intel/compiler: Rename DISPATCH_MODE_* enums to INTEL_DISPATCH_MODE_*
And move to the intel_shader_enums.h file. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27475>
This commit is contained in:
@@ -50,7 +50,7 @@ public:
|
||||
: vec4_visitor(compiler, params, NULL, prog_data, shader,
|
||||
false /* no_spills */, false)
|
||||
{
|
||||
prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
|
||||
prog_data->dispatch_mode = INTEL_DISPATCH_MODE_4X2_DUAL_OBJECT;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
Reference in New Issue
Block a user