Mesa 18.2.4 Release Notes / October 31, 2018
+ ++Mesa 18.2.4 is a bug fix release which fixes bugs found since the 18.2.4 release. +
++Mesa 18.2.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+None
+ + +Bug fixes
+ +-
+
+
- Bug 107865 - swr fail to build with llvm-libs 6.0.1 + +
- Bug 108272 - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX Radeon RX 580 + +
- Bug 108524 - [RADV] GPU lockup on event synchronization + +
Changes
+ +Alex Smith (2):
+-
+
- ac/nir: Use context-specific LLVM types +
- anv: Fix sanitization of stencil state when the depth test is disabled +
Alok Hota (2):
+-
+
- swr/rast: ignore CreateElementUnorderedAtomicMemCpy +
- swr/rast: fix intrinsic/function for LLVM 7 compatibility +
Andres Rodriguez (1):
+-
+
- radv: fix check for perftest options size +
Bas Nieuwenhuizen (1):
+-
+
- radv: Emit enqueued pipeline barriers on event write. +
Connor Abbott (2):
+-
+
- ac: Introduce ac_build_expand() +
- ac: Fix loading a dvec3 from an SSBO +
David McFarland (1):
+-
+
- util: Change remaining uint32 cache ids to sha1 +
Dylan Baker (1):
+-
+
- meson: don't require libelf for r600 without LLVM +
Elie Tournier (1):
+-
+
- gallium: Correctly handle no config context creation +
Eric Engestrom (1):
+-
+
- radv: s/abs/fabsf/ for floats +
Jan Vesely (1):
+-
+
- radeonsi: Bump number of allowed global buffers to 32 +
Jason Ekstrand (3):
+-
+
- spirv: Use the right bit-size for spec constant ops +
- blorp: Emit a dummy 3DSTATE_WM prior to 3DSTATE_WM_HZ_OP +
- anv: Flag semaphore BOs as external +
Juan A. Suarez Romero (3):
+-
+
- docs: add sha256 checksums for 18.2.3 +
- cherry-ignore: Revert "anv/skylake: disable ForceThreadDispatchEnable" +
- Update version to 18.2.4 +
Liviu Prodea (1):
+-
+
- scons: Put to rest zombie texture_float build option. +
Marek Olšák (1):
+-
+
- radeonsi: fix a VGT hang with primitive restart on Polaris10 and later +
Michel Dänzer (1):
+-
+
- loader/dri3: Also wait for front buffer fence if we triggered it +
Nanley Chery (1):
+-
+
- intel/blorp: Define the clear value bounds for HiZ clears +
Rob Clark (2):
+-
+
- freedreno: fix inorder rendering case +
- freedreno: don't flush when new and old pfb is identical +