 0 deletions
+1
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@@ -35,6 +35,7 @@ libvn_files = files(
'vn_cs.c',
'vn_device.c',
'vn_icd.c',
'vn_ring.c',
'vn_renderer_virtgpu.c',
'vn_renderer_vtest.c',
)
+16
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@@ -102,3 +102,19 @@ vn_default_allocator(void)
};
return &allocator;
}
void
vn_relax(uint32_t *iter)
{
const uint32_t busy_wait_order = 4;
const uint32_t base_sleep_us = 10;
(*iter)++;
if (*iter < (1 << busy_wait_order)) {
thrd_yield();
return;
}
const uint32_t shift = util_last_bit(*iter) - busy_wait_order - 1;
os_time_sleep(base_sleep_us << shift);
}
+3
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@@ -109,6 +109,9 @@ vn_log_result(struct vn_instance *instance,
const VkAllocationCallbacks *
vn_default_allocator(void);
void
vn_relax(uint32_t *iter);
static_assert(sizeof(vn_object_id) >= sizeof(uintptr_t), "");
static inline VkResult
+235
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@@ -0,0 +1,235 @@
/*
* Copyright 2021 Google LLC
* SPDX-License-Identifier: MIT
*/
#include "vn_ring.h"
#include "vn_renderer.h"
/* must be power-of-two */
#define VN_RING_BUFFER_SIZE (1u << 11)
#define VN_RING_BUFFER_MASK (VN_RING_BUFFER_SIZE - 1)
enum vn_ring_status_flag {
VN_RING_STATUS_IDLE = 1u << 0,
};
static uint32_t
vn_ring_load_head(const struct vn_ring *ring)
{
/* the renderer is expected to store the head with memory_order_release,
* forming a release-acquire ordering
*/
return atomic_load_explicit(ring->shared.head, memory_order_acquire);
}
static void
vn_ring_store_tail(struct vn_ring *ring)
{
/* the renderer is expected to load the tail with memory_order_acquire,
* forming a release-acquire ordering
*/
return atomic_store_explicit(ring->shared.tail, ring->cur,
memory_order_release);
}
static uint32_t
vn_ring_load_status(const struct vn_ring *ring)
{
/* this must be called and ordered after vn_ring_store_tail */
return atomic_load_explicit(ring->shared.status, memory_order_seq_cst);
}
static void
vn_ring_write_buffer(struct vn_ring *ring, const void *data, size_t size)
{
assert(ring->cur + size - vn_ring_load_head(ring) <= VN_RING_BUFFER_SIZE);
const size_t offset = ring->cur & VN_RING_BUFFER_MASK;
if (offset + size <= VN_RING_BUFFER_SIZE) {
memcpy(ring->shared.buffer + offset, data, size);
} else {
const size_t s = VN_RING_BUFFER_SIZE - offset;
memcpy(ring->shared.buffer + offset, data, s);
memcpy(ring->shared.buffer, data + s, size - s);
}
ring->cur += size;
}
static bool
vn_ring_ge_seqno(const struct vn_ring *ring, uint32_t a, uint32_t b)
{
/* this can return false negative when not called fast enough (e.g., when
* called once every couple hours), but following calls with larger a's
* will correct itself
*
* TODO use real seqnos?
*/
if (a >= b)
return ring->cur >= a || ring->cur < b;
else
return ring->cur >= a && ring->cur < b;
}
static void
vn_ring_retire_submits(struct vn_ring *ring, uint32_t seqno)
{
list_for_each_entry_safe (struct vn_ring_submit, submit, &ring->submits,
head) {
if (!vn_ring_ge_seqno(ring, seqno, submit->seqno))
break;
for (uint32_t i = 0; i < submit->bo_count; i++)
vn_renderer_bo_unref(submit->bos[i]);
list_del(&submit->head);
list_add(&submit->head, &ring->free_submits);
}
}
static uint32_t
vn_ring_wait_seqno(const struct vn_ring *ring, uint32_t seqno)
{
/* A renderer wait incurs several hops and the renderer might poll
* repeatedly anyway. Let's just poll here.
