mesa/glthread: enable immediate mode
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
@@ -1148,7 +1148,7 @@
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<glx rop="3"/>
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</function>
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<function name="Begin" deprecated="3.1" exec="dynamic" marshal_fail="true">
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<function name="Begin" deprecated="3.1" exec="dynamic">
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<param name="mode" type="GLenum"/>
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<glx rop="4"/>
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</function>
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@@ -803,11 +803,14 @@ vbo_exec_Begin(GLenum mode)
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ctx->Driver.CurrentExecPrimitive = mode;
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ctx->Exec = ctx->BeginEnd;
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/* We may have been called from a display list, in which case we should
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* leave dlist.c's dispatch table in place.
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*/
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if (ctx->CurrentClientDispatch == ctx->OutsideBeginEnd) {
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ctx->CurrentClientDispatch = ctx->BeginEnd;
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if (ctx->CurrentClientDispatch == ctx->MarshalExec) {
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ctx->CurrentServerDispatch = ctx->Exec;
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} else if (ctx->CurrentClientDispatch == ctx->OutsideBeginEnd) {
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ctx->CurrentClientDispatch = ctx->Exec;
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_glapi_set_dispatch(ctx->CurrentClientDispatch);
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} else {
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assert(ctx->CurrentClientDispatch == ctx->Save);
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@@ -858,8 +861,11 @@ vbo_exec_End(void)
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}
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ctx->Exec = ctx->OutsideBeginEnd;
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if (ctx->CurrentClientDispatch == ctx->BeginEnd) {
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ctx->CurrentClientDispatch = ctx->OutsideBeginEnd;
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if (ctx->CurrentClientDispatch == ctx->MarshalExec) {
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ctx->CurrentServerDispatch = ctx->Exec;
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} else if (ctx->CurrentClientDispatch == ctx->BeginEnd) {
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ctx->CurrentClientDispatch = ctx->Exec;
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_glapi_set_dispatch(ctx->CurrentClientDispatch);
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}
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