mesa/cs: Add dispatch API stubs for ARB_compute_shader.

Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Paul Berry
2014-01-06 15:08:04 -08:00
parent b7d05a58ae
commit 79134cb516
9 changed files with 141 additions and 3 deletions
+40
View File
@@ -0,0 +1,40 @@
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_compute_shader" number="122">
<enum name="COMPUTE_SHADER" value="0x91B9"/>
<enum name="MAX_COMPUTE_UNIFORM_BLOCKS" value="0x91BB"/>
<enum name="MAX_COMPUTE_TEXTURE_IMAGE_UNITS" value="0x91BC"/>
<enum name="MAX_COMPUTE_IMAGE_UNIFORMS" value="0x91BD"/>
<enum name="MAX_COMPUTE_SHARED_MEMORY_SIZE" value="0x8262"/>
<enum name="MAX_COMPUTE_UNIFORM_COMPONENTS" value="0x8263"/>
<enum name="MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" value="0x8264"/>
<enum name="MAX_COMPUTE_ATOMIC_COUNTERS" value="0x8265"/>
<enum name="MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" value="0x8266"/>
<enum name="MAX_COMPUTE_WORK_GROUP_INVOCATIONS" value="0x90EB"/>
<enum name="MAX_COMPUTE_WORK_GROUP_COUNT" value="0x91BE"/>
<enum name="MAX_COMPUTE_WORK_GROUP_SIZE" value="0x91BF"/>
<enum name="COMPUTE_WORK_GROUP_SIZE" value="0x8267"/>
<enum name="UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER" value="0x90EC"/>
<enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER" value="0x90ED"/>
<enum name="DISPATCH_INDIRECT_BUFFER" value="0x90EE"/>
<enum name="DISPATCH_INDIRECT_BUFFER_BINDING" value="0x90EF"/>
<enum name="COMPUTE_SHADER_BIT" value="0x00000020"/>
<function name="DispatchCompute" offset="assign">
<param name="num_groups_x" type="GLuint"/>
<param name="num_groups_y" type="GLuint"/>
<param name="num_groups_z" type="GLuint"/>
</function>
<function name="DispatchComputeIndirect" offset="assign">
<param name="indirect" type="GLintptr"/>
</function>
</category>
</OpenGLAPI>
+1
View File
@@ -91,6 +91,7 @@ API_XML = \
ARB_base_instance.xml \
ARB_blend_func_extended.xml \
ARB_color_buffer_float.xml \
ARB_compute_shader.xml \
ARB_copy_buffer.xml \
ARB_debug_output.xml \
ARB_depth_buffer_float.xml \
+3 -1
View File
@@ -8466,7 +8466,9 @@
<xi:include href="ARB_clear_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- ARB extensions #122...#123 -->
<xi:include href="ARB_compute_shader.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- ARB extension #123 -->
<xi:include href="ARB_texture_view.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+1
View File
@@ -58,6 +58,7 @@ header = """/**
#include "main/clear.h"
#include "main/clip.h"
#include "main/colortab.h"
#include "main/compute.h"
#include "main/condrender.h"
#include "main/context.h"
#include "main/convolve.h"