Updates from Daniel Borca
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@@ -65,7 +65,7 @@ DMesaVisual DMesaCreateVisual (GLint width, /* X res */
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GLint refresh, /* refresh rate: 0=default */
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GLboolean dbFlag, /* double-buffered */
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GLboolean rgbFlag, /* RGB mode */
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GLboolean alphaFlag,/* alpha buffer requested */
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GLint alphaSize, /* requested bits/alpha */
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GLint depthSize, /* requested bits/depth */
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GLint stencilSize, /* requested bits/stencil */
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GLint accumSize); /* requested bits/accum */
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