v3dv: V3D_CL_MAX_INSTR_SIZE bytes in last CL instruction not needed

As we are marking the last V3D_CLE_READAHEAD bytes as unusable we don't
need to reserve V3D_CL_MAX_INSTR_SIZE bytes for the CLE packet.

This reverts c2601f0690 ("v3dv: ensure at least V3D_CL_MAX_INSTR_SIZE
bytes in last CL instruction")

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29023>
This commit is contained in:
Jose Maria Casanova Crespo
2024-05-11 17:14:15 +02:00
committed by Marge Bot
parent bb77ac983e
commit 7afebc15ce
2 changed files with 0 additions and 12 deletions
-2
View File
@@ -24,8 +24,6 @@
#ifndef V3D_LIMITS_H
#define V3D_LIMITS_H
#define V3D_CL_MAX_INSTR_SIZE 25
/* Number of channels a QPU thread executes in parallel. Also known as
* gl_SubGroupSizeARB.
*/