panfrost: only expose rgba buffer-textures
Unlike textures, we can't easily do format-conversion of the data before, because the source is a buffer object and not a texture object. But we already have a hammer for this in Mesa, which means we'll drop the ARB_texture_buffer_object extension support, but only for the OpenGL compatibility profile. We still get GL 3.1 exposed. Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38162>
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@@ -316,7 +316,7 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
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GL_ARB_sparse_texture DONE (radeonsi/gfx9+, zink)
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GL_ARB_sparse_texture2 DONE (radeonsi/gfx9+, zink)
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GL_ARB_sparse_texture_clamp DONE (radeonsi/gfx9+, zink)
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GL_ARB_texture_buffer_object DONE (freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, panfrost, asahi, iris, crocus/gen6+)
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GL_ARB_texture_buffer_object DONE (freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, asahi, iris, crocus/gen6+)
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GL_ARB_texture_filter_minmax DONE (freedreno/a6xx, iris/gen9+, llvmpipe, nvc0/gm200+, zink)
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GL_ARM_shader_framebuffer_fetch_depth_stencil DONE (llvmpipe)
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GL_EXT_shader_framebuffer_fetch DONE (freedreno/a6xx, iris/gen9+, llvmpipe, panfrost, virgl, zink, asahi, v3d)
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