glsl2: Extend ir_constant to store constant arrays, and generate them.

Since GLSL permits arrays of structures, we need to store each element
as an ir_constant*, not just ir_constant_data.

Fixes parser tests const-array-01.frag, const-array-03.frag,
const-array-04.frag, const-array-05.frag, though 03 and 04 generate the
wrong code.
This commit is contained in:
Kenneth Graunke
2010-07-20 01:06:33 -07:00
parent 13a19745d4
commit 74e1802f5d
4 changed files with 40 additions and 5 deletions

View File

@@ -358,9 +358,8 @@ process_array_constructor(exec_list *instructions,
ir->replace_with(result);
}
if (all_parameters_are_constant) {
/* FINISHME: Add support for generating constant arrays. */
}
if (all_parameters_are_constant)
return new(ctx) ir_constant(constructor_type, &actual_parameters);
ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor",
ir_var_temporary);