docs: fix < & > used in html code
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
@@ -83,7 +83,7 @@ We try to quote the OpenGL specification where prudent:
|
||||
* "An INVALID_OPERATION error is generated for any of the following
|
||||
* conditions:
|
||||
*
|
||||
* * <length> is zero."
|
||||
* * <length> is zero."
|
||||
*
|
||||
* Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
|
||||
* (30.10.2014) also says this, so it's no longer allowed for desktop GL,
|
||||
@@ -94,7 +94,7 @@ Function comment example:
|
||||
<pre>
|
||||
/**
|
||||
* Create and initialize a new buffer object. Called via the
|
||||
* ctx->Driver.CreateObject() driver callback function.
|
||||
* ctx->Driver.CreateObject() driver callback function.
|
||||
* \param name integer name of the object
|
||||
* \param type one of GL_FOO, GL_BAR, etc.
|
||||
* \return pointer to new object or NULL if error
|
||||
|
||||
Reference in New Issue
Block a user