glsl: add support for system values and GL_ARB_draw_instanced

This commit is contained in:
Brian Paul
2010-12-08 18:25:38 -07:00
parent 379332f629
commit 7ce186358e
6 changed files with 52 additions and 2 deletions
+9
View File
@@ -180,6 +180,15 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
state->ARB_draw_buffers_enable = (ext_mode != extension_disable);
state->ARB_draw_buffers_warn = (ext_mode == extension_warn);
}
} else if (strcmp(name, "GL_ARB_draw_instanced") == 0) {
/* This extension is only supported in vertex shaders.
*/
if (state->target != vertex_shader) {
unsupported = true;
} else {
state->ARB_draw_instanced_enable = (ext_mode != extension_disable);
state->ARB_draw_instanced_warn = (ext_mode == extension_warn);
}
} else if (strcmp(name, "GL_ARB_explicit_attrib_location") == 0) {
state->ARB_explicit_attrib_location_enable =
(ext_mode != extension_disable);