glsl2: Extend ir_constant to store constant arrays, and generate them.
Since GLSL permits arrays of structures, we need to store each element as an ir_constant*, not just ir_constant_data. Fixes parser tests const-array-01.frag, const-array-03.frag, const-array-04.frag, const-array-05.frag, though 03 and 04 generate the wrong code.
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@@ -358,9 +358,8 @@ process_array_constructor(exec_list *instructions,
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ir->replace_with(result);
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}
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if (all_parameters_are_constant) {
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/* FINISHME: Add support for generating constant arrays. */
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}
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if (all_parameters_are_constant)
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return new(ctx) ir_constant(constructor_type, &actual_parameters);
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ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor",
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ir_var_temporary);
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