intel: implement intelCompressedTexSubImage2D

similar to the radeon code.
passes tests/texcompsub
This commit is contained in:
Roland Scheidegger
2009-08-05 01:10:45 +02:00
parent 0abc9e7565
commit 80cab49481
+44 -21
View File
@@ -44,10 +44,12 @@ intelTexSubimage(GLcontext * ctx,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
GLsizei imageSize,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
struct gl_texture_image *texImage,
GLboolean compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intelImage = intel_texture_image(texImage);
@@ -59,9 +61,14 @@ intelTexSubimage(GLcontext * ctx,
intelFlush(ctx);
pixels =
_mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
type, pixels, packing, "glTexSubImage2D");
if (compressed)
pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize,
pixels, packing,
"glCompressedTexImage");
else
pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
format, type, pixels, packing,
"glTexSubImage");
if (!pixels)
return;
@@ -90,15 +97,28 @@ intelTexSubimage(GLcontext * ctx,
assert(dstRowStride);
if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
texImage->TexFormat,
texImage->Data,
xoffset, yoffset, zoffset,
dstRowStride,
texImage->ImageOffsets,
width, height, depth,
format, type, pixels, packing)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
if (compressed) {
if (intelImage->mt) {
struct intel_region *dst = intelImage->mt->region;
_mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch,
xoffset, yoffset / 4,
(width + 3) & ~3, (height + 3) / 4,
pixels, (width + 3) & ~3, 0, 0);
} else
memcpy(texImage->Data, pixels, imageSize);
}
else {
if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
texImage->TexFormat,
texImage->Data,
xoffset, yoffset, zoffset,
dstRowStride,
texImage->ImageOffsets,
width, height, depth,
format, type, pixels, packing)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
}
}
_mesa_unmap_teximage_pbo(ctx, packing);
@@ -132,8 +152,8 @@ intelTexSubImage3D(GLcontext * ctx,
intelTexSubimage(ctx, 3,
target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, type, pixels, packing, texObj, texImage);
width, height, depth, 0,
format, type, pixels, packing, texObj, texImage, GL_FALSE);
}
@@ -152,8 +172,8 @@ intelTexSubImage2D(GLcontext * ctx,
intelTexSubimage(ctx, 2,
target, level,
xoffset, yoffset, 0,
width, height, 1,
format, type, pixels, packing, texObj, texImage);
width, height, 1, 0,
format, type, pixels, packing, texObj, texImage, GL_FALSE);
}
@@ -172,8 +192,8 @@ intelTexSubImage1D(GLcontext * ctx,
intelTexSubimage(ctx, 1,
target, level,
xoffset, 0, 0,
width, 1, 1,
format, type, pixels, packing, texObj, texImage);
width, 1, 1, 0,
format, type, pixels, packing, texObj, texImage, GL_FALSE);
}
static void
@@ -187,8 +207,11 @@ intelCompressedTexSubImage2D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n",
width, height, xoffset, yoffset);
intelTexSubimage(ctx, 2,
target, level,
xoffset, yoffset, 0,
width, height, 1, imageSize,
format, 0, pixels, &ctx->Unpack, texObj, texImage, GL_TRUE);
}