*/
uint32_t iter = 0;
do {
const uint32_t head = vn_ring_load_head(ring);
if (vn_ring_ge_seqno(ring, head, seqno))
return head;
vn_relax(&iter);
} while (true);
}
static uint32_t
vn_ring_wait_space(const struct vn_ring *ring, uint32_t size)
{
assert(size <= VN_RING_BUFFER_SIZE);
/* see the reasoning in vn_ring_wait_seqno */
uint32_t iter = 0;
do {
const uint32_t head = vn_ring_load_head(ring);
if (ring->cur + size - head <= VN_RING_BUFFER_SIZE)
return head;
vn_relax(&iter);
} while (true);
}
void
vn_ring_get_layout(size_t extra_size, struct vn_ring_layout *layout)
{
/* this can be changed/extended quite freely */
struct layout {
uint32_t head __attribute__((aligned(64)));
uint32_t tail __attribute__((aligned(64)));
uint32_t status __attribute__((aligned(64)));
uint8_t buffer[] __attribute__((aligned(64)));
};
const size_t buf_size = VN_RING_BUFFER_SIZE;
assert(buf_size && util_is_power_of_two_or_zero(buf_size));
layout->head_offset = offsetof(struct layout, head);
layout->tail_offset = offsetof(struct layout, tail);
layout->status_offset = offsetof(struct layout, status);
layout->buffer_offset = offsetof(struct layout, buffer);
layout->buffer_size = buf_size;
layout->extra_offset = layout->buffer_offset + layout->buffer_size;
layout->extra_size = extra_size;
layout->bo_size = layout->extra_offset + layout->extra_size;
}
void
vn_ring_init(struct vn_ring *ring,
const struct vn_ring_layout *layout,
void *shared)
{
memset(ring, 0, sizeof(*ring));
memset(shared, 0, layout->bo_size);
ring->shared.head = shared + layout->head_offset;
ring->shared.tail = shared + layout->tail_offset;
ring->shared.status = shared + layout->status_offset;
ring->shared.buffer = shared + layout->buffer_offset;
ring->shared.extra = shared + layout->extra_offset;
list_inithead(&ring->submits);
list_inithead(&ring->free_submits);
}
void
vn_ring_fini(struct vn_ring *ring)
{
vn_ring_retire_submits(ring, ring->cur);
assert(list_is_empty(&ring->submits));
list_for_each_entry_safe (struct vn_ring_submit, submit,
&ring->free_submits, head)
free(submit);
}
struct vn_ring_submit *
vn_ring_get_submit(struct vn_ring *ring, uint32_t bo_count)
{
const uint32_t min_bo_count = 2;
struct vn_ring_submit *submit;
/* TODO this could be simplified if we could omit bo_count */
if (bo_count <= min_bo_count && !list_is_empty(&ring->free_submits)) {
submit =
list_first_entry(&ring->free_submits, struct vn_ring_submit, head);
list_del(&submit->head);
} else {
bo_count = MAX2(bo_count, min_bo_count);
submit = malloc(sizeof(*submit) + sizeof(submit->bos[0]) * bo_count);
}
return submit;
}
bool
vn_ring_submit(struct vn_ring *ring,
struct vn_ring_submit *submit,
const void *cs_data,
size_t cs_size,
uint32_t *seqno)
{
const uint32_t cur_seqno = vn_ring_wait_space(ring, cs_size);
vn_ring_write_buffer(ring, cs_data, cs_size);
vn_ring_store_tail(ring);
const bool notify = vn_ring_load_status(ring) & VN_RING_STATUS_IDLE;
vn_ring_retire_submits(ring, cur_seqno);
submit->seqno = ring->cur;
list_addtail(&submit->head, &ring->submits);
*seqno = submit->seqno;
return notify;
}
/**
* This is thread-safe.
*/
void
vn_ring_wait(const struct vn_ring *ring, uint32_t seqno)
{
vn_ring_wait_seqno(ring, seqno);
}
void
vn_ring_wait_all(const struct vn_ring *ring)
{
/* load from tail rather than ring->cur for atomicity */
const uint32_t pending_seqno =
atomic_load_explicit(ring->shared.tail, memory_order_relaxed);
vn_ring_wait(ring, pending_seqno);
}
+97
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@@ -0,0 +1,97 @@
/*
* Copyright 2021 Google LLC
* SPDX-License-Identifier: MIT
*/
#ifndef VN_RING_H
#define VN_RING_H
#include "vn_common.h"
/**
* A ring is a single-producer and single-consumer circular buffer. The data
* in the buffer are produced and consumed in order. An externally-defined
* mechanism is required for ring setup and notifications in both directions.
* Notifications for new data from the producer are needed only when the
* consumer is not actively polling, which is indicated by the ring status.
*
* For venus, the data are plain venus commands. When a venus command is
* consumed from the ring's perspective, there can still be ongoing CPU and/or
* GPU works. This is not an issue when the works generated by following
* venus commands are correctly queued after the ongoing works. There are
* also venus commands that facilitate polling or waiting for ongoing works.
*/
/* the layout of a ring in a BO */
struct vn_ring_layout {
size_t head_offset;
size_t tail_offset;
size_t status_offset;
size_t buffer_offset;
size_t buffer_size;
size_t extra_offset;
size_t extra_size;
size_t bo_size;
};
static_assert(ATOMIC_INT_LOCK_FREE == 2 && sizeof(atomic_uint) == 4,
"vn_ring_shared requires lock-free 32-bit atomic_uint");
/* pointers to a ring in a BO */
struct vn_ring_shared {
const volatile atomic_uint *head;
volatile atomic_uint *tail;
const volatile atomic_uint *status;
void *buffer;
void *extra;
};
struct vn_ring_submit {
uint32_t seqno;
struct list_head head;
/* BOs to keep alive (TODO make sure BOs are pinned) */
uint32_t bo_count;
struct vn_renderer_bo *bos[];
};
struct vn_ring {
struct vn_ring_shared shared;
uint32_t cur;
struct list_head submits;
struct list_head free_submits;
};
void
vn_ring_get_layout(size_t extra_size, struct vn_ring_layout *layout);
void
vn_ring_init(struct vn_ring *ring,
const struct vn_ring_layout *layout,
void *shared);
void
vn_ring_fini(struct vn_ring *ring);
struct vn_ring_submit *
vn_ring_get_submit(struct vn_ring *ring, uint32_t bo_count);
bool
vn_ring_submit(struct vn_ring *ring,
struct vn_ring_submit *submit,
const void *cs_data,
size_t cs_size,
uint32_t *seqno);
void
vn_ring_wait(const struct vn_ring *ring, uint32_t seqno);
void
vn_ring_wait_all(const struct vn_ring *ring);
#endif /* VN_RING_H */