v3d: Remove some unused context fields from vc4.
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@@ -424,9 +424,6 @@ struct v3d_context {
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struct v3d_rasterizer_state {
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struct pipe_rasterizer_state base;
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/* VC5_CONFIGURATION_BITS */
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uint8_t config_bits[3];
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float point_size;
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/**
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@@ -446,14 +443,6 @@ struct v3d_depth_stencil_alpha_state {
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enum v3d_ez_state ez_state;
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/** Uniforms for stencil state.
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*
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* Index 0 is either the front config, or the front-and-back config.
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* Index 1 is the back config if doing separate back stencil.
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* Index 2 is the writemask config if it's not a common mask value.
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*/
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uint32_t stencil_uniforms[3];
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uint8_t stencil_front[6];
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uint8_t stencil_back[6];
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};
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