diff --git a/src/amd/vulkan/radv_shader_args.c b/src/amd/vulkan/radv_shader_args.c index 13397790dc8..e9b3d8e9a0c 100644 --- a/src/amd/vulkan/radv_shader_args.c +++ b/src/amd/vulkan/radv_shader_args.c @@ -123,14 +123,6 @@ allocate_inline_push_consts(const struct radv_shader_info *info, if (info->min_push_constant_used == UINT16_MAX) return; - /* Only supported if shaders don't have indirect push constants. */ - if (info->has_indirect_push_constants) - return; - - /* Only supported for 32-bit push constants. */ - if (!info->has_only_32bit_push_constants) - return; - uint8_t num_push_consts = (info->max_push_constant_used - info->min_push_constant_used) / 4; @@ -146,6 +138,7 @@ allocate_inline_push_consts(const struct radv_shader_info *info, user_sgpr_info->num_inline_push_consts = AC_MAX_INLINE_PUSH_CONSTS; if (user_sgpr_info->num_inline_push_consts == num_push_consts && + info->has_only_32bit_push_constants && !info->has_indirect_push_constants && !info->loads_dynamic_offsets) { /* Disable the default push constants path if all constants are * inlined and if shaders don't use dynamic descriptors.